Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -25, D:1) 17 arrows (12, 15, D:1) 8 arrows (18, 5, D:1) 14 stones (24, -3, D:1) a +0 club (28, 12, D:1) 21 stones (32, -9, D:1) a +0 club (36, -30, D:1) a +0 club (42, -17, D:1) a +0 mace (44, 7, D:1) a cursed +0 spear (44, 8, D:1) a rat corpse (skeletalised by now) (45, -6, D:1) 18 bolts (46, -1, D:1) a cursed -2 club (47, -35, D:1) a +0 whip (48, 15, D:1) a jackal corpse (skeletalised by now) (59, -31, D:1) a +0 hunting sling Level 2 of the Dungeon (8, 4, D:2) a rat corpse (skeletalised by now) (13, 12, D:2) a stone (16, 11, D:2) a +0 short sword 4 stones a kobold corpse (36, 12, D:2) a quokka corpse (48, 15, D:2) a potion of might (48, 16, D:2) a scroll of teleportation (51, 15, D:2) 30 stones (52, 17, D:2) a potion of haste (54, 13, D:2) a +0 short sword (54, 17, D:2) a +0 war axe (55, 12, D:2) a +0 ring mail a +0 war axe a +0 leather armour an orc corpse