ShornTheSheep Level 1 of the Dungeon (0, 0, D:1) 9 stones (3, 25, D:1) a +0 club (4, 19, D:1) 3 stones (4, 27, D:1) a stone (5, 20, D:1) a stone (5, 22, D:1) a +0 hunting sling (5, 24, D:1) a stone (5, 27, D:1) 2 stones (9, 12, D:1) a +0 club (10, 10, D:1) a +0 club a stone (10, 11, D:1) a stone (10, 19, D:1) 10 stones (22, 4, D:1) a +0 leather armour (26, 23, D:1) a +0 club (27, 45, D:1) 16 stones (35, 14, D:1) 23 arrows (45, -7, D:1) 16 poisoned needles (50, 34, D:1) a cursed -2 dagger Level 2 of the Dungeon (15, 19, D:2) a +0 hunting sling (17, 19, D:2) a +1 vampiric whip a +0 hand axe (17, 41, D:2) 23 arrows (20, -7, D:2) a +0 quarterstaff (20, 24, D:2) a cursed +0 hunting sling 15 stones (21, 2, D:2) a +0 club (21, 28, D:2) a stone (21, 29, D:2) a stone (22, 1, D:2) a +0 robe (24, 43, D:2) a +0 hunting sling (37, -4, D:2) a +0 leather armour (42, -2, D:2) 14 arrows (42, 4, D:2) 22 arrows (46, -8, D:2) an uncursed staff of cold (46, 1, D:2) a +0 war axe (46, 2, D:2) a scroll of immolation (50, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +1 robe of magic resistance (2, 26, D:3) a +0 dagger a +0 robe (2, 32, D:3) 19 stones (6, 1, D:3) 18 poisoned needles (10, 4, D:3) a +0 robe (14, 0, D:3) a +0 hand axe (15, 5, D:3) a +0 flail a +0 leather armour (20, 22, D:3) a +0 animal skin a +0 short sword a +0 leather armour (20, 23, D:3) a +0 dagger (20, 24, D:3) a +0 flail (26, -1, D:3) a +0 leather armour (26, 0, D:3) a poisoned needle a cursed -3 dagger a +0 short sword a +0 scale mail (27, 0, D:3) a poisoned needle (27, 5, D:3) a +0 blowgun 3 poisoned needles (33, 20, D:3) a +0 robe (38, 14, D:3) 14 stones (42, 29, D:3) a +0 whip (43, 7, D:3) a +0 dagger a +0 hunting sling 30 stones (43, 28, D:3) a +0 whip (43, 29, D:3) a +0 whip (44, 29, D:3) a +0 quarterstaff (44, 30, D:3) a +0 spear (45, 9, D:3) a +0 rapier (49, -1, D:3) a +0 hand crossbow Level 4 of the Dungeon [Shop] Utokoeck's Jewellery Shoppe a +3 ring of protection (252 gold) an uncursed amulet of harm (360 gold) a cursed ring of teleportation (54 gold) an uncursed ring of protection from fire (300 gold) a cursed ring of loudness (54 gold) the amulet "Ischoc" {Harm *Contam *Drain rElec Str+2 Dex+4} (612 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It causes magical contamination when unequipped. It causes draining when unequipped. a cursed -3 ring of intelligence (24 gold) an uncursed ring of protection from cold (300 gold) the amulet of Trepidation {Gourm rElec rN+} (578 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It protects you from negative energy. an uncursed ring of resist corrosion (240 gold) an uncursed ring of ice (300 gold) an uncursed ring of fire (300 gold) an uncursed amulet of faith (480 gold) (0, 0, D:4) a +0 ring mail (0, 11, D:4) a +0 whip a +0 ring mail (0, 13, D:4) a +0 hand axe a +0 chain mail (1, 14, D:4) a +0 hand axe (2, 29, D:4) a +0 mace (19, -3, D:4) a +0 flail a +0 leather armour (22, 33, D:4) a +0 ring mail (40, -21, D:4) 9 stones (41, 12, D:4) a +0 dagger (50, 5, D:4) a +0 dagger a cursed +0 chain mail (55, -15, D:4) a +0 robe (58, -9, D:4) 21 arrows (62, -4, D:4) a +0 hunting sling Level 5 of the Dungeon (4, -19, D:5) an arrow (8, -31, D:5) 23 bolts (8, -18, D:5) an arrow (9, -21, D:5) an arrow (10, -22, D:5) a +0 shortbow 11 arrows (12, -23, D:5) 2 arrows (14, -24, D:5) an arrow (27, -3, D:5) a +0 trident (43, -30, D:5) a +0 leather armour (44, 3, D:5) 2 large rocks (45, -12, D:5) 12 stones Level 6 of the Dungeon (5, 7, D:6) a +0 scale mail a +0 mace a cursed +0 leather armour a +0 ring mail a +0 scimitar a +0 flail a +0 chain mail a +0 morningstar a +0 scale mail (6, 7, D:6) 2 tomahawks (7, 7, D:6) a +0 whip a +0 dagger a +0 robe a +0 war axe a +0 plate armour (8, 0, D:6) 2 potions of magic (8, 7, D:6) a +0 club (12, 24, D:6) 25 sling bullets (13, 7, D:6) 8 javelins (14, 16, D:6) 7 arrows (15, -15, D:6) a +0 ring mail (22, 3, D:6) 11 stones (26, 14, D:6) 14 arrows (27, 24, D:6) a +0 chain mail (33, 23, D:6) a +0 hand axe (34, 22, D:6) a +0 short sword (34, 23, D:6) a +0 dagger a +0 ring mail (35, 22, D:6) a +0 mace a +0 ring mail (36, 9, D:6) 20 stones (37, 4, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) 12 stones (21, 23, D:7) an arrow (23, 22, D:7) a +0 shortbow 11 arrows (45, 37, D:7) 25 bolts (52, 4, D:7) 14 stones Level 8 of the Dungeon (1, 19, D:8) a +0 hand crossbow (10, 42, D:8) a bullfrog corpse (skeletalised by now) (13, 39, D:8) the +7 short sword "Taklen" {vamp, +Rage MP+9 Dex+7 Stlth-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+7). It affects your magic capacity (+9). It lets you go berserk. It makes you less stealthy. (14, 27, D:8) a +0 dagger a +0 robe (17, 27, D:8) a +0 whip a +0 leather armour (19, 26, D:8) a +0 giant club a +0 giant spiked club (22, 7, D:8) a +0 hand crossbow (23, -7, D:8) a +0 glaive (23, 10, D:8) a +0 arbalest