Sickboy Level 1 of the Dungeon (0, 0, D:1) 10 stones (5, -45, D:1) a +0 club (13, -22, D:1) a +0 club (19, -29, D:1) 21 arrows (22, -25, D:1) a +0 club (30, -20, D:1) a +0 club (35, -13, D:1) a +0 club (36, -16, D:1) 17 sling bullets (44, -23, D:1) a +0 leather armour (44, -20, D:1) 14 bolts (47, -34, D:1) 16 stones (51, -23, D:1) a +0 club (52, -36, D:1) a +0 club (54, -39, D:1) 29 stones Level 2 of the Dungeon (0, 0, D:2) 24 arrows (4, -1, D:2) a +0 hunting sling 10 stones (6, 34, D:2) 24 stones (7, 35, D:2) a +0 club a +0 robe (16, 31, D:2) a +0 ring mail (24, 20, D:2) a +0 club (25, 3, D:2) 3 stones a +0 spear (31, 27, D:2) 21 stones (32, -5, D:2) 15 poisoned darts (41, -9, D:2) 11 sling bullets (43, 16, D:2) a cursed +0 club (49, 23, D:2) 23 stones (54, 10, D:2) a +0 short sword (55, -11, D:2) a +0 club (62, 2, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -32, D:3) a +0 club 2 boomerangs a +0 leather armour (3, -33, D:3) a +0 club (7, -43, D:3) a +0 club (8, -15, D:3) a +0 leather armour (13, -39, D:3) a +0 leather armour (13, -38, D:3) a +0 short sword a +0 ring mail a +0 club (14, -37, D:3) a cursed -3 mace a +0 ring mail a cursed -2 flail (14, -16, D:3) a +0 mace (16, -37, D:3) a +0 mace (17, -16, D:3) a +0 short sword a +1 ring mail of fire resistance (18, -16, D:3) a +0 whip a +0 leather armour (21, -7, D:3) a +0 flail (23, -29, D:3) a +0 short sword (24, -33, D:3) a +0 leather armour (34, -48, D:3) a +0 club (34, -20, D:3) 17 sling bullets (37, -16, D:3) a +0 scale mail (40, -20, D:3) 21 arrows (42, -39, D:3) a +0 leather armour (43, -20, D:3) a +0 buckler (47, -43, D:3) a +0 ring mail (53, -25, D:3) a +0 short sword (55, -50, D:3) 15 stones (55, -43, D:3) a +0 robe (57, -2, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (11, -5, D:4) a +0 ring mail (16, 20, D:4) a +0 ring mail (24, 12, D:4) 11 poisoned darts (25, 11, D:4) 21 stones (25, 20, D:4) 7 sling bullets (26, -9, D:4) 21 arrows (31, 14, D:4) a +0 dagger (34, 31, D:4) a +0 spear (35, 8, D:4) a +0 leather armour (38, 13, D:4) a cursed -1 giant spiked club (54, 27, D:4) a cursed -1 club (57, 27, D:4) a +0 whip (58, 27, D:4) a +0 spear (60, 17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (24, 18, D:5) 19 stones (25, 12, D:5) 15 sling bullets (29, 7, D:5) a +0 giant spiked club (31, 10, D:5) a +0 ring mail (37, 6, D:5) 15 stones (43, 11, D:5) 21 sling bullets (43, 14, D:5) a +0 flail (44, 10, D:5) 8 stones (49, 3, D:5) a +0 giant spiked club (54, 13, D:5) a +0 rapier (57, 9, D:5) a +0 club (61, 17, D:5) 23 stones (63, 7, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (3, 9, D:6) 23 stones (4, 11, D:6) a +0 dagger a cursed +0 robe a +0 club (4, 12, D:6) a cursed +0 dagger a +0 robe (4, 17, D:6) 7 stones (5, -16, D:6) 21 arrows (5, 24, D:6) a +0 dagger of distortion (6, 13, D:6) a +0 falchion a +0 ring mail (11, 8, D:6) 17 arrows (14, 15, D:6) a cursed -1 short sword a +0 robe (15, 5, D:6) a book of Minor Magic (16, -13, D:6) a +1 cloak (21, 15, D:6) a +0 long sword (31, 9, D:6) a +2 vorpal scythe a +0 robe (31, 23, D:6) a +0 long sword (41, 5, D:6) a +0 long sword a +0 robe (43, 10, D:6) a +0 dagger (45, 17, D:6) a +0 robe Level 7 of the Dungeon [Shop] Dieleamoant's Gadget Shop a wand of acid (9) (312 gold) a phial of floods (480 gold) a wand of paralysis (10) (144 gold) a lightning rod (4/4) (480 gold) a box of beasts (240 gold) a tin of tremorstones (3/3) (480 gold) [Shop] Kakh's Antique Weapon Shop a cursed -2 rapier (3 gold) a +0 hand axe (93 gold) a +0 battleaxe of venom (303 gold) the +6 trident "Ytampius" {protect, rC- Str+9 Int+2} (1776 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+9). It affects your intelligence (+2). It makes you vulnerable to cold. a +0 whip (77 gold) a +0 hunting sling (46 gold) a +0 trident (108 gold) a +0 long sword (108 gold) a +0 glaive (201 gold) the cursed +2 rapier "Jeush" {vorpal, rF+} (837 gold) It inflicts extra damage upon your enemies. It protects you from fire. It has a curse placed upon it. a +0 battleaxe (201 gold) a +0 rapier (124 gold) [Shop] Dapeutek's Gadget Shop a phial of floods (520 gold) a wand of acid (6) (260 gold) a wand of paralysis (9) (143 gold) a tin of tremorstones (3/3) (520 gold) a wand of polymorph (6) (104 gold) a box of beasts (260 gold) a phial of floods (520 gold) a wand of flame (5) (45 gold) a phantom mirror (390 gold) [Shop] Fyesunaw's Armour Boutique a +3 leather armour of magic resistance (264 gold) a +0 plate armour (253 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (519 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +0 plate armour (253 gold) a +0 robe (7 gold) a +0 plate armour (253 gold) a +0 cloak (49 gold) a cursed +0 robe (1 gold) a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) (0, 0, D:7) a +0 hunting sling (3, 38, D:7) 22 stones (6, 4, D:7) a +0 mace (9, 43, D:7) 7 boomerangs (18, 43, D:7) a +0 flail (18, 44, D:7) a +0 ring mail a +0 long sword (18, 45, D:7) a +0 robe a cursed +5 halberd a +0 robe a +0 dagger (18, 47, D:7) a cursed +0 robe a cursed +0 scimitar a +0 falchion (18, 48, D:7) a +0 robe a +0 dagger (18, 49, D:7) a +0 robe a +0 dagger (20, 39, D:7) 4 javelins (20, 40, D:7) a +0 robe a +0 dagger (24, 11, D:7) a +0 club (29, 21, D:7) a +0 long sword a +0 ring mail (30, 17, D:7) a +0 whip (31, 42, D:7) a cursed -1 giant club (37, 15, D:7) a cursed +0 robe a +1 whip of electrocution (38, 26, D:7) a +0 scale mail a +0 flail (39, 27, D:7) a +0 leather armour a +0 hand axe (39, 28, D:7) the +2 ring mail of the King of the Hill {rF- Dex+3 Slay+4} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. a cursed -1 war axe (42, 39, D:7) a +0 robe a +2 broad axe of flaming (43, 27, D:7) a +0 mace (43, 32, D:7) a +0 flail (44, 33, D:7) a +0 club (46, 35, D:7) a +0 glaive a +0 plate armour (48, 41, D:7) a +0 flail a +0 ring mail (50, 8, D:7) a +0 giant club (58, 29, D:7) 11 stones Level 8 of the Dungeon [Shop] Giavuoddits's Changing Room a book of Alchemy (1125 gold) a potion of mutation (120 gold) the Disquisition on Moulding (735 gold) Spells Type Level Known a - Wereblood Transmutation 2 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Ice Form Ice/Transmutation 4 no d - Petrify Transmutation/Earth 4 no e - Dragon Form Transmutation 7 no a book of Changes (375 gold) a potion of mutation (120 gold) a potion of lignification (45 gold) a potion of mutation (120 gold) (0, 0, D:8) a +0 whip (9, 10, D:8) a +0 spear a +0 ring mail a cursed -3 hand axe (9, 12, D:8) a +0 hunting sling (10, 12, D:8) 20 stones a +0 long sword a +0 short sword a +0 scale mail a +0 mace a +0 leather armour (11, 13, D:8) a +0 chain mail a +0 trident (12, 3, D:8) a +0 ring mail (13, -12, D:8) a +0 giant spiked club a +0 dire flail (13, 12, D:8) a +0 ring mail (13, 15, D:8) a +0 helmet (14, -12, D:8) a cursed +0 ring mail (14, 13, D:8) a +0 robe a +0 dagger (14, 15, D:8) a +0 leather armour a cursed -2 flail (14, 16, D:8) a stone (16, 16, D:8) a +0 trident a +0 robe a +0 dagger a +0 plate armour a +0 glaive (18, 17, D:8) a +0 flail (18, 18, D:8) a +0 flail (22, -10, D:8) +0 steam dragon scales a +0 scimitar of flaming (25, -6, D:8) 13 sling bullets (25, -4, D:8) 15 stones a +0 chain mail a +0 flail (25, 3, D:8) a stone (26, -5, D:8) a stone (27, -5, D:8) a stone (30, -5, D:8) 2 stones (32, -7, D:8) a +1 whip of freezing (33, -9, D:8) a stone (33, 5, D:8) 14 sling bullets (34, -10, D:8) a +0 falchion a +0 robe (39, -2, D:8) a +0 dagger Level 9 of the Dungeon (4, -46, D:9) a +0 giant spiked club a cursed -1 giant spiked club (7, -33, D:9) a +0 robe (16, -29, D:9) a +0 falchion a +0 leather armour (30, -5, D:9) a +0 dagger a +0 cloak (31, -14, D:9) the +3 leather armour of the Planets {+Blink Int+5} It affects your intelligence (+5). It lets you blink. (40, -25, D:9) 17 stones (41, -44, D:9) a +0 leather armour (42, -6, D:9) a +0 club a +0 leather armour (43, -46, D:9) a +0 shortbow 18 arrows (43, -4, D:9) a +1 antimagic dagger (47, -46, D:9) an arrow (51, -46, D:9) 8 boomerangs (54, -29, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) 25 stones (1, 21, D:10) a wand of polymorph (7) a wand of random effects (40) (2, 6, D:10) a +0 chain mail (5, 3, D:10) a +0 falchion (11, 13, D:10) 2 stones (11, 14, D:10) a cursed +0 giant club a +0 giant club (11, 16, D:10) a +0 robe a +1 dagger of protection (11, 18, D:10) a +0 short sword (12, 17, D:10) a potion of stabbing a potion of berserk rage 4 stones (12, 19, D:10) a +0 dagger (30, -11, D:10) 18 sling bullets (33, 44, D:10) a +0 hand axe (34, 43, D:10) a +0 hand axe of freezing (34, 45, D:10) a +0 hand axe (35, 44, D:10) a +0 hand axe (35, 46, D:10) a +0 hand axe (50, 35, D:10) 19 stones (51, 30, D:10) a +6 ring of strength a +6 ring of strength a +0 dagger of flaming (66, 48, D:10) a cursed +0 kite shield the Ecumenical Temple