Sickboy Level 1 of the Dungeon (0, 10, D:1) a cursed -3 hand axe (0, 12, D:1) a +0 dagger (6, -23, D:1) a +0 leather armour (12, -13, D:1) 6 boomerangs (15, -16, D:1) a +0 club (16, 17, D:1) 12 poisoned darts (17, 17, D:1) a cursed -3 club (20, -15, D:1) a +0 club (23, -17, D:1) a +0 chain mail (29, -6, D:1) a +0 club (29, -5, D:1) a +0 club (39, 3, D:1) 26 bolts (41, -2, D:1) a +0 club (44, 0, D:1) 4 stones a +0 club (45, 13, D:1) a +0 dagger (52, -14, D:1) a +0 hand axe Level 2 of the Dungeon (4, 33, D:2) a +0 club an arrow (5, 34, D:2) a +0 shortbow 6 arrows (5, 35, D:2) 2 arrows (6, -3, D:2) a +0 robe (8, 32, D:2) 23 stones (11, 2, D:2) a +0 whip (12, -10, D:2) 7 javelins (12, 0, D:2) 12 sling bullets (15, -4, D:2) 17 stones (20, -2, D:2) a +0 club (33, -5, D:2) 20 arrows (34, 17, D:2) a +0 hand axe (41, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (2, -11, D:3) a +0 scimitar (3, 3, D:3) 16 bolts (4, 13, D:3) a +0 robe (5, -6, D:3) 14 stones (6, 3, D:3) 33 stones (13, 29, D:3) a cursed +0 club a cursed +0 robe (14, -8, D:3) a +0 leather armour a +0 dagger a +0 flail (16, 4, D:3) 8 atropa-tipped darts (17, -8, D:3) a +0 mace (17, -3, D:3) a +0 dagger (26, 23, D:3) a +0 club (28, 10, D:3) a +0 robe (29, -3, D:3) a +1 vorpal war axe (32, -9, D:3) a cursed +0 club (32, 17, D:3) a +0 short sword 4 stones (32, 18, D:3) a +0 flail a +0 ring mail (34, -3, D:3) a +0 plate armour (37, -13, D:3) a +0 club (39, -5, D:3) 16 arrows (43, -5, D:3) a +0 arbalest (55, 3, D:3) an uncursed ring of attention a +0 kite shield Level 4 of the Dungeon [Shop] Demif's General Store 29 bolts (63 gold) a scroll of enchant armour (82 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a phantom mirror (440 gold) 13 sling bullets (71 gold) 2 potions of attraction (66 gold) a +0 scale mail of poison resistance (88 gold) a book of Conjurations (330 gold) (0, 0, D:4) a +0 short sword (1, 4, D:4) 28 stones (3, -10, D:4) 24 stones (4, 4, D:4) a +0 ring mail (5, 4, D:4) a +0 ring mail a cursed -3 war axe a +2 robe of fire resistance a cursed +0 dagger a +0 club (6, 4, D:4) a +0 leather armour a +0 leather armour a +0 flail (7, -23, D:4) 25 sling bullets (8, -2, D:4) a +0 giant club (8, 1, D:4) a cursed -3 flail (9, -4, D:4) 21 sling bullets (11, -19, D:4) a +0 chain mail (11, -11, D:4) 24 stones (12, -28, D:4) a +0 halberd (12, -27, D:4) a +0 whip (15, -22, D:4) a +0 hand axe a +0 chain mail (15, -19, D:4) a +0 dagger a +0 robe (19, -29, D:4) 24 arrows (22, -7, D:4) a +0 flail (23, -17, D:4) a +0 robe (23, -11, D:4) 6 arrows (25, 4, D:4) 22 stones (28, 4, D:4) 17 sling bullets (29, -6, D:4) 4 large rocks (36, 5, D:4) a cursed -2 mace (38, -19, D:4) 24 stones Level 5 of the Dungeon [Shop] Cetz's Antique Weapon Shoppe a +0 hand crossbow (84 gold) the +10 rapier "Giantslayer" {freeze, rElec Str+4 Dex-5} (1658 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (-5). It insulates you from electricity. a +1 whip of pain (316 gold) a +0 hand crossbow (84 gold) the +5 great sword of Dim Light {pain, rF+ rN+ SInv} (1526 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from negative energy. It lets you see invisible. the +9 morningstar of the King {antimagic, *Noise +Inv rC+} (1788 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It lets you turn invisible. It may make noises in combat. a +0 trident (84 gold) a +3 scythe of flaming (537 gold) a +5 glaive of protection (835 gold) a +0 hunting sling (36 gold) a +0 glaive (156 gold) a +0 long sword (84 gold) [Shop] Egoeggad's Jewellery Shop an uncursed amulet of reflection (390 gold) an uncursed ring of poison resistance (260 gold) a +6 ring of dexterity (760 gold) an uncursed ring of stealth (227 gold) an uncursed ring of resist corrosion (260 gold) a +6 ring of intelligence (760 gold) the ring of Gin and Tonic {rElec rC+} (507 gold) [ring of protection from cold] It protects you from cold. It insulates you from electricity. an uncursed ring of ice (325 gold) an uncursed ring of protection from fire (325 gold) an uncursed amulet of reflection (390 gold) an uncursed ring of fire (325 gold) an uncursed amulet of faith (520 gold) a cursed ring of teleportation (58 gold) an uncursed ring of resist corrosion (260 gold) (0, 0, D:5) 17 bolts (13, -10, D:5) 3 arrows (15, -10, D:5) an arrow (16, -10, D:5) an arrow (16, -9, D:5) a +0 mace a +0 leather armour a +0 shortbow 16 arrows (18, 23, D:5) 15 bolts (20, 11, D:5) a +0 robe (35, -8, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, -8, D:5) a +0 giant spiked club (37, -8, D:5) a +0 falchion a +0 ring mail (38, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, -8, D:6) a +0 dagger (6, 4, D:6) 22 stones (13, -8, D:6) a +0 short sword a +0 plate armour (13, -6, D:6) a cursed -2 hand axe a +0 leather armour 4 boomerangs (13, -5, D:6) a +0 club a +0 ring mail a +0 dagger a +0 robe (20, -11, D:6) a +0 flail (20, 0, D:6) a +0 ring mail a +0 dagger a cursed +0 robe (20, 1, D:6) a +0 club (30, -22, D:6) 6 arrows (32, 6, D:6) 2 javelins Level 7 of the Dungeon [Shop] Focset's General Store a scroll of amnesia (45 gold) a potion of invisibility (104 gold) a +2 short sword of freezing (226 gold) a wand of iceblast (6) (130 gold) a +0 barding (299 gold) a wand of flame (19) (136 gold) 2 scrolls of immolation (91 gold) a wand of enslavement (8) (130 gold) 6 stones (7 gold) 19 stones (24 gold) a wand of paralysis (8) (130 gold) a phantom mirror (520 gold) (1, -13, D:7) a +0 leather armour (2, 4, D:7) a +0 flail (2, 32, D:7) 11 bolts (3, -13, D:7) a +0 long sword (4, -5, D:7) 18 gold pieces (4, -4, D:7) 17 gold pieces (4, -3, D:7) a +0 flail (4, 30, D:7) 18 stones (4, 32, D:7) 23 stones (5, -3, D:7) a manual of Translocations (6, -4, D:7) 20 gold pieces (6, 7, D:7) a +1 halberd of venom (still there?) a gnoll corpse (still there?) (6, 34, D:7) a +0 mace (6, 35, D:7) a cursed +0 hand axe a +0 leather armour a +0 club a +0 ring mail (8, 0, D:7) a +0 halberd a wand of digging (6) a gnoll corpse (8, 5, D:7) a +0 club (still there?) a +0 spear (still there?) a wand of polymorph (7) (still there?) a -2 spear (still there?) a cursed +0 animal skin (still there?) a +0 spear (still there?) a +0 scale mail (still there?) a +0 kite shield (still there?) a gnoll corpse (still there?) (8, 6, D:7) a +1 trident of venom (still there?) a cursed +0 scale mail (still there?) a +0 buckler (still there?) a gnoll corpse (still there?) (9, 7, D:7) a gnoll corpse (9, 8, D:7) a +0 club a cursed +0 leather armour the ring "Neodawn" {*Tele MR+ Int+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It affects your resistance to hostile enchantments. 33 gold pieces a gnoll corpse (11, 30, D:7) a cursed -2 short sword (11, 34, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (14, 28, D:7) a +0 club 3 stones (15, 30, D:7) a cursed +0 hand axe a +0 chain mail (15, 32, D:7) a stone (15, 33, D:7) 4 stones (16, 34, D:7) 3 stones (17, 6, D:7) 12 stones (20, 33, D:7) a +0 leather armour (21, 16, D:7) a +0 leather armour (42, 9, D:7) 20 stones (44, 27, D:7) a +1 dagger of holy wrath a +0 robe of fire resistance (50, 28, D:7) 20 stones (50, 30, D:7) a +0 leather armour a +0 flail a +0 falchion (50, 31, D:7) a +0 dagger (50, 32, D:7) 4 silver boomerangs a +0 short sword