Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -7, D:1) 10 stones (1, 28, D:1) a stone (3, -17, D:1) a stone (3, -16, D:1) a +0 dagger (11, 41, D:1) a stone (12, -16, D:1) 21 arrows (13, 41, D:1) a +0 whip 3 stones (15, 39, D:1) a +0 hand axe (18, -7, D:1) a +0 dagger (26, 0, D:1) a +0 hunting sling (39, -18, D:1) a +0 club (43, -15, D:1) a +0 club (45, 19, D:1) a +0 scale mail (49, -14, D:1) a +0 dagger (57, 33, D:1) a +0 whip (57, 36, D:1) a +0 club Level 2 of the Dungeon (3, -26, D:2) 8 poisoned darts (7, -33, D:2) a cursed -2 whip (8, -51, D:2) 6 bolts (9, -18, D:2) a +0 scale mail (10, -43, D:2) 12 stones (12, -42, D:2) a +0 whip (19, 0, D:2) a +0 club (31, -1, D:2) a +0 club (37, -43, D:2) a stone (38, -43, D:2) a stone (39, -44, D:2) a stone (41, -47, D:2) a +0 dagger a +0 hunting sling 26 stones (42, -35, D:2) a cursed -3 club (42, -3, D:2) a +0 club a +0 robe (49, 3, D:2) 17 stones (51, -32, D:2) 8 sling bullets (52, -56, D:2) a stone (53, -58, D:2) 2 atropa-tipped darts (53, -53, D:2) a +0 club 18 stones (53, -19, D:2) 25 stones Level 3 of the Dungeon (13, 29, D:3) a +0 club (19, 11, D:3) a +0 leather armour (19, 28, D:3) a +0 dagger (21, 5, D:3) 13 stones (21, 20, D:3) a +0 club (28, 10, D:3) 6 gold pieces (29, 9, D:3) a cursed -4 ring of dexterity (29, 10, D:3) 22 arrows (33, -1, D:3) a cursed -2 flail a +0 ring mail (44, -11, D:3) a +0 ring mail (44, -2, D:3) a +0 hand axe a cursed +0 leather armour (44, -1, D:3) a +0 scale mail a +0 flail 3 boomerangs Level 4 of the Dungeon (0, 0, D:4) 17 poisoned darts (4, 26, D:4) a +0 leather armour (4, 27, D:4) a +0 dagger (4, 28, D:4) a +1 dagger of protection a +0 robe (6, 6, D:4) a +0 spear (7, 6, D:4) a +0 club (7, 7, D:4) a +0 club (25, 7, D:4) a +0 ring mail (25, 17, D:4) a +0 hand axe (25, 18, D:4) a +0 war axe a +0 robe a +1 dagger of venom (26, 17, D:4) a +0 short sword (26, 33, D:4) a +0 war axe a +0 ring mail (27, -2, D:4) the cursed +1 robe "Fowan" {rElec rPois MR+} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (27, 42, D:4) a +0 dagger (43, -1, D:4) a +0 hunting sling (52, 53, D:4) a +0 mace (58, 32, D:4) a +0 trident (65, 35, D:4) 20 stones Level 5 of the Dungeon (1, 30, D:5) 8 arrows (5, 19, D:5) a +0 rapier (10, 21, D:5) a +0 chain mail (14, 0, D:5) a +0 whip of flaming a +0 robe (16, -11, D:5) a +0 morningstar (33, -9, D:5) a +0 war axe (44, 11, D:5) a +0 robe (46, 15, D:5) 16 stones (48, 26, D:5) a +0 giant club (49, 15, D:5) a +0 spear (51, 31, D:5) 10 bolts Level 6 of the Dungeon [Shop] Witoenui's Antique Armour Emporium a +0 pair of boots (117 gold) a +0 ring mail (104 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 barding (598 gold) a +0 helmet (117 gold) a +0 helmet (117 gold) a +0 chain mail (117 gold) a +0 scale mail (104 gold) a +0 chain mail (117 gold) (0, 0, D:6) a +0 robe (9, 20, D:6) a +0 long sword (20, 11, D:6) a +0 pair of boots (22, 15, D:6) a +0 hand axe a +0 ring mail (23, 5, D:6) a +0 ring mail (23, 16, D:6) a +0 chain mail (24, 7, D:6) a +0 mace (27, 14, D:6) a +3 short sword of electrocution (32, 4, D:6) a +0 leather armour (41, 14, D:6) 2 arrows (43, 13, D:6) an arrow (44, 13, D:6) an arrow (45, 13, D:6) an arrow (46, 22, D:6) 19 sling bullets (47, 13, D:6) a +0 shortbow 20 arrows (48, 23, D:6) a +0 leather armour Level 7 of the Dungeon (1, -19, D:7) a +0 ring mail (9, -19, D:7) a +0 dagger a +0 leather armour (17, -29, D:7) a +3 falchion (17, -13, D:7) a +0 chain mail (21, 2, D:7) a +0 giant spiked club (23, -7, D:7) a +0 falchion a +0 hand axe (27, -11, D:7) a +0 dagger a +0 whip a +0 leather armour a +0 dire flail a cursed -1 plate armour (45, -23, D:7) a +0 robe (50, 13, D:7) a +0 robe (59, -20, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a cursed -3 long sword (5, 31, D:8) 10 arrows (7, 33, D:8) 26 stones (13, 9, D:8) a cursed +0 helmet (22, 36, D:8) a +0 trident (37, 36, D:8) a +0 spear (41, 47, D:8) a -4 ring of slaying (42, -5, D:8) a +0 scale mail (49, 25, D:8) a +0 war axe a +0 flail a cursed -1 dagger a +0 robe a +0 mace of holy wrath a +0 robe (50, 24, D:8) a cursed +0 long sword a +0 plate armour (63, 13, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (6, 45, D:9) 21 stones (19, 23, D:9) a +0 dagger a cursed -2 robe a +0 hand axe a +0 short sword (20, 17, D:9) a +0 flail a +0 falchion a +0 giant spiked club a +0 hand axe a +0 ring mail a +0 dagger a +0 mace a +0 club a +0 hand axe a cursed -2 club a +0 leather armour a +0 war axe a +0 leather armour a +0 flail a +0 leather armour a +0 long sword a +0 chain mail a +0 flail a +0 plate armour a +0 hand axe (20, 23, D:9) a +0 mace a +0 plate armour a +0 whip a +0 leather armour (21, 18, D:9) a cursed -1 flail (21, 19, D:9) a +0 mace a +0 short sword a +0 falchion a +0 club a +0 leather armour (25, 6, D:9) a +0 short sword (25, 27, D:9) a +0 robe (27, 16, D:9) the +2 leather armour of Morality {+Inv rPois rC++} It greatly protects you from cold. It protects you from poison. It lets you turn invisible. (29, 47, D:9) a +0 dagger a +0 robe (31, 45, D:9) a +0 flail (31, 47, D:9) a +2 trident of protection a +0 plate armour (35, 46, D:9) 24 arrows (48, 28, D:9) 3 potions of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 5, D:10) 17 stones (1, -2, D:10) a stone (1, 0, D:10) a +0 club 6 stones (3, -7, D:10) a stone (6, 8, D:10) a +0 war axe (7, 7, D:10) a +0 dagger (8, 8, D:10) a stone (9, 5, D:10) a +0 dagger 5 poisoned darts a +0 whip a +0 flail a +0 leather armour a +0 giant club a +0 whip a stone (9, 6, D:10) a +0 short sword a stone (9, 7, D:10) a stone (9, 8, D:10) 5 poisoned darts (12, 1, D:10) a poisoned dart (12, 4, D:10) a potion of degeneration (15, 6, D:10) a +0 mace a +0 leather armour a +0 flail (16, 6, D:10) a +0 chain mail (16, 7, D:10) a +0 dagger of speed (16, 8, D:10) a +0 club (17, 5, D:10) a +0 dire flail 22 poisoned darts a +0 chain mail (17, 6, D:10) a cursed -1 dagger a +2 robe of the Archmagi (17, 7, D:10) a +0 glaive a +0 plate armour (18, -7, D:10) a +0 robe (19, 13, D:10) a +0 mace (28, 28, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a worker ant corpse (3, -48, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (5, -3, D:11) 20 sling bullets (8, -3, D:11) a cursed -2 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 great mace (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a cursed +0 halberd (still there?) a +2 robe of cold resistance (still there?) a two-headed ogre corpse (still there?) a two-headed ogre corpse (still there?) an ogre corpse (still there?) (9, -3, D:11) a +0 giant club (still there?) a cursed +0 giant club (still there?) a two-headed ogre corpse (still there?) (11, -3, D:11) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a two-headed ogre corpse (still there?) (13, -50, D:11) 6 silver boomerangs the Ecumenical Temple