Sickboy Level 1 of the Dungeon (0, 0, D:1) 10 stones (8, -3, D:1) a +0 dagger (10, -26, D:1) a +0 dagger (13, -23, D:1) 15 stones (13, -10, D:1) a +0 ring mail (20, -18, D:1) 25 bolts (20, -16, D:1) 14 arrows (21, 15, D:1) 5 stones (25, -3, D:1) a +0 club (33, -29, D:1) a cursed -3 club (37, 4, D:1) a stone a +0 short sword (40, -10, D:1) 19 stones (41, -20, D:1) 11 arrows (41, -18, D:1) a +0 ring mail (48, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (15, -9, D:2) a +0 scythe a +0 robe (38, 7, D:2) a +0 quarterstaff (38, 9, D:2) a +0 spear (41, -1, D:2) a +0 club (43, 19, D:2) a +0 hand axe (48, 22, D:2) a +1 whip of pain (52, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 stones (6, -16, D:3) 19 stones (16, -22, D:3) a +2 rapier of distortion (16, 1, D:3) 3 javelins (19, -19, D:3) a +0 dagger (19, -16, D:3) a +0 club (19, 2, D:3) a +0 spear a +1 animal skin a +0 helmet a +0 club (22, 2, D:3) a +0 club 24 stones (27, -5, D:3) 13 stones (32, 7, D:3) a +0 dagger (37, -12, D:3) a +0 short sword (37, -11, D:3) a cursed -3 club a +0 leather armour (37, -10, D:3) a +0 club (37, -8, D:3) a +2 dagger of speed a +0 robe (43, -17, D:3) a +3 leather armour of poison resistance (43, 10, D:3) 11 arrows (44, 1, D:3) a +0 hand axe (45, -29, D:3) a +0 short sword a +0 leather armour (49, -16, D:3) an uncursed ring of attention Level 4 of the Dungeon (0, 0, D:4) 26 stones (0, 13, D:4) 18 arrows (2, 22, D:4) a +0 club (7, 24, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe (8, 11, D:4) a +0 robe a +0 scimitar (13, 18, D:4) 23 arrows (15, 14, D:4) a cursed +0 helmet (22, 41, D:4) a +0 flail (22, 42, D:4) a +0 flail (22, 47, D:4) a +0 chain mail (29, 26, D:4) a cursed +0 whip (unseen) (31, 26, D:4) a +0 whip (unseen) (43, 29, D:4) a +0 spear (47, 34, D:4) a poisoned dart (48, 30, D:4) a +0 club 5 poisoned darts (48, 33, D:4) 2 poisoned darts (52, 27, D:4) a poisoned dart Level 5 of the Dungeon (0, 0, D:5) a +0 spear (11, -16, D:5) 5 poisoned darts (12, 3, D:5) a +0 ring mail (22, -25, D:5) a +0 ring mail (29, -12, D:5) a +0 war axe (32, 10, D:5) 14 stones (35, -14, D:5) a +3 flail of protection a +0 chain mail (38, -19, D:5) 21 arrows (49, 15, D:5) a +0 dagger (52, 15, D:5) a +0 dagger (60, -27, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 5 boomerangs of dispersal (1, -16, D:6) a +0 dagger a +0 leather armour (7, 29, D:6) the +9 hunting sling "Bacvo" {flame, *Drain Dex+4 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It lets you see invisible. It causes draining when unequipped. (16, 38, D:6) a +0 giant club (17, 32, D:6) a +0 spear (19, 6, D:6) a +0 robe (27, 1, D:6) a +0 hunting sling (35, 37, D:6) a +1 antimagic dagger a +0 robe a +0 glaive of venom 7 boomerangs a +0 plate armour (46, 20, D:6) a +0 whip (47, 32, D:6) a +0 mace of holy wrath (47, 34, D:6) the +2 short sword of Mayhem {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). (48, 27, D:6) a +0 giant spiked club (48, 32, D:6) a +0 dagger (49, 19, D:6) a +0 whip (49, 20, D:6) a +0 flail (50, -9, D:6) a +0 long sword (50, 3, D:6) 24 sling bullets (53, 33, D:6) a +0 longbow (62, -7, D:6) 16 poisoned darts (68, 37, D:6) a +0 flail (70, 3, D:6) a cursed ring of attention Level 7 of the Dungeon (0, 0, D:7) a +0 falchion of freezing (7, 3, D:7) a +0 leather armour an orc corpse (8, 1, D:7) a +0 hand axe (8, 9, D:7) a stone (9, 2, D:7) a +0 club (10, 2, D:7) a jackal corpse (14, -3, D:7) 7 poisoned darts (18, -10, D:7) a +0 dagger a +0 robe (18, -9, D:7) a cursed +0 club a +0 hand axe an orc corpse an orc corpse (18, -8, D:7) a +0 hand axe a +0 scale mail (18, -7, D:7) a +0 club a +0 scale mail a +0 trident a +0 dagger an orc corpse an orc corpse the Ecumenical Temple