Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -15, D:1) a +0 short sword (2, -21, D:1) a stone (2, -20, D:1) a stone (2, -17, D:1) a stone (10, -20, D:1) a +0 short sword 3 stones (20, -7, D:1) 21 stones (21, 2, D:1) a +0 club (36, -5, D:1) a +0 helmet (42, -24, D:1) 12 poisoned darts (47, -7, D:1) a +0 club (63, -21, D:1) 15 sling bullets (64, -15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 11 poisoned darts (8, 22, D:2) a +0 dagger 2 stones (8, 25, D:2) a stone (13, 23, D:2) a +0 short sword (14, 48, D:2) a +0 dagger (15, 20, D:2) 10 sling bullets (15, 51, D:2) a +0 whip 3 stones (17, 48, D:2) a +0 dagger (27, 34, D:2) a +0 dagger (29, 38, D:2) a +0 club (36, 13, D:2) 30 sling bullets (38, 8, D:2) a +0 falchion a +0 hand axe a +0 dagger a +0 scale mail a +0 short sword a +1 mace of holy wrath (43, 39, D:2) 17 stones (49, 36, D:2) a cursed +0 club (52, 45, D:2) a +0 ring mail (60, 0, D:2) 14 bolts (60, 8, D:2) a +0 quarterstaff (60, 47, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, -4, D:3) a +0 club a +2 leather armour of willpower (8, -2, D:3) a +0 club (16, 3, D:3) a +0 dire flail (16, 5, D:3) a +0 hunting sling 17 stones (17, -19, D:3) 19 gold pieces (18, 1, D:3) a stone (18, 8, D:3) a +0 club (19, 11, D:3) a stone (20, 12, D:3) a +0 club (20, 14, D:3) a +0 club (20, 15, D:3) a +0 club (21, -14, D:3) a +0 whip a poisoned dart (21, 13, D:3) a stone (21, 23, D:3) a +0 ring mail (22, -5, D:3) 21 sling bullets (24, -24, D:3) a +0 dagger (24, -14, D:3) a poisoned dart (24, -11, D:3) a +0 leather armour (25, -24, D:3) 15 bolts (25, -14, D:3) a poisoned dart (25, 19, D:3) a +0 great sword (28, -19, D:3) 4 boomerangs (29, -8, D:3) a +0 quarterstaff (32, -19, D:3) a +0 club (33, 10, D:3) 20 stones (34, 18, D:3) a +0 leather armour (35, -14, D:3) 20 sling bullets (37, 10, D:3) a +1 dagger of protection a +0 scale mail (42, -12, D:3) a +0 dagger (43, -26, D:3) 14 stones (43, 22, D:3) a +0 club (50, 15, D:3) a cursed +0 ring mail (52, -10, D:3) a +0 leather armour (53, -3, D:3) a +0 club (54, -10, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (1, -5, D:4) a +0 ring mail (4, 2, D:4) 11 stones (12, -17, D:4) a +0 falchion (13, -16, D:4) an uncursed ring of wizardry a +0 scale mail a +0 flail (14, -17, D:4) a +0 short sword a +0 leather armour a +1 flail of protection (25, -45, D:4) a +0 falchion (25, -35, D:4) a +1 quarterstaff of draining (28, -5, D:4) a +0 flail (38, 7, D:4) 29 sling bullets (47, -14, D:4) a +0 leather armour (51, -42, D:4) a +0 giant spiked club (51, -41, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 1, D:5) a +1 mace of draining (0, 2, D:5) a +0 mace (0, 11, D:5) a +0 mace (1, 1, D:5) a +0 mace (1, 3, D:5) a +3 quarterstaff of chaos (1, 11, D:5) a +0 mace (2, 0, D:5) a +0 mace (3, 7, D:5) a +0 mace (3, 9, D:5) a +0 mace (16, 32, D:5) a +0 whip (16, 33, D:5) a +0 dagger a +0 robe (16, 35, D:5) a +0 club a +0 leather armour (17, 24, D:5) a +0 falchion (17, 32, D:5) a cursed +0 dagger a +0 robe (18, 33, D:5) a +0 hand axe a +1 leather armour of positive energy (20, 21, D:5) 6 gold pieces (20, 22, D:5) a +0 flail (22, 7, D:5) a +0 leather armour a +0 whip a +0 club (23, 6, D:5) a +0 flail (29, 14, D:5) a +0 scale mail (30, 26, D:5) +0 shadow dragon scales (31, 16, D:5) a +0 mace (44, 22, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) 7 arrows (3, 21, D:6) 18 bolts (9, 19, D:6) a +0 flail (15, 24, D:6) a +0 mace (16, 19, D:6) a cursed +0 dagger a +0 robe (17, 3, D:6) the +1 mace of the Lurker {vorpal, rPois rC- Str+9 SInv} It inflicts extra damage upon your enemies. It affects your strength (+9). It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. the +0 mace of Laamowk {vorpal, rPois rF+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from poison. 2 scrolls of random uselessness (17, 19, D:6) a cursed -1 flail (20, -22, D:6) 29 stones (20, 14, D:6) a +0 dagger of venom a +1 robe of fire resistance (20, 16, D:6) a +0 war axe (20, 21, D:6) a +1 dagger of electrocution a +0 robe (43, -25, D:6) 15 arrows 8 boomerangs (46, 2, D:6) a cursed -3 dagger (54, 14, D:6) a +0 quarterstaff (59, 12, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 11 poisoned darts (10, 15, D:7) 25 arrows (31, -21, D:7) a +0 chain mail (34, 15, D:7) 26 arrows (41, -6, D:7) 25 stones (46, -15, D:7) a +0 ring mail (46, -10, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 9 bolts (5, 6, D:8) a -4 ring of evasion (6, -30, D:8) a +0 hand axe a +0 trident (7, -29, D:8) a +0 dagger a +0 robe (11, -35, D:8) a +0 war axe (11, -3, D:8) a +0 fustibalus (14, -41, D:8) a cursed -2 ring mail (15, -26, D:8) a +0 leather armour (16, -38, D:8) a +0 mace a cursed -2 leather armour (16, -33, D:8) a cursed +0 chain mail (18, -39, D:8) a cursed -3 falchion a +0 scale mail (18, -38, D:8) a +0 hand axe (18, -37, D:8) a +0 long sword a +0 chain mail (26, -18, D:8) a +0 robe a +0 dagger of chaos (36, -32, D:8) 15 stones (36, -1, D:8) a +0 falchion (37, -29, D:8) 5 poisoned darts (39, 5, D:8) a +0 ring mail (40, 2, D:8) 14 bolts (42, -38, D:8) a +0 shortbow 6 arrows (44, -35, D:8) an arrow (45, -35, D:8) an arrow (46, -34, D:8) an arrow (46, -33, D:8) an arrow (47, -32, D:8) 2 arrows Level 9 of the Dungeon (2, -4, D:9) a +0 robe (10, 1, D:9) a +0 ring mail (12, -6, D:9) a +0 spear a +0 animal skin (19, -22, D:9) a +0 leather armour (22, -31, D:9) 2 potions of degeneration (24, -15, D:9) 8 silver boomerangs (28, -17, D:9) a +0 shortbow 14 arrows (30, -19, D:9) an arrow a +3 halberd of flaming +0 steam dragon scales a +0 ring mail (31, -16, D:9) 29 stones (40, -24, D:9) a +0 leather armour (42, -3, D:9) a +0 chain mail (45, -28, D:9) the +8 flail of Ruguis {antimagic, rPois rC+ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from cold. It protects you from poison. a +0 long sword a +2 robe of positive energy Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of teleportation (3, 3, D:10) a +0 giant club an adder corpse (skeletalised by now) (3, 30, D:10) 24 bolts (7, -11, D:10) a +4 morningstar a +0 robe a cursed +3 morningstar a +0 robe (13, 31, D:10) a +0 short sword (18, 0, D:10) a bullfrog corpse (skeletalised by now) (18, 30, D:10) a +0 hand axe a +0 robe (18, 31, D:10) a +2 mace a +0 robe a +4 short sword of freezing 15 stones a +0 robe (20, 30, D:10) a stone (22, 30, D:10) a stone (24, -15, D:10) a +0 long sword (24, 30, D:10) a stone (26, -14, D:10) a +0 trident (30, -10, D:10) a scarf of harm (41, 31, D:10) a +4 hand axe a +0 robe a +0 dagger of venom a +0 robe a +0 dagger a +0 ring mail (42, 32, D:10) a cursed +1 halberd a cursed +0 robe (43, 3, D:10) a +0 shortbow (44, 32, D:10) a +0 short sword (45, -9, D:10) 17 arrows a +0 shortbow (47, 34, D:10) 21 stones Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (2, -2, D:11) a +0 robe (3, 3, D:11) 7 arrows the Ecumenical Temple