Dungeon Crawl Stone Soup version 0.17-a0-1853-ge1bd2c8 (webtiles) character file. 0 Shredu92 the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Abyssal Knight on Sept 20, 2015. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (132 turns). Shredu92 the Skirmisher (Demonspawn Abyssal Knight) Turns: 132, Time: 00:01:03 Health: 18/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 13 God: Lugonu [......] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} g - a scroll of recharging {unknown} Potions h - a potion of curing {unknown} Comestibles c - a bread ration f - a meat ration Skills: + Level 3.0 Fighting + Level 1.7 Long Blades + Level 1.7 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History e - a scroll labeled CAORIL YGGEXT Found a meat ration. f - a meat ration Found a scroll labeled GUWEDU MIJERU. Found a golden potion. g - a scroll labeled GUWEDU MIJERU A large abomination comes into view. You see here a golden potion. h - a golden potion A small abomination comes into view. The small abomination moves out of view. An ancient zyme comes into view. You feel yourself growing ill in the presence of the ancient zyme. Use which ability? You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. Found a ring mail. Found a stone staircase leading down. There is a staircase leading out of the dungeon here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###+#######+### #..⌠...>...⌠..# #......@......# +⌠....###....⌠+ #..[. ....# #### #### #.. ..# #. .# # # There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Shredu92 the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 112 | Abyss:1 | Noticed a large abomination 118 | Abyss:1 | Noticed a small abomination 127 | Abyss:1 | Noticed an ancient zyme 131 | D:1 | Escaped the Abyss 132 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_caged_fury, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_cross_1, co_window_of_opportunity_a, co_window_paths_a, co_window_unsneaky_path_a, co_window_broadway_c, co_window_2corner, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_b Action || total -------------------------++------- Invok: Depart the Abyss || 1