Sheol Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -8, D:1) a +0 leather armour (8, -20, D:1) 8 stones (8, -17, D:1) 3 poisoned darts (12, -23, D:1) a +0 dagger (15, 13, D:1) a +0 short sword (16, -27, D:1) a +0 club (16, -25, D:1) a +0 short sword (16, -1, D:1) a +0 whip (17, 10, D:1) a +0 dagger (20, -8, D:1) 2 stones (21, -8, D:1) a +0 club (28, -4, D:1) a +0 dagger (42, 1, D:1) a +0 club (45, -19, D:1) a +0 club (45, -12, D:1) a +0 robe (46, -18, D:1) a +0 dagger (47, 1, D:1) a +0 club (48, -6, D:1) a +0 sling (48, -5, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, 3, D:2) a +0 buckler (11, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 11, D:2) 3 poisoned darts (30, 3, D:2) a +0 leather armour (34, -27, D:2) a potion of heal wounds