Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, 0, D:1) a +0 short sword (20, -1, D:1) a +0 short sword (23, -1, D:1) a stone (23, 29, D:1) a +0 mace (24, -1, D:1) a stone (24, 17, D:1) a +0 club (25, 0, D:1) a +0 whip 7 javelins (25, 4, D:1) a javelin (25, 11, D:1) a +0 club a +0 whip of electrocution (30, -3, D:1) a cursed -1 club (32, 17, D:1) 17 arrows (38, 18, D:1) a +0 whip (38, 21, D:1) a +0 club (48, -2, D:1) a +0 dagger (49, 13, D:1) a +0 short sword (55, 21, D:1) 9 sling bullets Level 2 of the Dungeon (0, 0, D:2) 24 stones (4, 8, D:2) a +0 leather armour (4, 9, D:2) a scroll of identify (4, 10, D:2) a +0 short sword (5, 8, D:2) a +0 trident (5, 9, D:2) 12 gold pieces (5, 10, D:2) a scroll of fog (6, 8, D:2) a scroll of noise (unseen) (6, 9, D:2) 12 gold pieces (6, 10, D:2) 9 gold pieces (9, 4, D:2) an adder skeleton (29, 0, D:2) a +0 club (31, 15, D:2) a +0 dagger a +0 club a +0 club (31, 16, D:2) a cursed +0 short sword a +0 dagger a +0 falchion a +0 animal skin a +0 dagger a +0 dagger (33, 15, D:2) a +0 dagger a +0 dagger (36, -25, D:2) 19 sling bullets (44, -20, D:2) 16 poisoned darts (45, -2, D:2) a +0 buckler (49, 0, D:2) a +0 robe (55, -6, D:2) 3 curare-tipped darts (56, -6, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a gnoll corpse (0, 1, D:3) a +0 spear (1, 1, D:3) a +0 whip a gnoll corpse (4, -10, D:3) 15 stones (4, -9, D:3) a rat corpse (5, -9, D:3) 24 sling bullets (7, -18, D:3) 8 gold pieces (8, -11, D:3) a +0 robe