Sickboy Level 1 of the Dungeon (18, 14, D:1) a cursed -2 robe (23, 37, D:1) a +0 hand axe (36, 13, D:1) a +0 whip (37, 27, D:1) a +0 spear (43, 29, D:1) a +0 leather armour (44, 39, D:1) a +0 hand axe (52, 11, D:1) a +0 dagger (53, 37, D:1) a +0 mace (57, 15, D:1) a +0 club (59, 44, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (6, 19, D:2) 21 arrows (7, 12, D:2) a +0 club (16, 4, D:2) 18 bolts (22, -2, D:2) a +0 club (25, -3, D:2) 15 arrows (27, -9, D:2) a stone (28, -8, D:2) a stone (28, -5, D:2) a +0 dagger a +0 hunting sling 20 stones (29, -1, D:2) a +0 hunting sling (36, 26, D:2) 21 stones (40, -6, D:2) a +0 leather armour (42, -12, D:2) 8 boomerangs (45, 6, D:2) 23 sling bullets (51, -9, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 14 arrows (10, 18, D:3) a +3 mace (11, -18, D:3) a +0 club (19, -11, D:3) a +0 club (24, -15, D:3) 18 stones (25, -7, D:3) a +0 club (30, 13, D:3) 21 stones Level 5 of the Dungeon (0, 0, D:5) a leopard gecko corpse (1, -7, D:5) 14 poisoned darts (1, 22, D:5) an iguana corpse (10, 0, D:5) an uncursed ring of magical power (11, 4, D:5) a scroll of enchant armour (unseen) (15, 38, D:5) an adder corpse (skeletalised by now) (20, 41, D:5) a +0 long sword