Shuttermurgh the Dungeon [Shop] Qixiy's Antique Armour Boutique a +0 chain mail (103 gold) a +0 helmet (103 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 robe (16 gold) a +2 buckler (379 gold) a +1 robe of magic resistance (292 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +0 ring mail (92 gold) [Shop] Oroduohahi's Book Shop a book of Misfortune (240 gold) a book of Frost (420 gold) a book of Changes (300 gold) a book of Maledictions (300 gold) a book of Minor Magic (240 gold) a book of Cantrips (240 gold) a book of Cantrips (240 gold) a book of Minor Magic (240 gold) a book of Cantrips (240 gold) [Shop] Wusesh's Antique Armour Boutique a +0 robe (20 gold) +0 swamp dragon scales (1450 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 ring mail of poison resistance (232 gold) a +0 robe (20 gold) [Shop] Vaotidawau's Armour Shop a cursed +0 robe (1 gold) a +0 robe (7 gold) a +0 cloak (49 gold) the +2 pair of boots "Toefri" {+Inv rF++ rC+ Int-3} (513 gold) It affects your intelligence (-3). It greatly protects you from fire. It protects you from cold. It lets you turn invisible. a +2 robe of positive energy (161 gold) a +0 leather armour (22 gold) a +1 scale mail of cold resistance (176 gold) a +2 robe of fire resistance (194 gold) a +2 leather armour of magic resistance (209 gold) a +0 robe (7 gold) a +2 robe of fire resistance (194 gold) (0, 0, D) a +0 dagger a +0 robe (1, -2, D) a +0 pair of gloves a +0 helmet a +2 halberd of venom a +2 longbow of freezing a +4 antimagic spear (2, -6, D) a +0 giant spiked club a +0 giant spiked club a +3 longbow 20 arrows (4, -6, D) 2 arrows (4, 6, D) a large rock (8, 6, D) a large rock (9, 2, D) a +1 pair of gloves a +4 glaive of protection a +2 glaive of venom a +0 helmet a +1 helmet a +0 pair of gloves (10, -6, D) a +5 hand axe a +0 robe a +0 giant club a +0 giant spiked club (10, -2, D) the +4 flail of Inference {elec, *Rage rPois rN+++ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (11, -6, D) a +0 animal skin a +0 spear (11, -2, D) a cursed +0 leather armour (11, 2, D) a +0 giant club a +0 giant club a cursed -2 giant club a +0 giant spiked club a cursed -1 giant club a +0 giant club a +0 giant club (11, 6, D) 2 large rocks (12, 12, D) an arrow (14, -6, D) a +0 pair of gloves (14, 12, D) an arrow (15, 6, D) a +0 triple crossbow a +2 halberd of chopping a +1 bardiche of venom a +0 arbalest a +0 long sword a +0 arbalest a large rock a cursed +0 glaive a +0 plate armour (15, 12, D) 2 arrows (16, -6, D) a +2 scimitar of holy wrath a +0 lajatang a +2 dire flail of crushing a +3 war axe of chopping a +2 rapier of venom (16, 6, D) 2 large rocks a +3 battleaxe of freezing a +0 great sword a +0 leather armour (16, 10, D) a +0 spear a +0 trident a +0 spear a +0 trident 5 tomahawks (16, 12, D) a +1 longbow of flaming a +0 centaur barding 7 arrows (17, -6, D) an uncursed staff of energy (17, 2, D) a +0 spear a +0 robe (17, 6, D) 2 large rocks (17, 12, D) 4 arrows (18, -6, D) 2 scrolls of amnesia (18, 12, D) 4 arrows (19, 0, D) a +3 scimitar of flaming a +0 robe (19, 2, D) a cursed +0 giant club a +0 giant club a cursed -1 giant club a +0 giant club a +0 giant club a cursed -2 giant spiked club a +0 giant club (19, 12, D) 2 arrows (20, 2, D) a +0 giant spiked club a +0 giant club a cursed -1 giant spiked club (20, 6, D) a large rock (20, 12, D) an arrow (21, -2, D) 3 steel tomahawks (21, 2, D) a +0 giant club (22, 10, D) a throwing net (23, 12, D) an arrow (24, 2, D) a +0 trident a +0 plate armour (29, 2, D) the +3 halberd of Hobatulo {chop, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. the +1 quarterstaff "Zaluwask" {vamp, Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). a +1 trident of venom (30, 2, D) a +0 scale mail (31, 0, D) 2 sling bullets (31, 2, D) a +0 hand axe a +0 chain mail (31, 6, D) a +3 chain mail (32, 2, D) a +0 flail a +0 plate armour a +0 glaive a +0 chain mail (32, 6, D) a +1 helmet (32, 10, D) a +0 club a +0 robe (33, 2, D) a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +0 dire flail a +0 chain mail a +0 arbalest a +0 battleaxe a +0 chain mail (33, 6, D) +1 fire dragon scales (33, 10, D) a +5 arbalest of flaming a +0 spear a +0 robe (34, 0, D) a sling bullet (34, 2, D) a +0 short sword a +0 plate armour a +1 dagger of speed a +0 robe a +0 great sword a +0 chain mail (34, 6, D) a +2 leather armour of positive energy (34, 10, D) a +0 robe a +0 glaive (35, 6, D) a +3 chain mail (35, 10, D) a +0 robe (36, 0, D) 3 sling bullets (36, 6, D) a +2 ring of protection a +0 cloak a +1 helmet a +2 ring mail (36, 10, D) a +1 dagger of venom a cursed +0 robe (38, 0, D) a +2 hunting sling of velocity a +0 quarterstaff 16 sling bullets a +0 ring mail (38, 2, D) a +2 dagger of venom a +0 robe (39, 0, D) a +0 falchion a +2 leather armour of poison resistance (39, 6, D) a +1 lajatang (40, 6, D) a +1 demon whip of electrocution (41, 6, D) a +1 lajatang (42, 2, D) a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (43, 2, D) a +0 short sword a +0 leather armour a +0 flail a +0 flail a +0 mace a tomahawk of dispersal (44, 6, D) a +1 great mace (45, 2, D) a +0 club a +0 leather armour a +0 halberd a +0 plate armour (45, 6, D) a +1 lajatang (46, 2, D) a +0 dagger a +0 robe (46, 6, D) a +3 quick blade (47, -2, D) a +0 short sword (47, 10, D) a +3 antimagic glaive (48, 2, D) a +0 hand axe a +0 dagger a +0 robe (51, -6, D) a +0 giant club a +0 flail a +0 falchion a +0 leather armour (56, -6, D) a +0 dagger a stone (57, -6, D) a +0 club (58, -6, D) 2 stones