Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -2, D:1) a +0 dagger (14, 13, D:1) a +0 club (22, -13, D:1) a stone (23, -14, D:1) a stone a +0 club a +0 hunting sling (24, -15, D:1) 3 stones (24, -14, D:1) a cursed -1 club (24, -13, D:1) a +0 dagger of venom 3 stones (24, 11, D:1) a +0 club (27, 10, D:1) a +0 dagger (27, 11, D:1) a +0 club (30, -16, D:1) 30 bolts (32, 12, D:1) a +0 short sword (33, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -7, D:2) a +0 flail a +0 flail (11, -7, D:2) a +0 dagger (15, -6, D:2) 4 stones (23, -24, D:2) 2 stones (24, 25, D:2) 14 arrows (25, 9, D:2) a +0 halberd (25, 10, D:2) a +0 flail (26, -24, D:2) 6 boomerangs (27, -21, D:2) a +0 whip 11 stones (28, 18, D:2) 5 stones a +0 ring mail (30, -24, D:2) a +0 ring mail (30, -20, D:2) 25 stones (39, -12, D:2) a +0 whip (40, 11, D:2) a +0 robe (40, 23, D:2) a cursed +0 hunting sling (50, -14, D:2) a +0 leather armour (52, 7, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (3, 0, D:3) a +0 dagger (4, 0, D:3) a +0 hand axe (10, 5, D:3) 18 stones (17, 20, D:3) an adder corpse (23, 27, D:3) 19 stones (30, -1, D:3) a cursed -3 club (41, 8, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (42, 39, D:3) a +0 club (50, -1, D:3) an uncursed staff of wizardry