Sickboy Level 1 of the Dungeon (0, 0, D:1) 5 atropa-tipped darts (5, -16, D:1) a +0 dagger (9, -11, D:1) a +0 club (9, 13, D:1) 23 bolts (22, 24, D:1) a +0 leather armour (24, 1, D:1) 15 stones (25, 20, D:1) a +0 robe (31, 11, D:1) 18 sling bullets (35, -30, D:1) a +0 short sword (40, 12, D:1) a cursed +0 ring mail (47, 9, D:1) 27 sling bullets (49, 15, D:1) 5 large rocks (52, 2, D:1) a +0 hand axe (61, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (4, -15, D:2) a +0 dagger (5, -7, D:2) a +0 club a stone a goblin corpse (5, -6, D:2) a frilled lizard corpse (6, -8, D:2) a bat corpse (7, -8, D:2) a +0 whip a kobold corpse (20, -10, D:2) 15 poisoned darts (26, -2, D:2) a +0 club (30, -14, D:2) a leopard gecko corpse (skeletalised by now) (35, -8, D:2) a hobgoblin corpse (skeletalised by now) (49, 1, D:2) a +0 club (49, 19, D:2) 16 stones (53, 32, D:2) 20 stones (57, 30, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -5, D:3) 9 gold pieces