Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 naga barding (9, 14, D:1) 27 sling bullets (10, 5, D:1) 4 large rocks (10, 8, D:1) a +0 ring mail (17, 2, D:1) a +0 dagger (19, 4, D:1) a +0 dagger (22, 3, D:1) a +0 mace (22, 6, D:1) a cursed -1 club (24, -4, D:1) a +0 ring mail (29, 9, D:1) 14 stones (30, -13, D:1) 26 stones (41, 16, D:1) a +0 club (42, -15, D:1) 3 stones (43, -15, D:1) a stone (43, 0, D:1) a +0 short sword (46, -15, D:1) a stone (46, 21, D:1) a +0 dagger (48, -15, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 20, D:2) a +0 falchion (11, 16, D:2) an uncursed amulet of harm (13, 4, D:2) a +0 club (14, 11, D:2) a +0 dagger (20, 14, D:2) a +0 club a +0 hunting sling 12 sling bullets (23, 16, D:2) 18 arrows (24, 14, D:2) a sling bullet (24, 16, D:2) a +1 leather armour of fire resistance (25, 16, D:2) a sling bullet 3 large rocks (26, 17, D:2) a sling bullet (28, 32, D:2) 2 stones (29, 32, D:2) a +0 club (30, 32, D:2) 2 stones (31, -3, D:2) a +0 mace (31, 31, D:2) a stone Level 3 of the Dungeon (12, -17, D:3) 19 sling bullets (17, -6, D:3) a +0 club (18, -21, D:3) a +0 hand axe (27, -19, D:3) a +0 fustibalus (33, -25, D:3) 14 stones (42, -20, D:3) 2 stones (42, -17, D:3) a stone (42, -16, D:3) a stone (43, -3, D:3) a poisoned dart (43, -2, D:3) a poisoned dart (45, 0, D:3) a +0 short sword (49, 3, D:3) a +0 club (50, -22, D:3) a +0 morningstar (50, -19, D:3) 15 poisoned darts (50, -11, D:3) a +0 club (50, -1, D:3) a +0 dagger (50, 1, D:3) a +0 club a +0 hand axe a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 scale mail (51, -6, D:3) a +0 hunting sling (53, -14, D:3) 29 arrows Level 4 of the Dungeon (0, 14, D:4) a +0 dagger (2, -4, D:4) a +0 trident (4, 43, D:4) a +0 robe (5, -4, D:4) 15 sling bullets (5, 13, D:4) a +0 robe a +0 dagger (5, 37, D:4) a +0 short sword (12, 12, D:4) a +0 halberd (13, 17, D:4) a +0 club (18, 40, D:4) 26 stones (19, -3, D:4) 20 arrows (19, 41, D:4) 24 stones (20, 40, D:4) 15 stones (23, 28, D:4) a +0 flail (38, 21, D:4) 7 stones (40, -3, D:4) 17 bolts (41, 12, D:4) a +0 scale mail a +0 dagger a +0 mace a +0 short sword a +0 scale mail (41, 13, D:4) a +0 club (44, 33, D:4) a +0 dagger a +0 robe (44, 34, D:4) a cursed -2 club a +0 ring mail a +0 club (45, 29, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 centaur barding (1, 4, D:5) 26 stones (1, 21, D:5) a +0 mace a +0 leather armour a +0 club (1, 22, D:5) a +0 hand axe (3, -11, D:5) 20 bolts (16, -1, D:5) a cursed -1 spear (18, -19, D:5) 18 stones (20, -18, D:5) a +0 giant club (34, 25, D:5) a +0 mace (36, -17, D:5) a cursed -2 hunting sling (37, -5, D:5) 24 stones (37, 24, D:5) a +3 quarterstaff of chaos a +0 cloak (42, -8, D:5) 15 stones (46, 11, D:5) a +0 robe (51, -1, D:5) 13 stones Level 6 of the Dungeon [Shop] Teicrud's Book Emporium a book of Minor Magic (260 gold) a manual of Fighting (1435 gold) a book of Summonings (910 gold) a book of Spatial Translocations (845 gold) a book of Geomancy (455 gold) a book of Air (455 gold) a book of Necromancy (390 gold) a book of Changes (325 gold) a book of Spatial Translocations (845 gold) a book of Geomancy (455 gold) a book of Misfortune (260 gold) a book of Maledictions (325 gold) (0, 0, D:6) 13 sling bullets (1, 2, D:6) a +0 war axe (7, -6, D:6) a +0 scale mail a +0 glaive (9, -4, D:6) 22 stones (14, 1, D:6) a +0 mace (19, 24, D:6) a cursed +0 club (23, -1, D:6) a +0 dagger a +0 robe (23, 16, D:6) a +0 short sword (24, 0, D:6) a +0 dagger a cursed -1 robe (24, 1, D:6) a +0 ring mail a cursed +0 short sword a +0 leather armour (27, 15, D:6) a +0 leather armour (34, -12, D:6) a +0 flail a +0 club (40, -3, D:6) a +0 hunting sling (46, 11, D:6) 8 stones (48, 3, D:6) a +0 long sword (56, 3, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Cam Saos's Antique Armour Shop a +0 helmet (103 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) the +3 chain mail of the Hidden Ships {rN+} (706 gold) It protects you from negative energy. If you switch to wearing this armour, your AC will increase by 1 (25 -> 26). a +0 robe (16 gold) a +0 leather armour (46 gold) a cursed +0 robe (2 gold) a +0 ring mail (92 gold) a cursed +0 plate armour (460 gold) a +0 ring mail (92 gold) a +0 helmet (103 gold) (0, 0, D:7) 4 potions of degeneration the cursed +1 ring mail of Jeipuc {rC+ Regen+ Int+5 Dex-5} It affects your intelligence (+5). It affects your dexterity (-5). It protects you from cold. It increases your rate of regeneration. If you switch to wearing this armour, your AC will decrease by 6 (25 -> 19). It has a curse placed upon it. (13, -8, D:7) a +0 plate armour (16, -39, D:7) a +0 ring mail (17, 8, D:7) a +0 robe (26, -20, D:7) a +0 chain mail (28, -19, D:7) a +0 chain mail (33, -16, D:7) a +0 dagger a +0 robe (33, -3, D:7) a +0 hand axe (34, -3, D:7) a +0 war axe (36, -24, D:7) a +0 dagger a +0 robe (37, -25, D:7) a +0 dagger a +0 robe (37, -24, D:7) a +0 dagger a +0 robe (38, 0, D:7) a +0 dagger a +0 robe (38, 1, D:7) a +0 dagger a +0 robe (40, -27, D:7) a +0 battleaxe a +0 shortbow 18 arrows (41, 0, D:7) a +0 whip (42, -1, D:7) a +0 club a +0 leather armour a +1 war axe of draining (44, -19, D:7) a +0 dagger a +0 robe (52, -23, D:7) a +0 dagger a +0 robe (53, -23, D:7) a +0 dagger a +0 robe (56, -6, D:7) a +0 flail a +0 leather armour (57, -12, D:7) a +0 hand axe a +0 animal skin (57, -6, D:7) a +0 hand axe a cursed -2 club 2 boomerangs a +0 short sword (57, -5, D:7) a +0 short sword a +0 leather armour (63, -1, D:7) a +0 hand axe (65, 1, D:7) a cursed -3 mace (65, 2, D:7) a +0 battleaxe a +0 chain mail of poison resistance (65, 3, D:7) a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (6, 14, D:8) a +0 robe (7, 1, D:8) a +0 club (8, 1, D:8) 2 stones a +0 club (8, 2, D:8) a stone 2 poisoned darts (8, 3, D:8) a poisoned dart (8, 4, D:8) a poisoned dart (8, 5, D:8) a poisoned dart (9, 1, D:8) a +0 short sword a +0 whip 5 poisoned darts (9, 3, D:8) a +0 short sword 2 stones (11, 19, D:8) 21 stones (21, -5, D:8) a +0 giant club (32, 10, D:8) 13 arrows (34, 11, D:8) a +0 dagger a +0 whip (36, -4, D:8) a +0 helmet (36, 15, D:8) a +0 club a +0 ring mail a +0 short sword a cursed +0 leather armour (36, 17, D:8) a +0 dagger a +0 robe (39, -3, D:8) 24 stones (39, 8, D:8) 12 stones (40, 24, D:8) a +0 dagger (42, -1, D:8) a +0 halberd (42, 2, D:8) a ration Level 9 of the Dungeon (2, -6, D:9) 2 potions of degeneration (3, -15, D:9) 2 potions of degeneration (3, -10, D:9) a +0 hand axe 2 potions of degeneration (3, -9, D:9) a +0 hand axe a +0 hand axe a +0 hand axe 6 potions of degeneration (7, -8, D:9) 21 arrows (16, -1, D:9) a +0 long sword (16, 15, D:9) a +4 shortbow 2 arrows (17, 17, D:9) an arrow (23, 6, D:9) a +0 cloak (24, -16, D:9) a +0 giant club (27, 7, D:9) an uncursed ring of protection from magic (28, -23, D:9) a cursed +0 ring mail (28, -19, D:9) 20 stones (29, -1, D:9) a +0 club (30, -8, D:9) a sling bullet (31, -11, D:9) a sling bullet (31, -10, D:9) a sling bullet (31, -9, D:9) 2 sling bullets (31, -8, D:9) 2 sling bullets (32, -15, D:9) a +1 quarterstaff of draining a +0 hunting sling 19 sling bullets a +0 leather armour (32, -13, D:9) a sling bullet (38, -28, D:9) an uncursed ring of attention (38, -26, D:9) the cursed +0 quarterstaff "Orioleeb" {drain, rPois rC+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. It protects you from poison. It has a curse placed upon it. (52, -29, D:9) 17 stones Level 10 of the Dungeon (1, -42, D:10) 19 stones (1, -38, D:10) 2 stones (2, -39, D:10) 2 stones (2, 17, D:10) a +2 war axe of flaming +0 steam dragon scales (3, -39, D:10) 2 stones (4, -38, D:10) a +0 dagger (5, -40, D:10) a +0 club (5, -38, D:10) a +0 dagger a +0 dagger a stone (9, -29, D:10) a +0 centaur barding (18, -1, D:10) a +0 chain mail a +0 hand axe (18, 0, D:10) a +0 robe a +0 dagger (19, -6, D:10) a poisoned dart (19, -5, D:10) a poisoned dart (19, -4, D:10) a poisoned dart (19, -3, D:10) a poisoned dart (19, -1, D:10) 16 poisoned darts a +2 mace of venom a +0 chain mail (19, 0, D:10) a cursed -1 hunting sling a +2 trident of protection a +0 leather armour (21, -29, D:10) a +0 rapier of speed a +0 robe (21, -8, D:10) 20 arrows a +0 shortbow (21, -7, D:10) a +0 robe a +0 dagger a +0 dagger a +0 robe (21, -6, D:10) a +0 dagger of speed (22, -28, D:10) a +0 giant spiked club (22, -8, D:10) a +0 robe a cursed -2 dagger (23, -7, D:10) a +0 chain mail a +0 flail (23, -6, D:10) a +0 leather armour a +0 falchion (28, -4, D:10) a cursed +0 leather armour (28, -3, D:10) a +0 plate armour a +0 glaive (29, -3, D:10) a +0 plate armour a +0 mace (30, -3, D:10) 18 arrows a +0 shortbow (31, -3, D:10) an arrow (32, -3, D:10) 2 arrows (33, -3, D:10) an arrow (41, -15, D:10) an uncursed staff of earth (41, 5, D:10) a cursed -3 mace (42, 9, D:10) 24 sling bullets (43, -21, D:10) 15 stones (44, 17, D:10) a +0 mace a +0 leather armour (46, 19, D:10) a +0 dagger (55, 10, D:10) 17 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 chain mail a +0 battleaxe (0, 2, Orc:1) a cursed -2 dagger a +0 robe a +0 flail (0, 3, Orc:1) a cursed -1 club an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 chain mail a +0 war axe a +0 plate armour a +0 short sword (1, 3, Orc:1) a +0 plate armour a +2 flail of venom a +0 giant club a +0 mace (1, 4, Orc:1) a +0 robe a +0 dagger a +0 dagger (1, 5, Orc:1) a +0 dagger a cursed +0 mace a +0 chain mail a +0 giant club (2, 0, Orc:1) a +0 leather armour a +0 club a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 2, Orc:1) a +0 mace (2, 3, Orc:1) a +0 hand axe a +0 leather armour a +0 ring mail a cursed -3 club a troll corpse (skeletalised by now) (2, 5, Orc:1) a +0 ring mail 2 boomerangs a +0 hand axe (3, 0, Orc:1) a +0 ring mail a +0 dagger of distortion an orc corpse (skeletalised by now) (3, 4, Orc:1) a +0 robe a +0 dagger a +1 dire flail of holy wrath a +0 chain mail (3, 5, Orc:1) a +1 dagger of draining a +0 hand axe a +0 chain mail (4, -1, Orc:1) a +0 chain mail a +0 battleaxe a +0 dagger (4, 0, Orc:1) a +0 plate armour a +0 hand axe a +1 vampiric hand axe Level 2 of the Orcish Mines (7, -19, Orc:2) a +0 club a +0 ring mail an orc corpse (7, -17, Orc:2) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (8, -19, Orc:2) a +0 dagger a +0 robe a +0 great mace a +0 arbalest 14 bolts a +0 chain mail a cursed +0 plate armour 7 boomerangs a +1 long sword of holy wrath an orc corpse (9, -20, Orc:2) a +0 dagger a +0 robe a +0 plate armour a +0 hand axe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (9, -19, Orc:2) a +0 chain mail a +0 halberd a +0 robe a +0 dagger a +0 chain mail a +0 mace an orc corpse (skeletalised by now) (9, -18, Orc:2) a +0 dagger a +0 robe a +0 robe a +0 dagger (10, -20, Orc:2) a +0 falchion a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (10, -19, Orc:2) 3 bolts (10, -18, Orc:2) a +0 chain mail a +0 dire flail a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (10, -16, Orc:2) a +2 robe a +0 vorpal quarterstaff a potion of degeneration the dwarf corpse of Jorgrun (skeletalised by now) (11, -18, Orc:2) a +0 chain mail a +0 halberd (12, -21, Orc:2) 2 bolts (20, -8, Orc:2) a +0 scale mail (21, -8, Orc:2) a +0 hand axe a +0 plate armour an orc corpse (21, -7, Orc:2) a +0 war axe (unseen) (21, -6, Orc:2) a +0 flail (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 robe "Owkocwur" {rPois rF- rC+ rN+} It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. If you switch to wearing this armour, your AC will decrease by 11 (25 -> 14). (4, -13, Lair:1) 15 arrows (49, -10, Lair:1) 12 poisoned darts (58, -10, Lair:1) a javelin (59, -15, Lair:1) a +0 scale mail 3 javelins a +3 scimitar of flaming (59, -10, Lair:1) 3 javelins (60, -40, Lair:1) a +0 flail (60, -18, Lair:1) a +0 scale mail (63, -24, Lair:1) the +0 robe of Hedging {rC+ rN+ SInv} It protects you from cold. It protects you from negative energy. It lets you see invisible. If you switch to wearing this armour, your AC will decrease by 12 (25 -> 13). Level 2 of the Lair of Beasts (2, 1, Lair:2) 26 stones (6, 0, Lair:2) a +0 mace (34, -7, Lair:2) an uncursed ring of poison resistance (54, -18, Lair:2) a +0 mace (54, -3, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (2, -26, Lair:3) an uncursed staff of fire (2, 2, Lair:3) a +0 quarterstaff (6, -14, Lair:3) a +0 plate armour (14, -12, Lair:3) a +0 club (17, -16, Lair:3) a +3 trident (33, -5, Lair:3) the +0 cloak "Poemmyqo" {Stlth+} It makes you more stealthy. If you switch to wearing this armour, your AC will increase by 1 (25 -> 26). (33, 8, Lair:3) an uncursed staff of summoning (33, 12, Lair:3) 27 bolts (43, 7, Lair:3) a +0 scale mail of poison resistance (46, -15, Lair:3) an uncursed staff of air (51, 5, Lair:3) 2 potions of stabbing a potion of brilliance (52, 3, Lair:3) 6 datura-tipped darts (52, 6, Lair:3) a +0 kite shield (54, -19, Lair:3) a +0 battleaxe a +0 robe (54, -1, Lair:3) +0 ice dragon scales (54, 10, Lair:3) a +0 flail (55, -16, Lair:3) a +0 scimitar (65, -19, Lair:3) 21 arrows Level 4 of the Lair of Beasts (6, 30, Lair:4) a +0 halberd (14, 10, Lair:4) a +0 longbow (18, 15, Lair:4) a +0 leather armour (21, -25, Lair:4) a wand of polymorph (11) (22, -13, Lair:4) 18 stones (22, 14, Lair:4) a wand of enslavement (9) a wand of polymorph (6) a wand of random effects (14) a wand of paralysis (7) an uncursed amulet of harm (26, -18, Lair:4) 17 bolts (26, -16, Lair:4) a +0 dagger (30, -13, Lair:4) 23 bolts (31, -23, Lair:4) a +0 mace (32, 21, Lair:4) an uncursed staff of poison (38, 27, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 44, Lair:5) 15 poisoned darts (5, -1, Lair:5) a +0 leather armour (17, 43, Lair:5) a +0 ring mail (35, 47, Lair:5) a +0 great mace (38, 23, Lair:5) a +0 kite shield a +1 pair of gloves of dexterity an uncursed ring of ice (40, 55, Lair:5) 18 stones (41, 49, Lair:5) 4 boomerangs (48, 27, Lair:5) a scroll of vulnerability (66, 26, Lair:5) 20 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) 25 stones (0, 51, Lair:6) a +0 hand axe (3, 2, Lair:6) a wand of random effects (13) (6, 30, Lair:6) a +0 scale mail (24, 26, Lair:6) a +0 chain mail (27, 4, Lair:6) +0 ice dragon scales (41, 4, Lair:6) a +4 vorpal hand axe (41, 41, Lair:6) 15 stones (49, 30, Lair:6) a cursed -2 flail (50, 9, Lair:6) a +0 flail (57, 3, Lair:6) a +0 leather armour (57, 23, Lair:6) 15 stones