Shinnjin Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, 25, D:1) a +0 club (10, 26, D:1) a +0 club (27, 39, D:1) a +0 leather armour (30, 6, D:1) a +0 buckler (33, 15, D:1) a +0 mace (39, 22, D:1) a +0 club (44, 21, D:1) a +0 robe (44, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -11, D:2) a +0 mace (10, -2, D:2) a +0 short sword (13, 9, D:2) a +0 club (20, 16, D:2) a +0 dagger (21, 16, D:2) a cursed +0 short sword (38, 5, D:2) a +0 giant spiked club (39, -2, D:2) 3 poisoned needles (48, -11, D:2) a +1 dagger of electrocution a +0 robe a +0 dagger (50, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (5, -60, D:3) 20 bolts (9, -49, D:3) a +0 dagger a +0 hunting sling (12, -14, D:3) a +0 dagger a +0 robe a +0 whip (34, -22, D:3) a +0 rapier (42, -21, D:3) a scroll of random uselessness (57, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +2 long sword of protection (17, -13, D:4) a +0 spear a +0 spear (18, -10, D:4) a +0 hunting sling (19, -30, D:4) a +0 ring mail (19, -13, D:4) a +0 club (28, 11, D:4) a +0 leather armour (28, 13, D:4) a +0 whip (35, 9, D:4) a +0 trident (45, 8, D:4) a +0 falchion (53, -4, D:4) a -5 ring of evasion Level 5 of the Dungeon [Shop] Ravirr's Assorted Antiques a phial of floods (1080 gold) a scroll of remove curse (81 gold) a potion of lignification (81 gold) a lamp of fire (1080 gold) a potion of curing (81 gold) a +0 ring mail (108 gold) the cursed +0 halberd of Gufuliap {freeze, Dex+6} (642 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It has a curse placed upon it. a +2 ring of evasion (270 gold) a scroll of identify (54 gold) a +1 cloak (310 gold) a scarf of cloud immunity (189 gold) (0, 0, D:5) a +0 scale mail (1, -3, D:5) a +0 flail a +0 ring mail (2, -1, D:5) a +0 dagger (4, 11, D:5) a +0 robe (6, -16, D:5) a +0 hand axe (13, -13, D:5) a +0 flail (13, -12, D:5) a +0 whip (13, 15, D:5) a +0 scale mail a +0 club (15, -12, D:5) a +2 dagger of protection a cursed +0 robe (22, -24, D:5) a +0 trident a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +0 dagger a +0 robe (2, -1, D:6) a +0 dagger (4, 16, D:6) a +2 dagger of flaming (unseen) (6, -4, D:6) 18 arrows (12, 20, D:6) the +1 robe of Life {-Tele rElec rF+ Dex+7} It affects your dexterity (+7). It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. (15, -8, D:6) 15 gold pieces (15, -7, D:6) 15 gold pieces (15, -6, D:6) 14 gold pieces (15, -5, D:6) 9 gold pieces (15, -4, D:6) 19 gold pieces (17, 6, D:6) 14 arrows (19, -1, D:6) 18 arrows (32, -12, D:6) a +0 short sword (33, -17, D:6) a +0 quarterstaff (33, -12, D:6) a +0 robe a +0 dagger (34, -12, D:6) a +0 chain mail a +0 hand axe (34, -11, D:6) a +0 ring mail a +0 mace (37, -6, D:6) a +0 spear (43, -13, D:6) a +0 flail (48, -17, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (4, -2, D:7) 9 poisoned needles (7, -16, D:7) a +0 falchion (11, -9, D:7) a +0 robe (14, -4, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (5, 5, D:8) 20 arrows (8, 4, D:8) a +0 club (20, 12, D:8) +0 steam dragon scales a steam dragon corpse