Sickboy Level 1 of the Dungeon (0, 0, D:1) 20 arrows (1, -9, D:1) a stone (1, -3, D:1) a leopard gecko corpse (skeletalised by now) (2, -28, D:1) 12 stones (4, -4, D:1) a cursed -1 short sword a kobold corpse (skeletalised by now) (16, -14, D:1) a +0 club (21, -16, D:1) a +0 mace (23, -29, D:1) a +0 whip (23, 0, D:1) a +0 spear (23, 1, D:1) 20 stones (27, -11, D:1) a +0 hunting sling (31, -32, D:1) 16 sling bullets (32, -26, D:1) a scroll of fog (32, -25, D:1) a +0 dagger (32, -24, D:1) an uncursed ring of stealth (33, -26, D:1) a scroll of remove curse (33, -25, D:1) 2 gold pieces (33, -24, D:1) 17 stones (34, -26, D:1) a scroll of enchant armour (34, -25, D:1) a +0 dagger of speed (34, -24, D:1) a +0 dagger (34, -8, D:1) 9 sling bullets (41, -24, D:1) a +0 club (42, -23, D:1) a +0 dagger (42, -17, D:1) a cursed +0 ring mail (45, -17, D:1) a +0 dagger (48, -27, D:1) 7 curare-tipped darts Level 2 of the Dungeon (0, 0, D:2) a stone (1, 0, D:2) a stone (3, 0, D:2) a +0 dagger (17, -16, D:2) a +0 trident (20, -31, D:2) a scroll of identify