Shredu92 Level 1 of the Dungeon (0, 0, D:1) 4 stones (22, 0, D:1) a +0 short sword (17, 4, D:1) a +0 leather armour (-17, 11, D:1) a +0 short sword (-16, 24, D:1) a +0 club (13, 27, D:1) 4 stones a +0 short sword (2, 29, D:1) 20 arrows (-4, 30, D:1) 15 stones (12, 31, D:1) a +0 dagger (12, 33, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 12, D:2) a +0 whip (3, 13, D:2) a +0 whip (5, 13, D:2) a +0 dagger 2 stones (1, 15, D:2) a +0 whip (-1, 17, D:2) 2 stones (-2, 22, D:2) a +0 robe (0, 22, D:2) a +0 whip (-13, 33, D:2) a +0 spear (15, 35, D:2) 15 stones (7, 45, D:2) a +0 club (34, 46, D:2) a +0 halberd (-2, 47, D:2) 20 stones (34, 48, D:2) a +0 spear (1, 51, D:2) a cursed -3 club (29, 58, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 13 poisoned needles (7, 0, D:3) a +0 whip of draining a stone (10, 2, D:3) a stone (-10, 8, D:3) a +0 whip (4, 16, D:3) 3 stones a +0 short sword (-19, 17, D:3) a +0 scale mail (13, 17, D:3) 16 stones (-17, 18, D:3) 27 stones (23, 20, D:3) a +0 mace a +0 trident (7, 21, D:3) a +0 mace a +0 scale mail (-5, 22, D:3) 21 stones (23, 22, D:3) a +0 war axe (-24, 25, D:3) a +0 scale mail (-2, 25, D:3) a +0 club (15, 26, D:3) a +0 dagger a +0 ring mail (13, 31, D:3) a +0 club a +0 leather armour (13, 33, D:3) a +0 flail (-12, 38, D:3) 21 stones (-23, 39, D:3) a +0 hammer (-21, 39, D:3) a +0 hammer (-23, 40, D:3) a +0 hammer (-22, 40, D:3) a +0 hammer (-23, 41, D:3) a +0 hammer (-21, 41, D:3) a +0 hammer (20, 41, D:3) a +0 plate armour (11, 42, D:3) 28 stones (-22, 43, D:3) a +0 hammer (-23, 47, D:3) a +0 hammer (7, 47, D:3) 15 stones (6, 48, D:3) a +0 club (-22, 49, D:3) a +3 quarterstaff of chaos (5, 49, D:3) a +0 club (13, 51, D:3) 22 bolts (-21, 53, D:3) 29 sling bullets (25, 53, D:3) a +0 dagger a +0 leather armour a +0 leather armour (25, 55, D:3) a +0 flail Level 4 of the Dungeon [Shop] Unnoz's Weapon Boutique a +0 short sword (42 gold) 14 arrows of dispersal (117 gold) a +0 flail (49 gold) a +0 whip (35 gold) a +0 great sword (91 gold) the cursed +3 war axe of the Desert {chop, rElec rPois rN+++ MP-9} (789 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It affects your magic capacity (-9). It has a curse placed upon it. a +0 short sword (42 gold) the +8 rapier "Hahuly" {drain, Str+5} (905 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). (0, 0, D:4) a tomahawk (-1, 2, D:4) a +0 trident (12, 3, D:4) a +0 leather armour (-9, 6, D:4) a +0 short sword a +0 robe (-11, 7, D:4) a +0 dagger a +0 robe (2, 7, D:4) a +0 club 2 tomahawks (12, 7, D:4) a +0 whip of flaming a +0 robe (9, 9, D:4) a +0 whip a +0 club a +0 chain mail (-30, 11, D:4) a +0 club (-34, 17, D:4) a +0 cloak (-31, 21, D:4) a +1 naga barding (-27, 27, D:4) a large rock (-27, 34, D:4) a stone (-40, 37, D:4) 18 stones (-4, 41, D:4) a +0 rapier (14, 41, D:4) a cursed +0 leather armour (9, 43, D:4) a +2 vampiric dagger (11, 43, D:4) a cursed +0 robe a +0 dagger (-8, 44, D:4) a +0 war axe (8, 44, D:4) a +0 leather armour a +0 club a +2 dagger of draining a +0 robe (10, 44, D:4) a +0 robe a +0 dagger (20, 50, D:4) 23 stones (-6, 51, D:4) a +0 mace a +0 short sword (-4, 52, D:4) a +0 ring mail a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 2, D:5) a +0 crystal plate armour (-1, 3, D:5) a scroll of noise (1, 10, D:5) a cursed -2 scale mail (34, 10, D:5) a +0 dagger of chaos a +1 short sword a -3 ring of dexterity (2, 15, D:5) a +0 cloak (30, 16, D:5) 8 stones (18, 22, D:5) a cursed +0 whip (31, 22, D:5) 17 arrows (1, 23, D:5) a +0 club (7, 24, D:5) a +0 dagger a +0 animal skin (25, 30, D:5) a +0 ring mail (8, 31, D:5) 14 arrows a +0 dagger (31, 33, D:5) 3 potions of berserk rage (12, 42, D:5) a stone (15, 42, D:5) a +0 club (18, 42, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Jeicif's Distillery a potion of brilliance (60 gold) a potion of ambrosia (120 gold) a potion of brilliance (60 gold) a potion of cure mutation (525 gold) a potion of resistance (150 gold) (0, 0, D:6) a +0 dagger (6, 5, D:6) a +0 club (17, 18, D:6) a +0 trident (43, 19, D:6) 19 bolts of flame (47, 19, D:6) 24 stones (6, 21, D:6) a +0 rapier (35, 22, D:6) 20 stones (13, 23, D:6) a +0 quarterstaff (28, 24, D:6) 26 stones (8, 27, D:6) a +0 robe (18, 29, D:6) a +0 leather armour (39, 31, D:6) a tomahawk (38, 32, D:6) a +0 hand axe (38, 33, D:6) 17 stones (38, 34, D:6) a +0 leather armour (38, 35, D:6) a +0 whip a +0 leather armour (37, 36, D:6) a cursed -2 falchion 2 tomahawks (36, 37, D:6) a +0 club (38, 37, D:6) a +0 mace (27, 41, D:6) a +0 pair of gloves (12, 44, D:6) a cursed -2 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 flail (41, 5, D:7) a scroll of noise (28, 12, D:7) a potion of berserk rage (3, 13, D:7) a +0 spear (18, 13, D:7) a +0 giant club (47, 13, D:7) a +0 leather armour (47, 14, D:7) a +0 trident a +0 ring mail a +0 morningstar (47, 15, D:7) a +0 hand axe a +0 ring mail (47, 16, D:7) a +0 short sword a +0 leather armour (18, 17, D:7) a +0 giant club (35, 19, D:7) 18 steel sling bullets (33, 20, D:7) 14 poisoned arrows a +0 shortbow (6, 21, D:7) a +0 giant club (33, 21, D:7) a poisoned arrow (28, 22, D:7) a poisoned arrow (24, 26, D:7) 14 sling bullets (23, 33, D:7) 18 arrows (14, 38, D:7) a +0 trident (47, 43, D:7) a potion of berserk rage (-13, 47, D:7) a +0 giant club (39, 49, D:7) a +0 leather armour (40, 53, D:7) a +0 shortbow 20 arrows Level 8 of the Dungeon (0, 0, D:8) 20 steel bolts (-4, 6, D:8) a +0 trident (-2, 9, D:8) a +0 morningstar (-1, 9, D:8) a +0 short sword (-3, 10, D:8) a +1 antimagic quarterstaff (1, 11, D:8) a +2 dagger of holy wrath (3, 12, D:8) a +0 halberd a +0 plate armour (-9, 19, D:8) a +0 flail (-9, 21, D:8) a +0 flail (-3, 23, D:8) a +0 leather armour a +0 hand axe (8, 31, D:8) a tomahawk (-22, 32, D:8) a +0 robe (-25, 33, D:8) an uncursed staff of poison a +0 pair of gloves (9, 33, D:8) a +0 flail a +0 leather armour (9, 34, D:8) a +0 short sword a +0 scale mail (10, 35, D:8) a +0 hand axe (-17, 36, D:8) 15 arrows of frost a +0 shortbow (11, 37, D:8) a potion of poison 4 tomahawks a +0 morningstar (15, 40, D:8) a +0 whip (-1, 41, D:8) a +0 rapier (17, 41, D:8) a +0 dagger a +0 dagger of venom a +0 ring mail (17, 42, D:8) a +0 hand axe of flaming (23, 45, D:8) a +0 dagger (10, 49, D:8) a +2 ring mail of magic resistance Level 9 of the Dungeon (0, 0, D:9) 2 tomahawks (17, 3, D:9) 2 large rocks (unseen) (20, 5, D:9) a +1 war axe of venom (18, 7, D:9) 8 arrows a +0 shortbow (18, 9, D:9) a +0 dagger (19, 11, D:9) 2 arrows (3, 12, D:9) 26 arrows (32, 12, D:9) a +0 flail (unseen) (39, 14, D:9) a +0 hand crossbow (16, 15, D:9) 12 arrows (31, 16, D:9) a +0 giant club (14, 20, D:9) a cursed +0 robe (40, 21, D:9) a +0 dagger a +0 robe (43, 23, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Ciclirib's Gadget Shop a phantom mirror (420 gold) a plain deck of summoning (196 gold) a +2 rod of shadows (9/9) (1120 gold) a plain deck of changes (196 gold) a wand of lightning (6) (140 gold) a stone of tremors (560 gold) a wand of magic darts (17) (79 gold) a wand of frost (22) (168 gold) a wand of lightning (8) (168 gold) a stone of tremors (560 gold) a cursed +5 rod of destruction (13/13) (1545 gold) a plain deck of summoning (196 gold) [Shop] Taw Sag's Antique Weapon Shop a +0 hand crossbow (108 gold) a +0 great sword (201 gold) a +0 great mace (201 gold) a +3 shortbow of velocity (93 gold) a +0 dagger (62 gold) a +2 dagger of draining (62 gold) a +0 dagger (62 gold) a +0 broad axe (124 gold) a +0 morningstar (124 gold) the +5 great sword of the Ancient Nights {slice, Str+5} (356 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). [Shop] Awnilyah's Book Shoppe a Fen Folio (1125 gold) a book of Frost (525 gold) a book of the Tempests (1050 gold) a book of Maledictions (375 gold) a book of Party Tricks (750 gold) a book of Debilitation (600 gold) a book of Geomancy (525 gold) a book of Geomancy (525 gold) a book of Changes (375 gold) a book of Enchantments (750 gold) Ozocubu's Grimoire of Snow (885 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ice Form Ice/Transmutation 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Ozocubu's Refrigeration Ice 6 a book of Party Tricks (750 gold) the Reference Book on Arcane Weapons (1125 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Bolt of Fire Conjuration/Fire 6 (0, 0, D:10) a +0 chain mail (-11, 2, D:10) 18 bolts (20, 5, D:10) a +0 spear (2, 6, D:10) a +0 hand axe (5, 7, D:10) a +0 scale mail a cursed +0 chain mail a +0 short sword a +0 short sword (4, 15, D:10) a +0 battleaxe a +0 plate armour (5, 15, D:10) a +0 dagger a +0 robe (9, 15, D:10) a +0 club a cursed +0 leather armour (-5, 17, D:10) a +0 leather armour a +0 whip (-3, 17, D:10) a +0 whip of draining (-6, 18, D:10) a +0 club (21, 18, D:10) a +0 giant club (18, 19, D:10) an uncursed ring of loudness (18, 26, D:10) a +0 short sword a +3 ring mail (-5, 29, D:10) 13 arrows (2, 32, D:10) a +0 club (-19, 36, D:10) 3 large rocks (25, 36, D:10) a scroll of immolation (11, 42, D:10) a +0 giant spiked club Level 11 of the Dungeon [Shop] Tyat's Weapon Shop the +6 halberd of Pain and Death {chop, *Contam rN+++ SInv Stlth+} (1046 gold) It inflicts extra damage upon your enemies. It renders you almost immune to negative energy. It lets you see invisible. It causes magical contamination when unequipped. It makes you more stealthy. a +0 mace (48 gold) a +0 arbalest (72 gold) the +9 spear of Imeqewel {freeze, MR- Str+6 Dex+4} (1187 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a cursed -3 long sword (1 gold) 14 arrows of flame (112 gold) the +5 whip of Doom {venom, +Blink rElec} (784 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It lets you blink. a +0 morningstar of holy wrath (147 gold) a +0 mace (48 gold) the +2 hunting sling of Armageddon {speed, Dex+2} (411 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+2). (3, 7, D:11) a +2 long sword of protection (-1, 8, D:11) a cursed staff of poison (27, 19, D:11) 8 needles of confusion (20, 23, D:11) a +0 chain mail a +0 halberd (5, 24, D:11) a scroll of noise (20, 24, D:11) a +0 plate armour a +0 flail (10, 26, D:11) a +0 rapier (26, 26, D:11) a +0 whip (9, 27, D:11) a +0 club (11, 27, D:11) a +0 dagger (12, 27, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) a +5 vampiric short sword (23, 2, D:12) a +0 chain mail a +2 falchion of holy wrath (30, 4, D:12) a +0 flail a +0 leather armour (31, 4, D:12) a +0 club a +0 chain mail (34, 4, D:12) a +0 hand axe a +0 chain mail (-8, 5, D:12) a cursed +0 giant spiked club a +0 giant club (25, 5, D:12) a +0 ring mail a +2 great sword of freezing (31, 5, D:12) 140 stones (23, 7, D:12) a +1 mace of protection (24, 8, D:12) a +0 scimitar a +0 plate armour (3, 9, D:12) a +0 giant club (27, 9, D:12) a +0 dagger a +0 leather armour (25, 10, D:12) a cursed +0 dagger a +0 robe (46, 11, D:12) a +0 war axe (5, 13, D:12) a +0 morningstar (6, 13, D:12) a +0 war axe a +0 leather armour (50, 13, D:12) a wand of teleportation (5) a wand of paralysis (0) a wand of confusion (0) 2 throwing nets (4, 14, D:12) a +0 club a +0 dagger a +0 robe (27, 14, D:12) an uncursed staff of fire (33, 15, D:12) a +0 falchion (3, 16, D:12) a +0 mace a +0 leather armour (27, 20, D:12) a +2 flail of holy wrath (31, 20, D:12) a +2 dagger of protection (29, 21, D:12) a +0 flail (44, 22, D:12) a +1 cloak (-7, 23, D:12) a cursed -2 long sword a +0 shortbow 14 arrows of dispersal (31, 27, D:12) a +0 battleaxe a +0 plate armour (-12, 30, D:12) 11 bolts (10, 39, D:12) a +0 flail (5, 41, D:12) a +0 club a +0 chain mail (-3, 42, D:12) a +2 spear of freezing a +0 robe (15, 42, D:12) a +0 rapier (1, 43, D:12) a +0 giant spiked club (-2, 46, D:12) a mottled dragon hide (27, 47, D:12) a +0 whip (29, 47, D:12) a +0 flail (34, 47, D:12) a +0 dagger (28, 48, D:12) a cursed -1 dagger a +0 short sword a +1 flail of holy wrath a +0 scale mail (29, 48, D:12) 2 poisoned tomahawks a +0 dagger (26, 49, D:12) a +0 chain mail a +0 scimitar (27, 49, D:12) a +0 leather armour a +1 hand axe of chopping (49, 49, D:12) a +0 leather armour a +0 dagger (26, 50, D:12) a +0 ring mail a +0 dagger (25, 51, D:12) a +0 robe a +0 dagger (22, 53, D:12) a +0 falchion a +0 robe (28, 53, D:12) a +0 dagger (22, 54, D:12) 2 poisoned tomahawks (25, 54, D:12) a +0 dagger (30, 54, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a potion of poison (30, 5, D:13) an uncursed amulet of stasis the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. (14, 7, Lair:1) a +0 pair of boots (16, 19, Lair:1) 24 bolts (19, 19, Lair:1) a +1 antimagic whip (20, 25, Lair:1) 10 poisoned needles (2, 27, Lair:1) 17 stones an ice cave (0, 0, IceCv) a death yak corpse a yak corpse (4, 0, IceCv) a polar bear corpse (-3, 4, IceCv) 3 inedible chunks of flesh a death yak skeleton (8, 4, IceCv) a yak corpse (15, 37, IceCv) a +2 chain mail of fire resistance (8, 53, IceCv) a +0 scale mail