ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 2824701790970493482, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name Sickboy -rc /dgldir/rcfiles/crawl-git/Sickboy.rc -macro /dgldir/rcfiles/crawl-git/Sickboy.macro -morgue /dgldir/morgue/Sickboy/ -webtiles-socket /crawl-master/webserver/sockets/Sickboy:2021-03-24.21:00:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x562c4e719ea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x562c4e72211c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x562c4e71a1ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f193f380060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f193f6fcf9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x562c4e7218d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x562c4e721b6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x562c4eb6758e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x562c4eb67972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x562c4e85baea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x562c4e867778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x562c4e86b4fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x562c4e86b5f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x562c4e86b963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x562c4e7d3e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x562c4eab969d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x562c4eae35d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x562c4e6c0a2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x562c4e6c0653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x562c4e9b07c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x562c4e9b4394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x562c4e7e7568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x562c4e9d5cf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x562c4e9d67e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x562c4ece975d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x562c4eceba3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x562c4ecec005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x562c4e67ba35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f193f36d2e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x562c4e67c3ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = corridors, absdepth0 = 10 Level vaults: layout_loops_ring portal_ice_cave_entry_ice_beasts hangedman_abyss_or_decor_stagger serial_bayou_pond_b Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The polar bear claws you but does no damage. The searing ray hits the polar bear. The polar bear is lightly wounded. The polar bear bites you. The polar bear barely misses you. The polar bear completely misses you. The searing ray hits the polar bear!! The polar bear is heavily wounded. You finish channeling your searing ray. The polar bear completely misses you. The polar bear misses you. x2 Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - polar bear Aim: a polar bear (heavily wounded, 13% to evade) The searing ray hits the polar bear. The polar bear is heavily wounded. (Press . to maintain the ray.) The polar bear bites you. The polar bear barely misses you. The polar bear claws you. The searing ray hits the polar bear but does no damage. The polar bear is heavily wounded. The polar bear misses you. The polar bear barely misses you. The polar bear completely misses you. The searing ray hits the polar bear! The polar bear is severely wounded. The polar bear closely misses you. x2 The polar bear claws you but does no damage. The searing ray hits the polar bear. The polar bear is almost dead. You finish channeling your searing ray. The polar bear completely misses you. The polar bear misses you. The polar bear completely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - polar bear Aim: a polar bear (almost dead, 13% to evade) The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) Your Fire Magic skill increases to level 3! Things that are here: a polar bear corpse; a death yak corpse Things that are here: a yak skeleton; a yak skeleton You see here a wolf skeleton. You now have 274 gold pieces (gained 12). You now have 295 gold pieces (gained 21). A wolf comes into view. The wolf howls! A polar bear comes into view. A yak comes into view. The wolf moves out of view. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. A polar bear comes into view. The polar bear growls angrily. The yak bellows! The polar bear growls angrily. You hear a bellow! x2 Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The wolf barely misses you. A yak comes into view. The polar bear bites your fulminant prism. The polar bear claws your fulminant prism. The polar bear claws your fulminant prism but does no damage. The wolf closely misses you. The yak gores your fulminant prism. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - polar bear Aim: a polar bear (13% to evade) The searing ray hits the wolf! The wolf is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the polar bear. The polar bear is lightly wounded. (Press . to maintain the ray.) A yak comes into view. The polar bear bites your fulminant prism. The polar bear claws your fulminant prism but does no damage. x2 The wolf pauses to sniff the ground. The wolf misses you. The yak gores your fulminant prism. Your fulminant prism detonates feebly. The searing ray hits the wolf. The wolf is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the polar bear! The polar bear is moderately wounded. The wolf completely misses you. The wolf closely misses you. The searing ray misses the wolf. The searing ray hits the polar bear. The polar bear is lightly wounded. The searing ray hits the polar bear! The polar bear is heavily wounded. You hear a bellow! The wolf barely misses you. A yak comes into view. The wolf bites you but does no damage. The yak moves out of view. The searing ray hits the wolf! You kill the wolf! Vehumet accepts your kill. The searing ray hits the polar bear! The polar bear is moderately wounded. The searing ray hits the polar bear! The polar bear is severely wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak, p - polar bear Aim: a yak (10% to evade) The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) The yak gores you! Unknown command. The searing ray hits the yak. The yak is severely wounded. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak. The yak is moderately wounded. The yak completely misses you. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is severely wounded. The searing ray hits the yak! The yak is severely wounded. The yak misses you. A yak comes into view. The searing ray misses the yak. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. The searing ray hits the yak! The yak is almost dead. You finish channeling your searing ray. The polar bear goes berserk! Unknown command. The yak completely misses you. You hear an angry growl. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 10% to evade) The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. The searing ray hits the polar bear! The polar bear is heavily wounded. (Press . to maintain the ray.) The searing ray hits the polar bear! The polar bear is severely wounded. You hear an angry growl. x2 The polar bear goes berserk! The searing ray hits the polar bear! The polar bear is almost dead. The polar bear completely misses you. x3 The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. You hear a bellow! You hear a bellow! You hear a bellow! A yak is nearby! The magic dart hits the yak. The yak is lightly wounded. The yak bellows! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 10% to evade) The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the yak!! You kill the yak! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The yak snorts and paws the ground. The yak gores you but does no damage. The searing ray misses the yak. The yak completely misses you. The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the yak. The yak is lightly wounded. The yak barely misses you. The searing ray hits the yak! The yak is almost dead. The searing ray hits the yak! The yak is heavily wounded. You finish channeling your searing ray. The yak completely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, 10% to evade) The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - polar bear Aim: a polar bear (severely wounded, 13% to evade) The searing ray hits the polar bear. The polar bear is severely wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the polar bear. The polar bear is almost dead. The polar bear goes berserk! The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. Your Fire Magic skill increases to level 4! Things that are here: a yak corpse; a yak corpse; a polar bear corpse You see here a yak corpse. Found 11 bolts. a - 2 potions of cancellation (gained 1) O - a scroll labelled LESIMO HUCVOAM You now have enough gold to buy a pair of dazzling boots on D:9. You can access your shopping list by pressing '$'. You now have 324 gold pieces (gained 29). g - a wand of polymorph (9) (gained 4 charges) P - a fuming green potion You see here 11 bolts. A wolf, a yak and a polar bear come into view. 2 wolves and a polar bear come into view. The yak bellows! The polar bear growls angrily. The wolf howls! You hear a bellow! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (10% to evade) The searing ray misses the yak. The searing ray misses the wolf. The searing ray hits the polar bear! The polar bear is lightly wounded. (Press . to maintain the ray.) The wolf howls! You hear a bellow! The wolf pauses to sniff the ground. A yak comes into view. You hear a bellow! The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the wolf. The wolf is moderately wounded. The searing ray hits the wolf! The wolf is moderately wounded. The searing ray hits the polar bear! The polar bear is moderately wounded. The yak completely misses you. The searing ray hits the yak! The yak is severely wounded. The searing ray misses the wolf. x2; The searing ray hits the polar bear! The polar bear is heavily wounded. The yak gores you! A yak comes into view. Unknown command. The searing ray hits the yak! The yak is almost dead. The searing ray hits the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The searing ray hits the wolf! The wolf is severely wounded. The searing ray hits the polar bear! The polar bear is severely wounded. You finish channeling your searing ray. The yak completely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead, 10% to evade) The searing ray hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The searing ray hits the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The searing ray hits the polar bear. The polar bear is lightly wounded. The searing ray hits the polar bear! The polar bear is almost dead. (Press . to maintain the ray.) Unknown command. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the polar bear! The polar bear is moderately wounded. The searing ray hits the wolf. The wolf is lightly wounded. The polar bear goes berserk! The searing ray hits the yak! The yak is heavily wounded. The searing ray hits the polar bear!! The polar bear is severely wounded. The searing ray hits the wolf! The wolf is heavily wounded. The polar bear goes berserk! The yak gores you but does no damage. The searing ray hits the yak! The yak is almost dead. The searing ray hits the polar bear! The polar bear is almost dead. The searing ray hits the polar bear! The polar bear is almost dead. The searing ray misses the wolf. You finish channeling your searing ray. The yak completely misses you. The polar bear rages. Unknown command. Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 10% to evade) The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The searing ray hits the polar bear. The polar bear is almost dead. (Press . to maintain the ray.) The searing ray hits the wolf! You kill the wolf! Vehumet accepts your kill. You feel your power returning. The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. The searing ray hits the yak! The yak is moderately wounded. The searing ray hits the yak! The yak is heavily wounded. You finish channeling your searing ray. The yak snorts and paws the ground. The yak completely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 10% to evade) The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) The yak gores you. The searing ray hits the yak. The yak is almost dead. The yak barely misses you. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. You see here a wolf corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. 3 yaks, 6 polar bears and a frost giant come into view. The frost giant is wielding a +1 battleaxe of freezing. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the yak!! The yak is heavily wounded. The fireball engulfs the yak!! The yak is almost dead. The yak bellows! The fireball engulfs the polar bear. The polar bear is lightly wounded. The polar bear growls angrily. x5 A polar bear comes into view. You hear a bellow! Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (mildly dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) The fireball explodes! The fireball engulfs the yak!! You kill the yak! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the yak!! You kill the yak! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the polar bear!! The polar bear is heavily wounded. The fireball engulfs the polar bear! The polar bear is moderately wounded. Unknown command. Unknown command. Unknown command. Casting: Fireball (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (10% to evade) The searing ray hits the polar bear! The polar bear is moderately wounded. The searing ray hits the polar bear! The polar bear is heavily wounded. The searing ray hits the polar bear. The polar bear is lightly wounded. The searing ray hits the yak! The yak is moderately wounded. (Press . to maintain the ray.) The polar bear bites you. The polar bear claws you. x2 Unknown command. The searing ray misses the polar bear. The searing ray hits the polar bear! The polar bear is severely wounded. The searing ray hits the polar bear! The polar bear is moderately wounded. The searing ray hits the yak. The yak is moderately wounded. The searing ray hits the polar bear! The polar bear is lightly wounded. The polar bear bites you. The polar bear completely misses you. x2 The polar bear goes berserk! Unknown command. Unknown command. The searing ray hits the polar bear! The polar bear is heavily wounded. The searing ray misses the polar bear. The searing ray hits the polar bear. The polar bear is heavily wounded. The searing ray hits the yak. The yak is heavily wounded. The polar bear bites you! The polar bear completely misses you. x2 The searing ray hits the polar bear but does no damage. The polar bear is heavily wounded. The searing ray hits the polar bear. The polar bear is almost dead. The searing ray hits the frost giant. The frost giant is lightly wounded. The searing ray hits the yak! The yak is severely wounded. You finish channeling your searing ray. The polar bear misses you. x2 The polar bear completely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 10% to evade) The searing ray misses the polar bear. The searing ray hits the polar bear. The polar bear is almost dead. The searing ray hits the frost giant! The frost giant is lightly wounded. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The polar bear bites you! The polar bear misses you. The polar bear claws you but does no damage. Unknown command. The searing ray hits the polar bear! The polar bear is severely wounded. The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The searing ray hits the frost giant! The frost giant is moderately wounded. The searing ray hits the polar bear! The polar bear is moderately wounded. The polar bear barely misses you. The polar bear claws you. The polar bear completely misses you. Training target 5.0 for Fire Magic reached! Your Fire Magic skill increases to level 5! The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The searing ray hits the polar bear! The polar bear is moderately wounded. The searing ray hits the polar bear! The polar bear is moderately wounded. Your Conjurations skill increases to level 14! The searing ray hits the polar bear! The polar bear is heavily wounded. The searing ray misses the polar bear. You finish channeling your searing ray. The polar bear misses you. x2; The polar bear closely misses you. Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frost giant Aim: a frost giant, wielding a +1 battleaxe of freezing (lightly wounded, 2% to evade) The searing ray hits the polar bear. The polar bear is heavily wounded. The searing ray hits the frost giant! The frost giant is moderately wounded. (Press . to maintain the ray.) The searing ray hits the frost giant! The frost giant is moderately wounded. The searing ray hits the polar bear! The polar bear is severely wounded. The searing ray hits the frost giant! The frost giant is heavily wounded. The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The frost giant casts a spell at you. The bolt of cold misses you. The searing ray hits the frost giant! The frost giant is heavily wounded. The searing ray hits the polar bear! The polar bear is heavily wounded. You finish channeling your searing ray. The frost giant hits you with a +1 battleaxe of freezing! The frost giant freezes you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +1 battleaxe of freezing (heavily wounded, 2% to evade) The searing ray hits the frost giant! The frost giant is severely wounded. The searing ray hits the polar bear. The polar bear is heavily wounded. (Press . to maintain the ray.) The frost giant barely misses you. Unknown command. Unknown command. The searing ray hits the frost giant! The frost giant is severely wounded. The searing ray hits the polar bear! The polar bear is severely wounded. The frost giant casts a spell at you. The bolt of cold hits you! You resist. The polar bear goes berserk! The searing ray hits the frost giant. The frost giant is severely wounded. The searing ray hits the polar bear. The polar bear is severely wounded. The frost giant gestures at you while chanting. The bolt of cold hits you! You resist. The searing ray hits the frost giant. The frost giant is severely wounded. The searing ray hits the polar bear. The polar bear is almost dead. You finish channeling your searing ray. The frost giant hits you with a +1 battleaxe of freezing! * * * LOW HITPOINT WARNING * * * The frost giant freezes you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frost giant Aim: a frost giant, wielding a +1 battleaxe of freezing (severely wounded, 2% to evade) The searing ray hits the frost giant. The frost giant is severely wounded. The searing ray hits the polar bear! The polar bear is almost dead. (Press . to maintain the ray.) The frost giant casts a spell at you. The bolt of cold misses you. The searing ray hits the frost giant. The frost giant is almost dead. The searing ray hits the polar bear. You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The frost giant points at you and mumbles some strange words. The bolt of cold misses you. The searing ray hits the frost giant. The frost giant is almost dead. The searing ray hits the polar bear. The polar bear is moderately wounded. The frost giant casts a spell at you. The bolt of cold hits you! You resist. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the frost giant! You kill the frost giant! Vehumet accepts your kill. You feel your power returning. The searing ray hits the polar bear. The polar bear is moderately wounded. You finish channeling your searing ray. Unknown command. Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - polar bear Aim: a polar bear (moderately wounded, 13% to evade) The searing ray hits the polar bear! The polar bear is heavily wounded. The searing ray hits the polar bear! The polar bear is severely wounded. (Press . to maintain the ray.) The polar bear barely misses you. x2; The polar bear closely misses you. The polar bear goes berserk! Unknown command. The searing ray hits the polar bear! The polar bear is severely wounded. The searing ray hits the polar bear! The polar bear is almost dead. The polar bear completely misses you. The polar bear closely misses you. The polar bear claws you but does no damage. The searing ray hits the polar bear! The polar bear is almost dead. The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The polar bear goes berserk! The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. The searing ray hits the polar bear! The polar bear is severely wounded. You finish channeling your searing ray. Unknown command. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - polar bear Aim: a polar bear (severely wounded, 13% to evade) The searing ray hits the polar bear! The polar bear is almost dead. (Press . to maintain the ray.) The polar bear goes berserk! The searing ray misses the polar bear. The polar bear completely misses you. x3 The searing ray hits the polar bear! The polar bear is almost dead. The polar bear barely misses you. The polar bear completely misses you. The polar bear misses you. The polar bear barely misses you. The polar bear completely misses you. x2 The searing ray hits the polar bear! You kill the polar bear! Vehumet accepts your kill. You feel your power returning. You finish channeling your searing ray. Things that are here: a +1 battleaxe of freezing; a polar bear skeleton You see here a polar bear skeleton. You see here a yak skeleton. You see here a yak skeleton. Found a phantom mirror and a glowing mace. You now have 334 gold pieces (gained 10). Found an animal skin of cold resistance. You see here a phantom mirror. Q - a phantom mirror Found a blackened wooden ring. You see here a +1 animal skin of cold resistance. R - a ring of protection from cold You see here a +1 mace of protection. Okay, then. You see here a yak skeleton. Things that are here: a +1 battleaxe of freezing; a polar bear skeleton You now have 358 gold pieces (gained 24). You now have 367 gold pieces (gained 9). Things that are here: a +1 battleaxe of freezing; a polar bear skeleton You see here a yak skeleton. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. Found an ice covered gate leading back out of this place. You are engulfed in freezing vapours. You resist. Really walk into that cloud of freezing vapour? You are engulfed in freezing vapours. You resist. Search for what [Enter for "."]? . Unknown command. Unknown command. Search for what [Enter for "."]? . You are engulfed in freezing vapours. You resist. There is an ice covered gate leading back out of this place here. You are engulfed in freezing vapours. You resist. Welcome back to the Dungeon! There is a collapsed entrance here. HP restored. S - a scroll labelled HOZENEOTZIS Found a ring mail. As you read the scroll of identify, it crumbles to dust. B - 2 potions of magic As you read the scroll of identify, it crumbles to dust. F - a potion of brilliance You see here a +0 ring mail. r - 2 scrolls labelled ULADWA MAPRYKH (gained 1) C - a scroll labelled VOELEMAUNI An orc comes into view. It is wielding a +0 falchion. An orc warrior comes into view. It is wielding a +0 mace. The orc moves out of view. An orc warrior is nearby! The magic dart hits the orc warrior. The orc warrior is moderately wounded. The orc warrior shouts! You hear a shout! The orc shouts! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 mace and wearing a +0 plate armour (moderately wounded, 17% to evade) The searing ray hits the orc warrior. The orc warrior is heavily wounded. (Press . to maintain the ray.) An orc wizard comes into view. It is wielding a +0 dagger. The searing ray hits the orc warrior! The orc warrior is severely wounded. The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. An orc comes into view. It is wielding a +0 club. The orc wizard casts a spell at you. The magic dart hits you. Unknown command. The magic dart hits the orc wizard. The orc wizard is lightly wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc is nearby! The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc. The orc is severely wounded. The magic dart hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The magic dart hits the orc wizard. The orc wizard is heavily wounded. The magic dart hits the orc wizard. The orc wizard is severely wounded. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. The orc wizard barely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. An orc comes into view. It is wielding a +0 dagger. The orc wizard casts a spell at you. You resist with almost no effort. The orc moves out of view. You closely miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. The puff of flame hits you. You resist. The orc wizard casts a spell at you. You resist with almost no effort. You hit the orc wizard. You kill the orc wizard! Vehumet accepts your kill. You feel your power returning. Items here: )) [[ †. An orc is nearby! An orc is nearby! An orc is nearby! An orc is nearby! Items here: )) [ ††. The orc shouts! The orc closely misses you. You slash the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. No target in view! No target in view! No target in view! Things that are here: a +0 dagger; an orc corpse Items here: )) [ ††. Items here: )) [[ †. Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! The ogre shouts! You slash the ogre! The ogre is heavily wounded. The ogre barely misses you. You closely miss the ogre. You tail-slap the ogre. The ogre is heavily wounded. The ogre hits you but does no damage. The ogre closely misses you. You slash the ogre! You kill the ogre! Vehumet accepts your kill. No target in view! No target in view! You see here a +0 giant club. Found a plate armour. You see here a +0 plate armour. An adder comes into view. An adder is nearby! The adder hisses angrily. The adder completely misses you. The adder bites you. You slash the adder! You kill the adder! Vehumet accepts your kill. No target in view! No target in view! A quasit comes into view. The quasit gives a chilling moan. A quasit is nearby! A quasit is nearby! You slash the quasit! You kill the quasit! Vehumet accepts your kill. No target in view! No target in view! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. There is a stone staircase leading up here. Found a spear. A phantom comes into view. The phantom misses you. You closely miss the phantom. The phantom misses you. You closely miss the phantom. You tail-slap the phantom. The phantom is lightly damaged. The phantom misses you. The phantom closely misses you. You slash the phantom! The phantom is heavily damaged. The phantom hits you but does no damage. x2 You slash the phantom! You destroy the phantom! Vehumet accepts your kill. No target in view! No target in view! No target in view! Found 20 stones. Found a chain mail. An acid dragon comes into view. The acid dragon roars! You hear a croak. The acid dragon spits acid at you. The splash of acid hits you. You resist. You are splashed with acid. You resist. A bullfrog comes into view. The bullfrog gives a loud, deep croak! You slash the bullfrog! The bullfrog is moderately wounded. The bullfrog hits you but does no damage. The bullfrog misses you. You slash the bullfrog! You kill the bullfrog! Vehumet accepts your kill. The acid dragon barely misses you. The acid dragon claws you. You hit the acid dragon. The acid dragon is lightly wounded. The acid dragon bites you. The acid dragon barely misses you. The acid dragon spits acid at you. The splash of acid hits you. You resist. You are splashed with acid! You resist. You hit the acid dragon. You tail-slap the acid dragon, but do no damage. The acid dragon is moderately wounded. The acid dragon completely misses you. The acid dragon misses you. You closely miss the acid dragon. Your tail-slap misses the acid dragon. The acid dragon is moderately wounded. The acid dragon spits acid at you. The splash of acid misses you. The acid dragon bites you but does no damage. The acid dragon claws you. You hit the acid dragon. The acid dragon is severely wounded. The acid dragon barely misses you. The acid dragon completely misses you. The acid dragon barely misses you. The acid dragon claws you but does no damage. You closely miss the acid dragon. You tail-slap the acid dragon. The acid dragon is severely wounded. The acid dragon bites you but does no damage. The acid dragon claws you. You hit the acid dragon. The acid dragon is almost dead. The acid dragon spits acid at you. The splash of acid hits you. You resist. The acid corrodes you! You are splashed with acid! You resist. The acid dragon bites you but does no damage. The acid dragon misses you. You barely miss the acid dragon. You tail-slap the acid dragon, but do no damage. The acid dragon is almost dead. The acid dragon bites you but does no damage. The acid dragon barely misses you. The acid dragon misses you. The acid dragon claws you but does no damage. Unknown command. You barely miss the acid dragon. The acid dragon is almost dead. The acid dragon closely misses you. The acid dragon claws you but does no damage. The acid dragon spits acid at you. The splash of acid hits you. You resist. You are splashed with acid. You resist. You hit the acid dragon. You kill the acid dragon! Vehumet accepts your kill. Unknown command. A boulder beetle is nearby! The boulder beetle curls into a ball and begins rolling! Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The boulder beetle completely misses you. The boulder beetle stops rolling and uncurls. Casting: Magic Dart (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (0% to evade) The searing ray hits the boulder beetle! The boulder beetle is lightly wounded. (Press . to maintain the ray.) The boulder beetle leaps! A boulder beetle is nearby! Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (lightly wounded, 0% to evade) The searing ray hits the boulder beetle. The boulder beetle is lightly wounded. (Press . to maintain the ray.) You are no longer corroded. The searing ray hits the boulder beetle but does no damage. The boulder beetle is lightly wounded. The boulder beetle bites you!! * * * LOW HITPOINT WARNING * * * The searing ray hits the boulder beetle but does no damage. The boulder beetle is lightly wounded. The boulder beetle bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the boulder beetle. The boulder beetle is moderately wounded. You finish channeling your searing ray. The boulder beetle completely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 0% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (moderately wounded, 0% to evade) The searing ray hits the boulder beetle but does no damage. The boulder beetle is moderately wounded. (Press . to maintain the ray.) The boulder beetle barely misses you. The searing ray hits the boulder beetle but does no damage. The boulder beetle is moderately wounded. The boulder beetle barely misses you. The searing ray hits the boulder beetle! The boulder beetle is moderately wounded. The boulder beetle bites you but does no damage. The searing ray hits the boulder beetle but does no damage. The boulder beetle is moderately wounded. You finish channeling your searing ray. The boulder beetle closely misses you. Casting: Searing Ray (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You hit the boulder beetle. You tail-slap the boulder beetle, but do no damage. The boulder beetle is moderately wounded. The boulder beetle closely misses you. The boulder beetle bites you!! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Sickboy] Species: Yellow Draconian Job: Conjurer HP: -1/94; mods: 0/0 MP: 17/27; mod: 0 Stats: 9 (9) 29 (29) 16 (16) Position: (34, 45), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 630 | 0/252 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/59 Crossbows | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 5 | 891 | 0/357 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 11 | 4853 | 751/892 Conjurations | X | 0 | 0 | 14 | 6784 | 784/1050 Hexes | X | 1 | 50 | 0 | 35 | 35/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 50 | 5 | 785 | 35/300 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 680 #13: 313 #27: 32528 #49: 680 #59: 1 Mutations: cold-blooded: 1 (innate) acid resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #36: +6 battleaxe "Xitos" {vorpal, rF+ rC+} eq slot #2, inv slot #14: +1 hat of see invisible eq slot #3, inv slot #32: +1 pair of gloves eq slot #4, inv slot #1: +0 pair of boots eq slot #7, inv slot #37: ring "Xaonkacw" {rPois rC+ Will+ Dex+5} eq slot #8, inv slot #2: +6 ring of intelligence eq slot #9, inv slot #19: amulet of the acrobat }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.######## #.# #####.# #........# #.# #.# ########.# #.# #.## ###.# #.# ###########... #####...#####.#####............. ................................ #####...#####.#.###.##.###...... ##..# #.#.# #...#......... #..# #.#@# #..#.###...... #... #.#B###..#.# #[..... #... #○.......#.# #...... .......B##.####.#.# ####.## #.###.# #..# #.#.# .# # #.## #.#.# .# #. #.#.# .. #.#.# ... .# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>