Shimizu Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a +0 whip 2 stones (6, -31, D:1) a +0 club (11, -51, D:1) a +0 hand axe (11, 4, D:1) a +0 dagger (12, -39, D:1) a +0 club (12, -38, D:1) a +0 club a cursed +0 club (12, -22, D:1) a +0 club (18, -40, D:1) a +0 club (37, 6, D:1) a +0 hunting sling (38, -21, D:1) a +0 dagger (38, -15, D:1) 12 poisoned needles (39, -7, D:1) a +0 leather armour (39, -1, D:1) 21 stones (40, 4, D:1) 20 stones (42, 1, D:1) 4 stones (44, -32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -10, D:2) a +0 dagger (6, -8, D:2) a +0 short sword (15, -9, D:2) a +0 ring mail (18, -32, D:2) a +0 club a +0 dagger 3 stones a +0 club (21, 10, D:2) a +0 plate armour (28, -15, D:2) a +0 club (32, -1, D:2) a +0 hand axe (40, -5, D:2) a +0 shortbow (41, -19, D:2) a +0 club (53, -21, D:2) 6 needles of paralysis (54, -34, D:2) a +3 war axe a +0 ring mail a +0 flail a +0 robe a +0 dagger a +0 dagger an orc corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (4, 24, D:3) an adder corpse (7, 21, D:3) a scroll of magic mapping (8, 3, D:3) a +0 dagger a +0 ring mail (9, 21, D:3) a +0 club (unseen) (12, 29, D:3) a potion of might (16, 1, D:3) a +0 hand axe (18, 2, D:3) a +0 leather armour