Shimatora Level 1 of the Dungeon (0, 0, D:1) 18 arrows (1, -14, D:1) a +0 club (12, -15, D:1) a +0 club (13, -11, D:1) a stone (14, -11, D:1) a stone (unseen) (23, -8, D:1) a +0 whip (25, 2, D:1) a +0 mace (31, 17, D:1) a +0 leather armour (34, 12, D:1) a +0 club (38, -14, D:1) a +0 dagger (38, -10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, 7, D:2) a +2 robe of the Archmagi (14, 1, D:2) a +0 hunting sling (20, -22, D:2) a +0 hand axe (26, 6, D:2) a +0 leather armour (27, -8, D:2) a +0 club (27, 6, D:2) a +0 robe (33, -9, D:2) a +0 dagger (39, 8, D:2) a +0 quarterstaff (45, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -18, D:3) a +0 falchion (9, -6, D:3) a +0 halberd (10, 3, D:3) a +0 spear (15, 8, D:3) a +0 club (18, -31, D:3) a +0 hunting sling (20, 14, D:3) a +0 scale mail (28, -11, D:3) a +0 club (38, -21, D:3) a +0 robe (44, 9, D:3) a +0 club (45, -21, D:3) a +0 bardiche (49, -11, D:3) a +0 club Level 4 of the Dungeon [Shop] Opne's Antique Armour Emporium a +0 robe (13 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1848 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 leather armour (38 gold) a scarf of resistance (608 gold) a +0 cloak (85 gold) a +0 pair of gloves (85 gold) (0, 0, D:4) a +0 hand axe a +0 leather armour (0, 1, D:4) a cursed -1 flail a +0 leather armour a +0 flail (0, 2, D:4) a +0 mace (3, 35, D:4) 13 arrows (10, 8, D:4) a +0 mace (10, 29, D:4) a +0 whip (13, 8, D:4) a +0 mace (14, 41, D:4) a +0 leather armour (17, 34, D:4) a +0 leather armour (18, 37, D:4) a +0 hand axe (19, 37, D:4) a +0 robe a +0 dagger (22, 49, D:4) a +0 ring mail (26, 31, D:4) a stone (unseen) (42, 16, D:4) a +0 robe a +0 dagger (42, 18, D:4) a +0 hand axe (42, 20, D:4) a +0 mace (48, 17, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (11, 7, D:5) a +0 flail (11, 8, D:5) a +0 club (11, 10, D:5) a +0 giant spiked club (22, -12, D:5) a +0 whip Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Siubuo's Antique Weapon Emporium a +0 battleaxe (136 gold) a +0 scimitar (84 gold) a +3 longbow (451 gold) a +0 rapier (84 gold) a +0 whip (52 gold) a +0 bardiche (189 gold) a +4 rapier of draining (613 gold) a +0 long sword (73 gold) a +0 great mace (136 gold) a +0 long sword (73 gold) a +2 flail of protection (340 gold) a +0 falchion (63 gold) a +0 hunting sling of flaming (98 gold) a +0 rapier (84 gold) a +0 quarterstaff of speed (294 gold) a +0 spear (63 gold) (0, 0, D:6) a +0 war axe (2, 5, D:6) 7 poisoned needles (4, 6, D:6) a +0 giant club (17, 6, D:6) 18 poisoned needles (19, -4, D:6) a +0 chain mail a +1 flail of draining (19, 6, D:6) a cursed +0 robe (29, -10, D:6) a +0 giant spiked club (29, -7, D:6) a stone (34, 4, D:6) a +0 giant club (37, -8, D:6) a +0 long sword (38, 11, D:6) 20 bolts Level 7 of the Dungeon [Shop] Ywnipa's Weapon Emporium a +2 demon blade of flaming (546 gold) a +2 battleaxe of flaming (331 gold) 20 arrows (56 gold) a +2 hand crossbow of freezing (256 gold) a +0 broad axe of electrocution (168 gold) a cursed -2 flail (1 gold) the +5 flail "Icukeise" {crush, rPois} (579 gold) It inflicts extra damage upon your enemies. It protects you from poison. a +1 shortbow of flaming (173 gold) 18 stones (25 gold) a +0 whip (35 gold) 12 stones (16 gold) 14 sling bullets (98 gold) (0, 0, D:7) a +0 short sword (14, 21, D:7) 3 stones (31, 22, D:7) an arrow (31, 23, D:7) an arrow (32, 21, D:7) a +0 shortbow 20 arrows (34, -4, D:7) a +0 leather armour (44, 23, D:7) a +0 flail (54, 25, D:7) a +0 dagger a +0 robe (55, 20, D:7) a +0 short sword (55, 24, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 20 arrows (2, -21, D:8) a +0 ring mail (2, 4, D:8) a +0 trident (5, -23, D:8) 4 large rocks (6, -18, D:8) 13 arrows a +0 shortbow (7, 10, D:8) a +0 club a +0 leather armour (8, -24, D:8) a +0 quarterstaff (8, -14, D:8) a +0 scale mail a +0 leather armour (9, -19, D:8) 5 arrows (11, -30, D:8) a +0 robe (17, -19, D:8) a +0 giant club (23, -22, D:8) a +0 dagger (25, 10, D:8) a +0 morningstar (26, -35, D:8) a +0 spear (42, -29, D:8) a +0 chain mail (47, -9, D:8) a +0 scale mail (58, -3, D:8) a +0 leather armour (60, 18, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +1 scimitar of protection (3, -19, D:9) a +0 shortbow 10 arrows (4, -14, D:9) 5 arrows (6, -33, D:9) a +0 scale mail (10, -20, D:9) a +0 falchion (11, -19, D:9) an uncursed ring of loudness an uncursed ring of teleportation a +2 falchion of holy wrath an orc skeleton (12, -18, D:9) a +0 dagger a +0 robe (18, -31, D:9) an uncursed staff of poison an uncursed staff of cold a +3 dagger of chaos a +0 robe (19, -11, D:9) a +0 flail (still there?) 2 sling bullets (still there?) (19, -10, D:9) a sling bullet (19, -9, D:9) 3 sling bullets (19, -8, D:9) 3 sling bullets (19, -7, D:9) a sling bullet (19, -6, D:9) a sling bullet (19, -5, D:9) 3 sling bullets (20, -7, D:9) a sling bullet (still there?) a stone (still there?) (21, -6, D:9) a stone (29, 9, D:9) a cursed +0 dagger (32, 6, D:9) 24 bolts (34, -9, D:9) an arrow (36, -10, D:9) a +0 shortbow 21 arrows a +0 centaur barding (57, -16, D:9) a stone (57, -14, D:9) a stone (58, -16, D:9) 2 stones (59, -17, D:9) a stone (60, -17, D:9) a stone (62, -19, D:9) a stone the Ecumenical Temple