Sickboy Level 1 of the Dungeon (5, -18, D:1) a +0 hand axe (7, -18, D:1) a +0 scale mail (12, -28, D:1) a +0 mace (13, -22, D:1) a +0 club (15, -20, D:1) a +0 dagger (18, -28, D:1) a +0 kite shield (27, -23, D:1) a +0 club (28, -42, D:1) a +0 short sword (29, -41, D:1) a +0 dagger (29, -33, D:1) a +0 club (29, -25, D:1) a +0 club (30, -41, D:1) a +0 club (61, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 9 poisoned darts (6, -8, D:2) a +0 dagger (8, -30, D:2) 19 stones (22, -21, D:2) a +0 short sword (26, -33, D:2) a stone (29, -34, D:2) a stone (30, -34, D:2) a stone (32, -35, D:2) 20 stones (42, -37, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (4, -13, D:3) an uncursed amulet of guardian spirit (6, 5, D:3) a +0 hunting sling 22 stones (6, 8, D:3) 25 stones (8, -20, D:3) a +0 club (10, -1, D:3) 20 stones (10, 3, D:3) a stone (10, 16, D:3) 21 stones (10, 20, D:3) a stone (12, 1, D:3) a stone (12, 2, D:3) 14 stones (12, 16, D:3) a stone (12, 20, D:3) 26 stones (12, 21, D:3) a +0 club (13, 20, D:3) a +0 spear (14, 20, D:3) a +0 spear (15, -11, D:3) a +0 leather armour (15, 16, D:3) a +0 club 5 poisoned darts (15, 17, D:3) a stone a +0 club a +0 club (15, 19, D:3) a +0 club a +0 club a +0 club (16, 16, D:3) a +0 club (16, 17, D:3) a +0 club a stone (16, 18, D:3) a +0 club 8 stones (17, 16, D:3) a stone a +0 club (17, 17, D:3) a +0 club a +0 club 15 stones a +0 club (17, 18, D:3) a +0 club (18, 17, D:3) a stone (19, 18, D:3) a +0 club (23, 0, D:3) a +0 mace (26, -22, D:3) 19 sling bullets (28, -27, D:3) a +0 short sword (29, -17, D:3) a cursed -2 club a +0 whip a +0 whip (30, 9, D:3) a cursed -3 club (30, 15, D:3) 2 stones (30, 18, D:3) a stone (30, 20, D:3) 20 stones (34, -13, D:3) an uncursed amulet of guardian spirit (34, 6, D:3) a +0 short sword (35, 5, D:3) 19 stones (36, 5, D:3) 18 stones (37, -4, D:3) a +0 kite shield (37, 5, D:3) a +0 dagger a +0 robe 3 stones (37, 19, D:3) 7 stones a +0 club (37, 21, D:3) 18 stones (38, 5, D:3) 16 stones (38, 18, D:3) a +0 club (38, 19, D:3) a stone (39, 5, D:3) a stone a +0 short sword a +0 chain mail a +0 club (39, 17, D:3) a +0 club (39, 18, D:3) a +0 club (39, 19, D:3) a cursed +0 club a +0 club (40, 5, D:3) a stone (40, 16, D:3) 23 stones (40, 18, D:3) a stone a +0 club (40, 20, D:3) a stone (44, -19, D:3) a +0 flail (45, 1, D:3) 15 stones (45, 20, D:3) a +0 leather armour (49, 16, D:3) a stone (50, 0, D:3) a +1 whip of electrocution (52, 15, D:3) 21 stones (55, 3, D:3) a +0 helmet (57, 15, D:3) a +0 club a +0 club a +0 club a +0 club (57, 18, D:3) a +0 club (58, 16, D:3) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club (59, 15, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 15, D:4) a +0 short sword (1, 0, D:4) a +0 club a +0 hand axe (2, 0, D:4) a +0 war axe (5, -2, D:4) 14 poisoned darts (12, -10, D:4) 17 stones (15, -1, D:4) a +0 giant spiked club (16, 11, D:4) a +0 short sword (20, -1, D:4) a +0 ring mail (48, 27, D:4) a +0 leather armour (51, 10, D:4) 14 arrows Level 5 of the Dungeon [Shop] Gyedocko's Antique Weapon Shoppe a +0 great sword (182 gold) the +6 dagger of Massacring {freeze, *Contam Str+4 SInv} (1332 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you see invisible. It causes magical contamination when unequipped. a +0 morningstar (112 gold) a +0 great sword of draining (383 gold) a +1 halberd of freezing (397 gold) a +0 spear (84 gold) a +0 mace (84 gold) a +0 hand axe (84 gold) a +0 flail (98 gold) the +10 longbow of Hopholah {freeze, +Inv Dex+3 Stlth+} (2273 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It lets you turn invisible. It makes you more stealthy. (0, 0, D:5) a +0 giant club 28 arrows (1, 36, D:5) a +0 plate armour (4, 15, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger (4, 20, D:5) 19 arrows (5, 15, D:5) a +0 leather armour a +0 club (6, 17, D:5) 20 arrows (12, 0, D:5) 13 poisoned darts (12, 5, D:5) a +0 robe a +0 dagger (14, 4, D:5) a +0 giant club (15, 2, D:5) an arrow (15, 9, D:5) a +0 mace a +0 scale mail a +0 short sword (16, 3, D:5) an arrow (16, 8, D:5) a +0 leather armour (16, 9, D:5) a +0 chain mail a +0 trident (17, 4, D:5) an arrow (18, 5, D:5) an arrow (19, 6, D:5) an arrow (20, 7, D:5) 2 arrows (22, 9, D:5) a +0 shortbow 11 arrows (23, 15, D:5) 7 javelins (27, 32, D:5) a +0 robe (31, 32, D:5) a +0 war axe (34, 22, D:5) a +0 dagger a +0 robe (35, 23, D:5) a cursed -2 trident a +0 ring mail (36, 21, D:5) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (44, 32, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 15 arrows a +3 flail of protection a +0 chain mail (10, -4, D:6) 23 arrows (10, -1, D:6) an arrow (10, 0, D:6) an arrow (10, 1, D:6) an arrow (11, 4, D:6) a +0 shortbow 16 arrows (19, 5, D:6) a cursed staff of earth (21, -6, D:6) a +0 dagger (40, 4, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 leather armour (0, 1, D:7) a +0 dagger (1, 0, D:7) a +0 ring mail (1, 1, D:7) a +0 dagger a +0 ring mail (2, 0, D:7) a cursed +0 club a +0 leather armour (7, -1, D:7) the cursed +1 ring mail of Nemelex Xobeh's Whim {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. (16, 28, D:7) 24 stones (28, -4, D:7) a cursed +0 club (28, 1, D:7) a +1 dagger of venom a +0 robe (28, 8, D:7) a +0 leather armour (30, 20, D:7) a +0 flail a +0 leather armour a +0 falchion a +0 ring mail (32, 19, D:7) a +0 robe a +0 dagger (32, 20, D:7) a +0 robe a +0 dagger (34, 12, D:7) a +0 trident (34, 24, D:7) a +0 club a +0 leather armour a +0 short sword (37, 28, D:7) a +2 shortbow of freezing 11 arrows (39, 1, D:7) an arrow (41, 3, D:7) an arrow the +9 battleaxe "Banisher" {freeze, rF+++ rN+ Will-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (43, 22, D:7) a +0 war axe (44, 6, D:7) 2 arrows (46, 8, D:7) a +0 shortbow 4 arrows (47, 27, D:7) 17 gold pieces (47, 28, D:7) a book of Callings (47, 29, D:7) a +0 falchion (57, 1, D:7) a +0 cloak (60, -5, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (7, -15, D:8) 22 arrows (10, -18, D:8) a +0 vorpal hand axe a +0 leather armour (11, -19, D:8) a +0 hand axe a +0 scale mail (12, -19, D:8) a +0 club a +0 leather armour (13, -19, D:8) a +0 short sword (17, 15, D:8) a +0 leather armour (20, -4, D:8) 21 arrows (23, -15, D:8) a +0 leather armour (28, 2, D:8) a +0 dagger a +0 robe (29, 2, D:8) a +1 war axe of freezing (30, 1, D:8) a +0 dagger a +0 robe (38, -18, D:8) a +0 robe (45, 18, D:8) a +0 mace a +0 flail a +0 scale mail a +0 flail a +0 plate armour (45, 19, D:8) a +0 whip a +0 leather armour (45, 25, D:8) a +0 club (48, -8, D:8) a +0 giant club a cursed -1 giant club (49, -9, D:8) 13 sling bullets (53, -15, D:8) a +0 kite shield Level 9 of the Dungeon [Shop] Oceim's Assorted Antiques a +0 robe (20 gold) a scroll of enchant armour (217 gold) a scroll of enchant armour (217 gold) a +0 trident (101 gold) a wand of disintegration (14) (522 gold) a scroll of blinking (217 gold) a +0 plate armour (667 gold) a scroll of fog (58 gold) a +0 leather armour (58 gold) a box of beasts (1160 gold) a scroll of random uselessness (29 gold) a tin of tremorstones (2/2) (1160 gold) [Shop] Egaimafu's General Store a wand of flame (21) (126 gold) 19 stones (20 gold) a phantom mirror (440 gold) an uncursed amulet of regeneration (330 gold) a wand of iceblast (7) (121 gold) the cursed +3 rapier of Sebluem {flame, *Rage rElec rF++ rC+} (611 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from cold. It insulates you from electricity. It may make you go berserk in combat. It has a curse placed upon it. 15 stones (16 gold) the +5 demon trident "Kudyq" {freeze, rPois Str+5} (810 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It protects you from poison. [Shop] Kacvauz's Assorted Antiques a +0 trident (126 gold) a +2 kite shield of protection (774 gold) a potion of magic (288 gold) a scroll of remove curse (108 gold) a scroll of identify (72 gold) an uncursed ring of wizardry (1080 gold) a scroll of immolation (126 gold) a scroll of immolation (126 gold) [Shop] Uhygo's Armour Emporium a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +1 scale mail of positive energy (169 gold) a +0 buckler (58 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a cursed +0 chain mail (19 gold) a +0 pair of boots (58 gold) a +0 plate armour (299 gold) (0, 0, D:9) 15 arrows (3, 0, D:9) a potion of degeneration (9, 13, D:9) 24 arrows (18, -1, D:9) a +0 buckler (33, 15, D:9) 3 arrows (33, 17, D:9) 4 arrows (33, 18, D:9) a +0 shortbow 12 arrows (34, 15, D:9) a +0 shortbow 4 arrows (34, 16, D:9) a +0 shortbow 21 arrows (35, 0, D:9) 18 stones (35, 10, D:9) the +2 robe "Puquh" {rElec rCorr SInv} It insulates you from electricity. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (36, 13, D:9) a +0 mace (38, 11, D:9) a +0 dagger a +0 robe (39, 11, D:9) a +0 club (40, 10, D:9) a +0 mace (43, 9, D:9) a +0 spear (46, -14, D:9) a +0 leather armour (53, -9, D:9) a +0 flail a +0 hand axe a +0 leather armour a +0 hand axe a +0 club (53, -8, D:9) a cursed -3 long sword a +0 chain mail (54, -5, D:9) an arrow (55, -2, D:9) a +0 shortbow 17 arrows (60, -8, D:9) 6 stones (66, -3, D:9) a +0 leather armour (66, -2, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club Level 10 of the Dungeon [Shop] Bured's Distillery 2 potions of brilliance (104 gold) a potion of resistance (130 gold) a potion of haste (130 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of resistance (130 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) a potion of mutation (104 gold) a potion of might (52 gold) a potion of curing (39 gold) (0, 0, D:10) a +0 dagger a +0 robe (1, 25, D:10) a +0 robe (2, 4, D:10) a +0 short sword a +0 ring mail (2, 5, D:10) a +0 club a +0 leather armour a +0 hand axe a +0 war axe a cursed -1 chain mail (2, 31, D:10) a +0 short sword (3, 22, D:10) 19 stones (7, -2, D:10) a +2 robe of willpower (13, 24, D:10) a +0 war axe (15, -6, D:10) a +0 shortbow 14 arrows (15, 5, D:10) a +0 whip a +0 leather armour (15, 9, D:10) a +0 flail a +0 ring mail (15, 10, D:10) a +0 short sword a +0 leather armour (15, 11, D:10) a +0 dagger a +0 robe (16, -8, D:10) an arrow (18, 9, D:10) a +0 mace 11 stones a +0 plate armour (22, -2, D:10) a +0 whip (23, 5, D:10) a cursed +4 morningstar of freezing a cursed +0 robe a +3 dire flail a +0 robe a +0 dagger a +0 robe (23, 6, D:10) a +6 hand axe a +0 robe (28, -1, D:10) 25 arrows (32, 13, D:10) a +0 war axe (40, 8, D:10) 24 stones (54, 15, D:10) a cursed +0 ring mail 7 stones (55, 15, D:10) a +0 dagger 26 stones a cursed +0 scale mail (55, 16, D:10) a +0 short sword a +0 hand crossbow (55, 17, D:10) 2 stones a +0 dagger (56, 14, D:10) a +1 cloak (56, 15, D:10) a cursed -2 short sword 4 stones Level 11 of the Dungeon [Shop] Ofon's Elemental Accessories a wand of flame (16) (135 gold) a tin of tremorstones (2/2) (600 gold) an uncursed staff of cold (375 gold) the Reference Book on Air (855 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Swiftness Air 2 no c - Mephitic Cloud Conjuration/Poison/Air 3 yes d - Summon Lightning Spire Summoning/Air 4 yes e - Tornado Air 9 no (0, 0, D:11) a +0 flail (5, 20, D:11) the +2 hand crossbow of the End {freeze, Fragile +Fly rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It lets you fly. It will be destroyed if unequipped. (6, 21, D:11) a potion of berserk rage (6, 22, D:11) a scroll of magic mapping (7, 21, D:11) an uncursed ring of ice (7, 22, D:11) a wand of digging (3) (8, 23, D:11) a Necronomicon (22, 31, D:11) 2 large rocks (22, 36, D:11) 6 javelins (23, 32, D:11) a large rock (24, 17, D:11) a killer bee corpse (24, 37, D:11) 12 stones (25, 16, D:11) a wyvern corpse (26, -10, D:11) a +0 battleaxe (27, -10, D:11) a +0 glaive (27, 4, D:11) a +0 scale mail (29, 17, D:11) 6 javelins the Ecumenical Temple