Shimatora Level 1 of the Dungeon (0, 0, D:1) a +0 flail (unseen) (0, 2, D:1) a +0 falchion (7, 24, D:1) 15 arrows (10, 37, D:1) a +0 scale mail (14, 8, D:1) 17 stones (17, 20, D:1) 15 stones (22, 8, D:1) a +0 robe (23, -11, D:1) 13 stones (23, 17, D:1) a +0 ring mail (36, 3, D:1) a +0 dagger (55, 28, D:1) 23 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 6, D:2) a +0 halberd (3, 6, D:2) a +0 spear (14, 22, D:2) a +0 dagger (15, 19, D:2) a +0 spear (19, -3, D:2) a +0 robe a +0 dagger (19, 0, D:2) a +0 club (21, 9, D:2) 12 stones a +0 club (22, 4, D:2) a stone (23, 4, D:2) 5 stones (24, 2, D:2) a +0 hand axe (24, 3, D:2) a +0 short sword (24, 4, D:2) a +0 dagger (25, 22, D:2) a +0 club (40, 2, D:2) a stone (42, 9, D:2) a +0 whip (47, 5, D:2) a +0 leather armour (50, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (10, -27, D:3) a +0 spear (22, -11, D:3) a +0 spear (28, -12, D:3) a +0 flail a +0 leather armour (35, -5, D:3) a +0 hand axe a +0 leather armour (39, 5, D:3) a +0 leather armour a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 robe (15, -3, D:4) a +0 flail (19, 15, D:4) 19 sling bullets (28, 28, D:4) 21 sling bullets (31, 3, D:4) 18 sling bullets (31, 17, D:4) 18 stones (35, 13, D:4) a +0 leather armour a +0 short sword (36, 12, D:4) a +0 giant club a +0 dagger a +0 robe (37, -5, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +2 centaur barding (4, 23, D:5) a +0 club (8, 7, D:5) 14 sling bullets (9, -9, D:5) a +0 whip (11, -3, D:5) a +0 dagger (14, 22, D:5) a +0 robe (25, -1, D:5) a +0 rapier (35, 8, D:5) a cursed -2 trident a +0 ring mail (35, 9, D:5) a +0 club (41, 32, D:5) 19 stones (43, 16, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) 13 stones (0, 7, D:6) a +0 giant club (3, 21, D:6) a +0 leather armour (9, 16, D:6) 16 stones (11, 20, D:6) 4 stones (11, 21, D:6) a stone (11, 23, D:6) a stone (11, 27, D:6) a cursed -1 club 20 stones a +0 robe (15, 26, D:6) 17 arrows (27, 13, D:6) 19 stones (38, 29, D:6) 24 stones Level 7 of the Dungeon (2, -40, D:7) a +0 club (11, -36, D:7) a +0 trident (26, -41, D:7) a +0 robe a +0 dagger (27, -40, D:7) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dire flail a +0 giant club (29, -31, D:7) a +0 ring mail (34, -23, D:7) a +0 mace (36, -36, D:7) a +0 short sword (41, -29, D:7) a +0 leather armour (44, -36, D:7) 31 stones (50, -34, D:7) 17 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (4, -19, D:8) a +0 giant spiked club a +0 dire flail (6, -16, D:8) a +0 spear (6, -5, D:8) 7 poisoned needles (6, 7, D:8) a +0 giant club a +0 giant club (20, -19, D:8) a +1 cloak (22, -18, D:8) 13 arrows (24, -11, D:8) a +0 robe (24, 13, D:8) a +0 club (24, 14, D:8) a +0 mace a +0 trident (25, -5, D:8) a +0 rapier (27, -32, D:8) a +0 flail (28, -25, D:8) a +0 mace (30, -9, D:8) a scroll of random uselessness (30, 1, D:8) a scroll of random uselessness (35, -21, D:8) a +0 giant club (unseen) (35, 2, D:8) a +0 flail (unseen) (36, -5, D:8) a +0 leather armour (39, 7, D:8) a +0 whip (40, 10, D:8) a +1 vampiric whip (44, -15, D:8) a +0 animal skin a -2 halberd (45, -14, D:8) 25 arrows a +0 shortbow of freezing (50, -6, D:8) a +0 short sword a +1 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -8, D:9) a +0 plate armour (3, -6, D:9) a +0 club a +0 leather armour (8, 23, D:9) a +0 leather armour (11, 21, D:9) a +0 chain mail a +0 scale mail a +0 club a +0 giant spiked club a +0 giant spiked club (12, -13, D:9) 23 stones (14, 0, D:9) a cursed -1 shortbow (16, 16, D:9) a +0 flail (20, 20, D:9) a +0 hand axe a +0 leather armour (23, -1, D:9) a +0 trident (32, -8, D:9) 23 arrows (39, -3, D:9) 15 arrows (41, 4, D:9) a +0 giant club a +0 giant club a +0 dagger a +0 robe (53, 7, D:9) 29 stones (53, 10, D:9) 13 stones (53, 19, D:9) 12 stones (55, 13, D:9) 10 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (2, 23, D:10) 17 stones (3, 8, D:10) a +0 plate armour a cursed -2 long sword (3, 9, D:10) a +0 giant spiked club a +0 giant spiked club (4, 8, D:10) a +0 ring mail a +2 vampiric hand axe (4, 10, D:10) an arrow (4, 12, D:10) 22 arrows a +0 shortbow (11, -15, D:10) a +6 blowgun a +0 short sword of distortion (25, -15, D:10) 24 bolts (28, 23, D:10) a cursed +0 scale mail (unseen) (31, 26, D:10) a +0 giant club (34, 13, D:10) a +0 flail (37, 28, D:10) a +0 club (40, 29, D:10) a +0 leather armour a +0 flail (41, 28, D:10) a +0 giant club a +0 robe a +0 giant spiked club a +0 dagger (43, 28, D:10) a cursed +0 chain mail a +0 glaive (48, 29, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) the +2 leather armour of Exclusion {+Inv Str+2} It affects your strength (+2). It lets you turn invisible. (3, 19, D:11) a +0 giant club a +0 giant club (20, 13, D:11) a large rock {=f} (21, -14, D:11) 4 tomahawks (22, 15, D:11) a large rock {=f} (24, 17, D:11) a large rock {=f} (26, -1, D:11) a +2 ring of dexterity (27, -9, D:11) a cursed -2 flail (27, -8, D:11) a +0 war axe a +0 plate armour (27, -1, D:11) a +0 dagger (28, -7, D:11) a lamp of fire (32, -2, D:11) a +0 club (32, 25, D:11) an uncursed staff of conjuration (34, -14, D:11) an arrow (35, -13, D:11) 2 arrows (38, -15, D:11) an arrow (40, -15, D:11) a +0 shortbow 13 arrows (41, -14, D:11) a +0 hand axe a cursed -2 dagger a +0 robe (41, -13, D:11) a +0 flail (47, 23, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration {!q} (0, 1, D:12) a potion of degeneration {!q} (2, 1, D:12) a +0 trident a +0 leather armour (11, -25, D:12) a +0 giant club a +0 giant club (12, -1, D:12) a +0 chain mail 2 tomahawks a +0 hand axe of electrocution (13, -1, D:12) a +0 trident (14, -2, D:12) a +0 dagger (unseen) (14, -1, D:12) a +0 robe a potion of degeneration a +2 dagger of venom a +0 dagger a +0 morningstar (14, 0, D:12) a +0 flail of protection 3 potions of degeneration (15, -2, D:12) a +0 short sword (15, -1, D:12) a +0 leather armour a +0 vampiric short sword a +0 dagger a potion of degeneration {!q} (16, -2, D:12) a +0 club (unseen) (17, -1, D:12) a tomahawk (18, 0, D:12) a +0 flail (19, -4, D:12) a meat ration (19, -1, D:12) a tomahawk (21, -43, D:12) a +0 trident (24, -15, D:12) the +6 morningstar "Plog" {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (25, -2, D:12) a +0 leather armour a +0 club 2 potions of degeneration {!q} (25, -1, D:12) a +0 mace +0 swamp dragon scales (26, -2, D:12) a +0 chain mail a +0 halberd (27, -39, D:12) a +0 scale mail (27, -2, D:12) a +0 robe a +0 dagger (28, -48, D:12) a +0 troll leather armour (29, -32, D:12) 22 arrows (30, -40, D:12) a +0 hand axe a +0 hand axe (31, -40, D:12) a +0 dagger a +0 leather armour a cursed +0 broad axe a +0 plate armour a +0 hand axe (32, -9, D:12) a +0 club a potion of degeneration {!q} (38, -29, D:12) an uncursed ring of wizardry (44, -46, D:12) a +0 leather armour (45, -48, D:12) a +0 short sword (45, -35, D:12) a +0 falchion a +0 leather armour (45, -28, D:12) a +0 flail (46, -28, D:12) a +0 mace (48, -41, D:12) the +10 plate armour of the Snake Pit {MR+} It affects your resistance to hostile enchantments. the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Gang's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of amnesia (49 gold) a scroll of summoning (133 gold) a scroll of identify (28 gold) (0, 0, Orc:1) a +0 dagger a +0 plate armour a +0 short sword (1, 10, Orc:1) a +0 dagger (2, 10, Orc:1) a cursed +0 leather armour a +0 mace a +0 hand axe a +0 scale mail 4 tomahawks a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 dagger (3, 9, Orc:1) a tomahawk (3, 26, Orc:1) a +0 robe a +0 leather armour a +0 club a +0 mace a +0 chain mail a +0 dagger a +0 flail (5, 7, Orc:1) a +0 ring mail a +0 club a +0 club (5, 8, Orc:1) a +0 ring mail a +0 short sword (5, 32, Orc:1) a +2 short sword of freezing (7, 33, Orc:1) a +0 club (8, 32, Orc:1) a +0 morningstar (8, 33, Orc:1) a +0 robe a +0 dagger of speed a +0 flail (14, -9, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Liduof's General Store a +0 hunting sling (21 gold) a +0 flail (49 gold) a +0 scale mail (56 gold) 12 stones (16 gold) 15 bolts (42 gold) a meat ration (70 gold) a wand of digging (10/24) (392 gold) a bread ration (70 gold) [Shop] Wubribal's Antique Weapon Emporium a +0 quarterstaff (112 gold) a +0 shortbow of flaming (207 gold) a +0 scimitar of draining (257 gold) a +0 rapier (112 gold) a +0 lajatang of pain (1106 gold) a +0 mace of protection (156 gold) a +0 rapier (112 gold) a +0 whip (70 gold) a +1 long sword of protection (313 gold) a +4 dagger of draining (716 gold) [Shop] Syaxt's General Store a +0 glaive (78 gold) 23 stones (27 gold) a +0 morningstar of draining (110 gold) a potion of curing (36 gold) a bread ration (60 gold) a potion of flight (36 gold) a royal jelly (24 gold) a bread ration (60 gold) a potion of curing (36 gold) a +0 scale mail (48 gold) [Shop] Zoil Jel's Jewellery Boutique an uncursed ring of stealth (192 gold) an uncursed ring of fire (275 gold) a cursed -4 ring of evasion (22 gold) a +6 ring of evasion (858 gold) an uncursed ring of flight (192 gold) a +3 ring of protection (231 gold) an uncursed ring of stealth (192 gold) (0, 0, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (0, 1, Orc:2) a +1 spear of venom a +0 robe (2, 8, Orc:2) a cursed -1 giant club (unseen) (3, 6, Orc:2) a cursed +0 robe (unseen) (3, 7, Orc:2) a +0 giant club (3, 8, Orc:2) a +0 giant spiked club (unseen) (6, 5, Orc:2) a +0 giant club (15, -1, Orc:2) a cursed -2 giant club (15, 1, Orc:2) a +0 giant spiked club a +0 giant club a cursed +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant spiked club a cursed -3 giant club a +0 giant club a +0 spear a +0 robe (15, 3, Orc:2) a +0 giant club a +0 giant spiked club (16, -5, Orc:2) a cursed -3 giant spiked club (16, 0, Orc:2) a +0 giant club (16, 2, Orc:2) a +0 giant club a +0 giant club (17, -6, Orc:2) a +0 giant club a +0 giant spiked club (17, -1, Orc:2) a +0 giant club (17, 3, Orc:2) a +0 giant club a +0 dire flail (18, -6, Orc:2) a cursed +0 giant club a +0 giant club (18, 13, Orc:2) the +9 trident of Checks and Balances {holy, Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). the +6 spear "Owuofog" {pierce, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). the +7 falchion "Giant's Demise" {holy, *Contam rElec Str+2 Int+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+6). It insulates you from electricity. It causes magical contamination when unequipped. the +4 spear of Summer {speed, +Rage Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you go berserk. (21, -9, Orc:2) a cursed -3 flail a cursed +0 robe a +0 giant club a +0 giant spiked club a +0 giant club (21, 12, Orc:2) a +0 giant club a +0 giant club (21, 13, Orc:2) a +0 giant spiked club (22, -9, Orc:2) a +0 giant spiked club (23, -7, Orc:2) a +0 giant spiked club (36, 15, Orc:2) a +0 dagger (unseen) (36, 16, Orc:2) a +0 flail a +0 trident a cursed +0 plate armour (36, 17, Orc:2) a +0 dagger (unseen) (48, 7, Orc:2) a +0 giant club (54, -4, Orc:2) 2 tomahawks (57, -4, Orc:2) a cursed -3 short sword a +0 plate armour (59, -5, Orc:2) a +0 whip 3 tomahawks (60, -5, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -38, Lair:1) a +0 shield (6, -5, Lair:1) a +4 whip (10, -36, Lair:1) a +0 robe (30, -2, Lair:1) a +0 club (43, -35, Lair:1) a +1 robe of cold resistance (52, -11, Lair:1) 31 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (8, -7, Lair:2) a scroll of random uselessness (13, 16, Lair:2) a +0 war axe (22, 2, Lair:2) 11 arrows (23, 20, Lair:2) a +0 fustibalus Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 vampiric falchion (28, -17, Lair:3) a +0 robe (30, 23, Lair:3) an uncursed staff of fire (34, -1, Lair:3) a +0 scale mail (39, 7, Lair:3) 15 curare-tipped needles {=f} (52, 3, Lair:3) a +1 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 arrows (4, 0, Lair:4) a +0 chain mail (7, 23, Lair:4) a potion of degeneration {!q} (22, -17, Lair:4) a +0 shield a +0 scale mail a +2 demon whip of pain (24, 6, Lair:4) a scroll of noise (29, 10, Lair:4) 14 poisoned needles (32, 32, Lair:4) a +0 leather armour (47, 13, Lair:4) a +0 robe (49, 27, Lair:4) a tomahawk (54, 33, Lair:4) 15 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (4, -10, Lair:5) a +0 long sword (11, 22, Lair:5) a +0 long sword (12, 23, Lair:5) 17 poisoned needles (15, 30, Lair:5) a book of Misfortune (18, 25, Lair:5) 22 bolts (22, 30, Lair:5) a stone (23, 14, Lair:5) a +0 scale mail (35, 5, Lair:5) an uncursed ring of loudness (45, 26, Lair:5) 27 tomahawks (51, 1, Lair:5) 22 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of flame (0/48) (0, 1, Lair:6) a cursed amulet of the gourmand (1, 2, Lair:6) a +1 falchion of slicing (2, -1, Lair:6) a manual of Axes a book of Frost the Disquisition on Frigorific Evil Spells Type Level a - Pain Necromancy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Control Undead Necromancy 4 d - Agony Necromancy 5 a book of Misfortune (2, 2, Lair:6) a +0 scale mail (2, 15, Lair:6) a +2 scimitar of flaming (3, -1, Lair:6) the +8 quarterstaff of the Warrior {drain, Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). (3, 1, Lair:6) a wand of polymorph (0/24) (3, 2, Lair:6) a +1 falchion of freezing (11, -17, Lair:6) a wand of disintegration (0/24) (11, 4, Lair:6) a cursed -1 short sword (11, 20, Lair:6) a potion of brilliance (14, -18, Lair:6) a +0 leather armour (14, 13, Lair:6) a +1 scale mail of fire resistance (17, -11, Lair:6) a +3 scale mail of poison resistance (20, -10, Lair:6) a +0 dagger (29, -8, Lair:6) a scroll of random uselessness (31, 1, Lair:6) 6 javelins (36, -5, Lair:6) a +0 plate armour (40, -16, Lair:6) a +0 chain mail Level 1 of the Shoals [Shop] Zosing's Antique Armour Boutique a +0 ring mail (96 gold) the +3 plate armour of Qeurib {MR+ Int+4 Dex-3 Stlth+} (1332 gold) It affects your intelligence (+4). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 chain mail (108 gold) the +2 robe of the Sun {MR+ Dex+2 Slay+3} (962 gold) It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. the +2 plate armour of Useustij {rF- rN+ Int+7} (1245 gold) It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from negative energy. a +0 pair of gloves (108 gold) a cursed +0 chain mail (36 gold) a +2 hat (384 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 centaur barding (552 gold) a +0 ring mail (96 gold) (39, 35, Shoals:1) a +0 quarterstaff (40, 22, Shoals:1) a +0 blowgun (44, 10, Shoals:1) an arrow (45, 9, Shoals:1) a +0 great sword of holy wrath (45, 10, Shoals:1) 3 arrows (46, 9, Shoals:1) a +0 quarterstaff a +0 hunting sling (46, 10, Shoals:1) an arrow (46, 36, Shoals:1) a +0 trident a +0 trident of flaming a +0 robe (47, 8, Shoals:1) a +0 club a +0 hunting sling (47, 9, Shoals:1) a +0 trident (48, 15, Shoals:1) an arrow (49, 17, Shoals:1) 11 arrows a +0 shortbow (49, 32, Shoals:1) a +0 falchion (60, 34, Shoals:1) a wand of random effects (27/48) a wand of random effects (28/48) a wand of random effects (29/48) a wand of random effects (12/48) (64, 35, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) 2 javelins (1, 31, Shoals:2) a poisoned javelin (1, 32, Shoals:2) a poisoned javelin (1, 33, Shoals:2) a poisoned javelin (2, 30, Shoals:2) a poisoned javelin (3, 29, Shoals:2) a poisoned javelin (4, 19, Shoals:2) a stone (6, 6, Shoals:2) 4 javelins (7, 7, Shoals:2) a +0 spear a +1 leather armour of positive energy 10 javelins (7, 26, Shoals:2) 2 arrows (14, 8, Shoals:2) a javelin (16, 17, Shoals:2) a +0 spear (17, 0, Shoals:2) a +0 broad axe (17, 1, Shoals:2) 3 large rocks {=f} (19, -1, Shoals:2) 3 large rocks (20, 20, Shoals:2) a stone (21, 25, Shoals:2) 26 stones (22, 17, Shoals:2) a +1 rapier of holy wrath (22, 22, Shoals:2) 17 stones (unseen) (22, 31, Shoals:2) a scroll of fear (25, 16, Shoals:2) a +1 scimitar of slicing (25, 46, Shoals:2) a +0 trident (28, 17, Shoals:2) a potion of lignification (28, 41, Shoals:2) a +2 chain mail of poison resistance a +2 morningstar of protection a +2 large shield (29, 8, Shoals:2) the +1 leather armour of Xovepsadd {Int+5 Dex+4} It affects your intelligence (+5). It affects your dexterity (+4). (30, 34, Shoals:2) the +3 robe "Xuchinec" {MR+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. (32, 12, Shoals:2) a scroll of identify (32, 37, Shoals:2) a +0 spear (35, 34, Shoals:2) 2 arrows (35, 35, Shoals:2) a +0 spear a +0 hunting sling (36, 13, Shoals:2) a +0 spear (36, 15, Shoals:2) a bread ration (37, 35, Shoals:2) 3 needles of sleeping (38, 35, Shoals:2) an arrow (39, 34, Shoals:2) a +2 spear of venom a +0 hunting sling (39, 35, Shoals:2) a +0 club a +0 hunting sling (39, 39, Shoals:2) an arrow (41, 16, Shoals:2) a +0 antimagic trident (unseen) (41, 38, Shoals:2) an arrow (42, 6, Shoals:2) a +0 robe (48, 16, Shoals:2) 2 stones (50, 36, Shoals:2) a +0 spear a +0 hunting sling Level 1 of the Spider Nest (0, 0, Spider:1) a redback corpse (1, -1, Spider:1) a demonic crawler corpse (2, 2, Spider:1) a wolf spider corpse an emperor scorpion corpse a demonic crawler corpse (3, -13, Spider:1) a stone (4, -17, Spider:1) a stone (5, -19, Spider:1) a stone (5, -18, Spider:1) a stone (6, -12, Spider:1) 2 stones (8, -15, Spider:1) a stone (9, -22, Spider:1) a stone (9, -20, Spider:1) a stone (9, -19, Spider:1) a stone (10, -19, Spider:1) a stone (11, -21, Spider:1) 2 stones (still there?) a stone (still there?) (11, -19, Spider:1) a stone (11, 1, Spider:1) a cursed +0 buckler (12, -26, Spider:1) a potion of flight (12, -3, Spider:1) a hornet corpse a redback corpse (13, -25, Spider:1) 18 gold pieces (14, -2, Spider:1) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (15, 23, Spider:1) a +0 pair of gloves a +0 cloak a +1 rapier of electrocution (15, 24, Spider:1) a +0 hunting sling of flaming (17, 10, Spider:1) a +0 leather armour (27, -16, Spider:1) a +0 whip (27, -1, Spider:1) a +0 chain mail