Sickboy Level 1 of the Dungeon (0, 0, D:1) 2 stones (3, 1, D:1) a stone (4, 1, D:1) a stone (5, 1, D:1) a stone (6, 3, D:1) a +0 club (8, -6, D:1) a +2 hand axe of freezing (14, -11, D:1) a +0 club (18, -17, D:1) a +0 club (20, -15, D:1) 13 poisoned darts (27, -11, D:1) a +0 club (27, 14, D:1) 25 stones (28, -12, D:1) a +0 club (36, -18, D:1) a cursed -1 club (37, -16, D:1) a +0 dagger (47, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 pair of boots (2, -3, D:2) a +0 ring mail (4, 19, D:2) a +0 rapier (4, 27, D:2) a +0 falchion (5, 16, D:2) a +0 leather armour (6, -15, D:2) 12 sling bullets (7, -25, D:2) a cursed -2 club (10, -10, D:2) 20 arrows (24, 12, D:2) a stone (24, 16, D:2) a +0 whip (34, -17, D:2) 9 bolts (37, -18, D:2) 14 poisoned darts (40, -17, D:2) 26 arrows (45, 14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a goblin skeleton (1, 0, D:3) a +0 club (3, -5, D:3) a +0 short sword (unseen) (23, 0, D:3) a +0 pair of boots (42, 14, D:3) 12 bolts (43, -20, D:3) a +0 war axe 3 boomerangs a +0 ring mail (48, 13, D:3) a +0 club a hobgoblin skeleton (50, 15, D:3) a book of Maledictions (51, 4, D:3) a +0 club (56, -39, D:3) a +0 leather armour