Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -5, D:1) a +0 robe (5, -3, D:1) 23 stones (5, 3, D:1) a +0 hunting sling (6, -4, D:1) a stone (10, -2, D:1) 2 stones 14 sling bullets (11, -12, D:1) a +0 dagger (13, -10, D:1) a +0 club (23, 7, D:1) 20 sling bullets (28, 12, D:1) a stone (29, -11, D:1) a stone (29, -8, D:1) 4 stones (32, 17, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) 15 stones (0, 2, D:2) a +0 dagger (5, -29, D:2) a +0 scimitar (7, -30, D:2) 20 stones (9, -16, D:2) a +0 club (9, 7, D:2) a +0 dagger (10, -27, D:2) a +0 whip (10, -26, D:2) a +0 short sword (10, -25, D:2) a +0 club (15, -21, D:2) 15 stones (17, -30, D:2) 15 stones (17, 7, D:2) a stone (17, 14, D:2) a +0 whip 4 stones (17, 15, D:2) a +0 club (25, 8, D:2) 14 stones (29, -19, D:2) a bat corpse (29, 23, D:2) a worm corpse (30, -2, D:2) an adder corpse (skeletalised by now) (34, 12, D:2) 8 atropa-tipped darts (34, 17, D:2) 5 stones (35, -23, D:2) a +0 dagger (35, 11, D:2) a +0 club (36, 12, D:2) a +0 club 3 stones (37, -22, D:2) a scroll of noise (39, -12, D:2) a +0 short sword 3 stones (40, -14, D:2) a cursed +0 scale mail (45, -14, D:2) a stone