Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone a +0 club a goblin corpse (skeletalised by now) (1, 4, D:1) a stone (11, 9, D:1) 15 bolts (11, 21, D:1) 17 stones (12, -6, D:1) a +0 hand axe (13, 44, D:1) a +0 mace (20, -8, D:1) a stone (21, -8, D:1) a stone (22, -7, D:1) a stone (31, 34, D:1) 23 arrows (37, 27, D:1) a +0 short sword (38, 28, D:1) a +0 club (39, -5, D:1) a +0 dagger (41, -7, D:1) a stone (41, 0, D:1) a +0 short sword 3 stones (43, 36, D:1) 12 stones (46, 6, D:1) a +0 dagger (46, 9, D:1) a +0 club (49, -3, D:1) a +0 dagger (65, -16, D:1) a +0 club (66, 9, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 hand axe (6, 8, D:2) a giant cockroach corpse (14, -8, D:2) a +0 leather armour (21, -4, D:2) a frilled lizard corpse (26, 12, D:2) a +0 leather armour (35, 2, D:2) 19 stones (39, 19, D:2) a scroll of identify