Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -32, D:1) a +0 short sword a +0 short sword (6, -31, D:1) a +0 club (6, -25, D:1) a stone (8, -25, D:1) a stone (13, -11, D:1) a +2 dagger of venom (16, 2, D:1) 14 bolts (21, -15, D:1) 13 stones (23, -34, D:1) a +0 short sword (30, -10, D:1) 26 stones (38, -35, D:1) 19 bolts (38, -24, D:1) a +0 robe (39, -13, D:1) a +0 club (42, -25, D:1) a +0 spear (53, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 arrows (9, -28, D:2) a +0 buckler (21, -9, D:2) a +0 mace (22, -8, D:2) a +0 robe (27, -10, D:2) a +0 dagger (30, -36, D:2) a +0 helmet (37, -14, D:2) a +0 robe (47, -10, D:2) a +0 short sword (48, -10, D:2) a +0 glaive (55, -29, D:2) a cursed -1 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, -3, D:3) a +0 ring mail (6, -8, D:3) a +0 club (8, -11, D:3) a +0 quarterstaff (8, -1, D:3) a +0 scale mail (19, 22, D:3) a +0 war axe (21, -4, D:3) 23 bolts (24, 34, D:3) a +0 hunting sling (35, 3, D:3) a +0 robe (35, 25, D:3) a +0 scale mail (49, 26, D:3) a +0 club (51, 34, D:3) a +0 club (62, 18, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Yhorut's Armour Shop a +0 ring mail (56 gold) a +1 cloak (161 gold) a +0 scale mail (56 gold) a +2 kite shield of protection (301 gold) a +0 plate armour (322 gold) a +0 helmet (63 gold) the cursed +0 crystal plate armour of Untold Secrets {Str+4 SInv} (1352 gold) It affects your strength (+4). It lets you see invisible. It has a curse placed upon it. a +2 tower shield of fire resistance (301 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 tower shield (63 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) a +2 robe of fire resistance (247 gold) the +1 pair of boots "Silleps" {rC+ Str+2 SInv} (446 gold) It affects your strength (+2). It protects you from cold. It lets you see invisible. [Shop] Xoagof's Antique Weapon Shoppe a +0 hand axe (87 gold) a +1 great sword of freezing (542 gold) a +2 scythe of venom (452 gold) a +3 hand axe of draining (649 gold) a +0 spear (87 gold) a cursed -1 club (2 gold) a +0 mace (87 gold) the +7 falchion of Uluakkatz {pain, rElec MR- Dex+10 Stlth-} (2085 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+10). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. a +0 hunting sling (43 gold) (0, 0, D:4) a +0 short sword (2, 8, D:4) 16 poisoned darts (14, 14, D:4) 8 silver boomerangs (19, -8, D:4) a +0 giant spiked club (21, 15, D:4) 20 arrows (23, 20, D:4) a +0 leather armour (25, 20, D:4) a +0 whip a cursed +0 chain mail (30, 8, D:4) a +3 short sword (32, -11, D:4) a +0 whip (45, 3, D:4) a +0 ring mail Level 5 of the Dungeon (5, -4, D:5) 19 arrows (6, 11, D:5) a +0 ring mail (11, -6, D:5) 20 arrows (18, 0, D:5) 2 large rocks (21, -34, D:5) 22 sling bullets (27, -29, D:5) a +0 helmet (30, -39, D:5) a +3 spear (31, -41, D:5) a +0 flail (34, -41, D:5) a +0 whip (52, -7, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (61, 0, D:5) a +0 pair of boots Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (still there?) 14 gold pieces (still there?) a +0 flail (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 falchion (still there?) a +0 halberd (still there?) an orc corpse (still there?) an orc corpse (still there?) an orc corpse (still there?) (0, 1, D:6) a +0 spear (1, -2, D:6) a +0 dagger a +0 robe a +2 spear of venom (1, -1, D:6) a +0 halberd (3, -3, D:6) a +0 flail (6, -5, D:6) a +0 falchion a +0 battleaxe a +0 chain mail an orc skeleton an orc skeleton (7, -11, D:6) a +1 flail of protection a +0 club a gnoll corpse (skeletalised by now) (7, -6, D:6) a +0 spear a gnoll skeleton (7, -5, D:6) a +0 hand axe 2 boomerangs (9, -14, D:6) 16 stones (12, -18, D:6) a +0 leather armour (15, -6, D:6) a +0 leather armour the Ecumenical Temple