Shurus Level 1 of the Dungeon (0, 0, D:1) 5 large rocks (2, 8, D:1) 30 arrows (8, 1, D:1) a +0 whip (14, -7, D:1) a +0 club (21, 12, D:1) a +0 dagger (41, -9, D:1) 19 sling bullets (60, 11, D:1) a +0 dagger Level 2 of the Dungeon (7, 16, D:2) 25 arrows (19, -22, D:2) a +0 short sword (24, -6, D:2) a +0 dagger (32, 16, D:2) a +0 short sword a +0 dagger (40, -1, D:2) a +0 hand axe (40, 0, D:2) a +0 robe (47, -14, D:2) a book of Changes (49, -18, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gofuv's Jewellery Shop a ring of wizardry (420 gold) the ring of Juimopas {Contam rElec rC+ Str+6} (1034 gold) [ring of strength] It affects your strength (+6). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. a +4 ring of protection (504 gold) a ring of positive energy (280 gold) a ring of positive energy (280 gold) a ring of flight (245 gold) a +4 ring of evasion (504 gold) a ring of protection from fire (350 gold) an amulet of regeneration (420 gold) a +4 ring of evasion (504 gold) the necklace of Bloodlust {*Rage +Rage Will++ Int-3 Slay+6} (604 gold) [amulet of nothing] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you go berserk. It may make you go berserk in combat. It greatly increases your willpower. (0, 0, D:3) a +0 club (1, 4, D:3) a +0 leather armour (2, 29, D:3) a +0 dagger (6, 15, D:3) a +0 dagger (6, 19, D:3) a +0 mace (18, 36, D:3) a book of Misfortune (19, -4, D:3) a +0 club a +0 short sword (23, -16, D:3) a +0 dagger (25, -7, D:3) a +0 leather armour (30, 28, D:3) a +0 club (32, 22, D:3) a +0 spear (41, -1, D:3) a +0 short sword (42, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (5, -14, D:4) 11 arrows (21, -24, D:4) 2 stones (21, 20, D:4) a ball python corpse (skeletalised by now) (22, -20, D:4) a +0 helmet (23, -22, D:4) a stone (26, -23, D:4) 9 gold pieces (26, -19, D:4) a +0 club (40, 2, D:4) a +0 hand axe (41, -4, D:4) a +0 mace (41, 1, D:4) a +0 mace (41, 2, D:4) a +0 flail