Shisa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club (10, -43, D:1) a +0 hand axe (15, -17, D:1) a +0 club (25, -47, D:1) a +0 dagger (27, -30, D:1) a +0 scale mail (38, -31, D:1) a +0 dagger 5 stones (44, -24, D:1) a staff of poison (46, -55, D:1) 4 stones (49, -42, D:1) a +0 club Level 2 of the Dungeon [Shop] Ineideawuo's One-of-a-Kind Rings a +2 ring of evasion (84 gold) the ring "Meoq" {Fire Fly Will- Int+3 Dex+3} (595 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. Will: It decreases your willpower. a +4 ring of dexterity (210 gold) a +4 ring of strength (210 gold) the ring "Hoqephal" {Fly EV+5 Int+2 Dex-2} (631 gold) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). Fly: It grants you flight. (0, 0, D:2) 6 curare-tipped darts (2, -19, D:2) a +0 club a stone (3, -20, D:2) a +0 dagger 2 stones a +0 ring mail (9, -10, D:2) a +0 club (14, -3, D:2) a +0 hand axe (18, 10, D:2) a +0 robe (25, -28, D:2) 4 stones (26, -20, D:2) 4 stones (43, -20, D:2) a +0 ring mail Level 3 of the Dungeon (2, -15, D:3) a +0 spear (8, 1, D:3) a +0 dagger a +0 ring mail (13, -8, D:3) a +0 war axe (19, -10, D:3) a +0 mace (31, 9, D:3) a +0 war axe (32, -7, D:3) 5 stones a +0 whip (34, -23, D:3) a +0 robe a +0 dagger (38, -29, D:3) a +0 short sword a +0 leather armour a +0 whip 3 stones (43, -12, D:3) a +0 sling (47, -3, D:3) a +0 club (49, -19, D:3) a +2 short sword of electrocution a +0 leather armour (50, -19, D:3) a +0 dagger a +0 leather armour a +0 short sword a +0 leather armour Level 4 of the Dungeon [Shop] Cucorph's General Store a ring of willpower (350 gold) the crystal ball of Wucad Mu {*channel} (1400 gold) *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. a +0 hand axe (42 gold) a scroll of identify (28 gold) 5 silver javelins (630 gold) a scroll of teleportation (42 gold) a +0 club (14 gold) (0, 0, D:4) a +0 dagger 3 stones (6, -25, D:4) a +0 whip (13, -35, D:4) a +0 dagger 5 stones a +0 scale mail (37, -41, D:4) a +0 whip (37, -40, D:4) a +2 spear of freezing (37, -39, D:4) a +0 whip (37, -33, D:4) a +0 dagger (39, -5, D:4) a dart slug corpse (50, -22, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (1, -6, D:5) a potion of heal wounds (3, -4, D:5) a scroll of identify