Shimatora Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -6, D:1) a +0 robe (9, -28, D:1) a +0 club (10, -20, D:1) a +0 club (20, 0, D:1) 21 arrows (24, -34, D:1) a bat corpse (25, -30, D:1) a +0 spear (29, 5, D:1) 24 arrows (30, -31, D:1) a jackal skeleton (32, -31, D:1) a jackal corpse (skeletalised by now) (34, 12, D:1) a goblin corpse (skeletalised by now) (46, -4, D:1) a +0 ring mail (50, -10, D:1) a +0 short sword (56, -3, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) 2 potions of mutation (2, 0, D:2) a scroll of identify (5, -4, D:2) a bat corpse (7, -5, D:2) a potion of heal wounds