Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, -3, D:1) a +0 dagger (14, -5, D:1) a +0 short sword (15, -6, D:1) a +0 hunting sling (17, -7, D:1) a +0 dagger of flaming (18, -7, D:1) a stone (19, -9, D:1) a +0 club (23, -12, D:1) a +0 robe (24, 1, D:1) a +0 ring mail (25, -24, D:1) a +0 helmet (25, -17, D:1) 7 boomerangs (26, -26, D:1) a +0 club (32, -12, D:1) a +0 club (34, 3, D:1) a +0 club (45, -5, D:1) a stone (47, -12, D:1) a +0 club (47, -10, D:1) a cursed +0 whip (47, -2, D:1) 3 stones (47, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, -12, D:2) a +0 hand axe a +0 ring mail (3, 20, D:2) a +0 club (4, 7, D:2) a +0 leather armour (4, 28, D:2) a +0 club (10, 30, D:2) a +0 mace (13, -10, D:2) a +0 dagger (13, 5, D:2) a +0 scale mail (22, -3, D:2) a +0 robe (26, -15, D:2) 30 sling bullets (27, -21, D:2) a +0 whip (27, -4, D:2) 16 arrows (27, 1, D:2) a +0 dagger (28, -3, D:2) 17 sling bullets (31, -20, D:2) a +0 robe (31, -15, D:2) a +0 whip a +0 hunting sling (36, -13, D:2) 17 stones (46, 9, D:2) a +0 ring mail (49, -6, D:2) 17 sling bullets (51, -1, D:2) a stone Level 3 of the Dungeon (2, 20, D:3) a stone (4, 20, D:3) a +0 dagger a +0 hunting sling 3 stones (17, -28, D:3) a +0 club (19, 5, D:3) a +0 club a +0 leather armour (19, 6, D:3) a +0 mace a +0 leather armour (20, 5, D:3) a +0 falchion a +0 leather armour (21, 5, D:3) a +0 flail (27, 7, D:3) 21 stones (28, 10, D:3) a +0 scythe a +0 robe (31, 13, D:3) a +0 leather armour (33, -3, D:3) a +0 hunting sling 9 stones (36, -3, D:3) a stone (39, -9, D:3) a +0 dagger a +0 robe (39, -8, D:3) a scroll of amnesia a +0 long sword a +0 leather armour a +0 dagger a +0 scale mail (40, -9, D:3) a +0 falchion a cursed +0 ring mail (45, 10, D:3) a +0 robe (58, 0, D:3) a +0 club (61, -23, D:3) a +0 kite shield (71, 8, D:3) a +0 dagger a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (6, -3, D:4) a +0 giant club (15, -8, D:4) a +0 scale mail (24, -4, D:4) a cursed +0 robe (36, -21, D:4) 14 gold pieces (36, 0, D:4) a +0 helmet (38, -12, D:4) a wand of digging (7) (39, -18, D:4) a scroll of blinking (41, -23, D:4) a scroll of remove curse (45, 10, D:4) a +0 mace (46, 7, D:4) a +3 quarterstaff of chaos (52, -7, D:4) 4 boomerangs Level 5 of the Dungeon (0, 0, D:5) 16 stones (32, -14, D:5) a +0 club (33, -14, D:5) a +0 morningstar a +0 dagger a +0 robe (33, -13, D:5) a +0 mace (35, -1, D:5) 12 stones (48, -10, D:5) 22 sling bullets (55, -3, D:5) 21 arrows (61, 18, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (6, 18, D:6) a +0 long sword (14, 9, D:6) a +0 leather armour a +0 dagger (14, 10, D:6) a +3 falchion a +0 falchion of draining a +0 robe a +2 dagger of holy wrath a +0 robe a +0 dagger (18, -14, D:6) the cursed +2 war axe "Cafaqill" {vamp, MP+9} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your magic capacity (+9). It has a curse placed upon it. (21, -4, D:6) a +0 robe a +0 dagger a +0 hand axe a +0 flail a +0 plate armour (22, -2, D:6) a +0 robe a +0 dagger (23, -25, D:6) a +0 ring mail (23, -18, D:6) 2 curare-tipped darts (24, -8, D:6) an uncursed ring of teleportation (26, -2, D:6) 27 stones (31, -25, D:6) a +0 glaive (32, -9, D:6) 19 bolts (34, 11, D:6) a +0 leather armour (40, -7, D:6) 14 stones Level 7 of the Dungeon [Shop] Hetz's Magic Scroll Shoppe a scroll of remove curse (48 gold) a scroll of enchant armour (120 gold) a scroll of remove curse (48 gold) a scroll of fog (32 gold) a scroll of teleportation (48 gold) a scroll of amnesia (56 gold) a scroll of acquirement (832 gold) a scroll of enchant weapon (120 gold) a scroll of blinking (120 gold) [Shop] Qavemm's Distillery a potion of curing (48 gold) a potion of magic (128 gold) a potion of ambrosia (128 gold) a potion of haste (160 gold) a potion of curing (48 gold) a potion of ambrosia (128 gold) a potion of brilliance (64 gold) [Shop] Nitol's Book Emporium a book of Dreams (975 gold) a book of Transfigurations (715 gold) a book of Power (585 gold) a book of Spatial Translocations (845 gold) a book of Callings (390 gold) a book of Misfortune (260 gold) a book of Geomancy (455 gold) a book of Changes (325 gold) a book of Minor Magic (260 gold) a book of Fire (845 gold) a book of Death (910 gold) (0, 0, D:7) a +0 club the +10 quarterstaff of Icounot {vamp, Fragile +Rage Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you go berserk. It will be destroyed if unequipped. It makes you more stealthy. (11, -37, D:7) 17 stones (12, -10, D:7) a cursed +2 mace a +0 robe a cursed +4 scimitar a +0 robe a +3 dagger a +0 robe (13, -10, D:7) a cursed +0 flail a +0 robe (13, -9, D:7) a cursed +0 hand axe a +0 robe (15, -6, D:7) a cursed +0 battleaxe a +0 robe a +0 battleaxe a +0 robe a +0 dagger a +0 flail (15, -5, D:7) a +0 short sword a cursed +0 robe (16, -5, D:7) a +0 falchion a +0 hand axe (17, -5, D:7) a +0 short sword a +0 robe a cursed +3 scimitar a +0 robe (18, -23, D:7) a +0 flail a +0 robe a +0 war axe a +0 robe (19, -21, D:7) a cursed +0 halberd a +0 robe (24, -25, D:7) a +0 short sword (28, -7, D:7) a +0 cloak (29, 8, D:7) a +0 war axe (32, 12, D:7) a +0 long sword (35, -17, D:7) an arrow (36, -17, D:7) an arrow (37, -17, D:7) an arrow (38, -17, D:7) an arrow (39, 14, D:7) a +0 quarterstaff (40, -17, D:7) a +0 shortbow 4 arrows (51, -25, D:7) a +0 whip (55, 9, D:7) a +0 leather armour (55, 18, D:7) a +0 mace a +0 trident 4 boomerangs (56, 18, D:7) a +0 hand axe (57, 17, D:7) a +0 flail (57, 18, D:7) a +0 falchion a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 31, D:8) a +2 shortbow of freezing 18 arrows (4, 30, D:8) a +0 shortbow 20 arrows (5, 24, D:8) 2 stones (5, 31, D:8) 5 arrows (6, 20, D:8) a +0 whip (6, 24, D:8) a +0 short sword a +0 whip (6, 25, D:8) a +0 dagger 3 stones (6, 31, D:8) 5 arrows (6, 42, D:8) a +0 hunting sling (7, -8, D:8) a +2 spear of distortion a +0 ring mail a +1 buckler (7, 16, D:8) a +0 shortbow 22 arrows (7, 18, D:8) an arrow (7, 19, D:8) an arrow (7, 20, D:8) an arrow a +0 flail a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (7, 23, D:8) 2 stones (7, 32, D:8) 2 arrows (8, 33, D:8) an arrow (9, -14, D:8) a +0 ring mail (9, -13, D:8) a +0 mace (9, 26, D:8) a stone (9, 34, D:8) an arrow (11, -4, D:8) 22 bolts (11, 0, D:8) 13 bolts (15, -11, D:8) 26 arrows (17, 26, D:8) 27 arrows (18, 18, D:8) a +0 chain mail (19, 1, D:8) a +0 flail (19, 3, D:8) a +0 spear (21, 1, D:8) 19 stones (21, 2, D:8) a +1 trident of protection a +0 ring mail (23, 24, D:8) the +2 leather armour "Viar" {+Blink Stlth+} It lets you blink. It makes you more stealthy. (28, 27, D:8) 8 datura-tipped darts (29, 16, D:8) a +0 giant club (42, 17, D:8) 8 datura-tipped darts (45, 18, D:8) 11 gold pieces (45, 19, D:8) 15 bolts (45, 20, D:8) 20 gold pieces (45, 21, D:8) 32 gold pieces (45, 22, D:8) a +0 whip (46, 18, D:8) 8 gold pieces (46, 22, D:8) 12 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (2, 7, D:9) 7 bolts (6, -12, D:9) 5 datura-tipped darts (14, -13, D:9) 25 arrows (19, 5, D:9) a +0 war axe (31, -10, D:9) a +0 flail (32, -13, D:9) a +0 rapier (32, -10, D:9) a +0 flail (32, -9, D:9) a +0 dagger (41, 13, D:9) a +0 hand axe (41, 14, D:9) a +0 mace a +0 leather armour a +2 hand axe of electrocution 4 boomerangs Level 10 of the Dungeon (0, 0, D:10) 2 arrows (0, 1, D:10) an arrow (0, 2, D:10) 3 arrows (0, 3, D:10) an arrow (0, 4, D:10) an arrow (0, 5, D:10) 2 arrows (0, 6, D:10) 3 arrows (0, 7, D:10) 2 arrows (0, 8, D:10) 5 arrows (0, 9, D:10) 3 arrows (0, 10, D:10) 2 arrows (1, 0, D:10) 3 arrows (2, -1, D:10) 3 arrows (3, -2, D:10) 2 arrows (4, -3, D:10) 2 arrows (5, -3, D:10) 4 arrows (6, -3, D:10) 3 arrows (7, -3, D:10) 2 arrows (8, -3, D:10) 2 arrows (9, -3, D:10) an arrow (11, -1, D:10) a +0 shortbow a +0 shortbow (17, -23, D:10) an arrow (18, -22, D:10) an arrow (19, -21, D:10) an arrow (19, -19, D:10) a +0 shortbow 22 arrows (20, -3, D:10) 25 stones (22, -21, D:10) 2 arrows (23, -36, D:10) a +3 dagger a +0 robe (23, -21, D:10) an arrow (24, -36, D:10) a +0 dagger of venom a +0 leather armour a +0 dagger a +0 robe 11 stones a +0 leather armour (24, -22, D:10) an arrow (25, -35, D:10) a +0 leather armour (25, -23, D:10) an arrow (26, -35, D:10) a stone (26, -24, D:10) an arrow (28, -25, D:10) a +0 shortbow 18 arrows (34, -13, D:10) a +0 giant club a +0 giant club (35, -13, D:10) a +0 hunting sling of flaming (37, -11, D:10) 14 stones (37, -5, D:10) an uncursed staff of poison (42, 21, D:10) 16 stones (49, -21, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 17 stones (3, -27, D:11) a +0 shortbow 19 arrows (6, -2, D:11) 13 stones (9, -24, D:11) an arrow (10, -5, D:11) 28 bolts (20, 8, D:11) the ring of Axawib {rElec rF- Str-4 Int+8} [ring of strength] It affects your strength (-4). It affects your intelligence (+8). It makes you vulnerable to fire. It insulates you from electricity. an uncursed ring of magical power a +0 falchion of electrocution (22, -18, D:11) a +1 dagger of pain a +0 leather armour a +3 halberd a +0 robe (23, -17, D:11) a large rock (25, -17, D:11) a +0 hand axe a +0 ring mail (25, -16, D:11) a +0 flail a cursed +0 chain mail (25, -15, D:11) a +0 hand axe a +0 chain mail a +2 flail of protection a +0 chain mail a +0 scimitar a +0 chain mail (25, -14, D:11) a +0 leather armour a +0 dagger a cursed +0 robe 4 large rocks (25, -13, D:11) a +0 club a +0 ring mail (25, -9, D:11) a large rock (25, -8, D:11) a large rock (25, -7, D:11) a +0 war axe 3 boomerangs (25, 5, D:11) a +0 plate armour (26, -17, D:11) a +0 giant spiked club (28, -13, D:11) a +0 whip 19 stones (29, -14, D:11) a stone (34, -13, D:11) a cursed -2 club (34, 4, D:11) a +0 club a +0 ring mail 4 large rocks (35, -13, D:11) a +0 flail a +0 scimitar 6 boomerangs a +0 plate armour (36, -24, D:11) a +0 short sword (36, -22, D:11) a +0 scimitar a cursed +0 plate armour (36, -6, D:11) a stone a +0 short sword a +0 chain mail (37, -6, D:11) a cursed +0 mace (37, 3, D:11) a large rock (38, -12, D:11) a +1 vorpal hand axe a +0 hand axe (38, 3, D:11) a +0 hand axe a +0 leather armour (39, -6, D:11) a +0 short sword 24 stones a +0 leather armour (40, -13, D:11) a +0 giant spiked club (40, -4, D:11) a +0 club a +0 chain mail (40, 21, D:11) 3 boomerangs (41, -30, D:11) a +0 quarterstaff (41, -24, D:11) a +0 flail (41, -23, D:11) a +0 dagger a +0 robe (42, -12, D:11) a +0 short sword a +0 chain mail (42, -8, D:11) a +0 hand axe a +0 ring mail (42, 6, D:11) a large rock (43, -12, D:11) a +0 trident (43, -11, D:11) a +0 mace a +0 war axe a +0 chain mail (43, -9, D:11) a +0 dagger (44, 13, D:11) 20 sling bullets (49, 21, D:11) a cursed +0 pair of boots (50, -24, D:11) 21 stones (52, -19, D:11) a +0 club (56, -10, D:11) a +0 giant club (56, -9, D:11) a +0 plate armour (58, -18, D:11) a +0 shortbow Level 12 of the Dungeon (4, 0, D:12) a +0 short sword a +0 dagger a +0 robe a +0 long sword a +0 plate armour (15, 17, D:12) a +0 dagger a +0 robe 2 poisoned darts a +0 hand axe a +0 leather armour a +0 hand axe a +0 plate armour (15, 18, D:12) a +0 chain mail 11 poisoned darts (16, 18, D:12) a +0 falchion 3 boomerangs (24, -14, D:12) a stone (24, -11, D:12) a +0 dagger a cursed -3 dagger 4 stones (24, -10, D:12) a +0 club a +0 ring mail (25, -10, D:12) a +0 vampiric short sword 5 stones (29, -20, D:12) an arrow (34, -23, D:12) a +1 vampiric dagger a +0 robe (35, -24, D:12) a +0 shortbow a +0 shortbow 43 arrows (35, -23, D:12) a +0 shortbow 18 arrows a stone (35, -22, D:12) a +0 shortbow 18 arrows (36, -25, D:12) an arrow (36, -22, D:12) a +0 dagger a +0 robe (36, 22, D:12) a +0 scale mail (37, -23, D:12) a +0 dagger 4 stones (37, -22, D:12) a +0 dagger a +0 robe (37, 22, D:12) a +0 hand axe a +0 leather armour (38, -23, D:12) 7 curare-tipped darts (39, -22, D:12) 18 arrows (40, -26, D:12) an arrow (40, -20, D:12) an arrow (42, -20, D:12) a stone (44, 15, D:12) a +0 shortbow 14 arrows (46, -1, D:12) a +0 club (50, -1, D:12) a +0 dagger a +2 robe of the Archmagi (50, 20, D:12) 15 stones (51, -1, D:12) a +0 flail a +0 ring mail (56, 19, D:12) a +0 hand crossbow the Ecumenical Temple Level 1 of the Lair of Beasts (1, -6, Lair:1) 20 arrows (14, -25, Lair:1) a +0 robe (15, -7, Lair:1) 20 poisoned darts (22, -7, Lair:1) a +0 glaive (34, -6, Lair:1) 25 bolts (45, -5, Lair:1) a +0 battleaxe of flaming (53, 1, Lair:1) a +1 broad axe of freezing Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 sling bullets (2, -10, Lair:2) a scroll of amnesia (2, -3, Lair:2) a +2 dagger of distortion 8 curare-tipped darts (11, -32, Lair:2) the +7 quarterstaff of Vadghui Lysu {drain, rElec MP+9} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your magic capacity (+9). (25, -43, Lair:2) a +0 falchion (27, -33, Lair:2) 21 arrows (28, -22, Lair:2) a +0 scale mail (33, -11, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (37, -29, Lair:2) a scarf of repulsion (52, -38, Lair:2) a +0 war axe (54, -4, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (1, 6, Lair:3) a +0 robe (1, 14, Lair:3) a book of the Tempests (7, -3, Lair:3) a +0 quarterstaff (7, 17, Lair:3) a +0 ring mail (17, -2, Lair:3) a +0 rapier (22, 14, Lair:3) 17 stones (26, 1, Lair:3) a +0 falchion (36, 33, Lair:3) a scroll of amnesia (36, 34, Lair:3) 24 arrows (39, 32, Lair:3) 12 arrows (39, 41, Lair:3) 6 boomerangs (40, 33, Lair:3) a +0 club (45, 3, Lair:3) 10 stones (49, 35, Lair:3) a +0 robe (50, 22, Lair:3) a scroll of amnesia Level 4 of the Lair of Beasts (9, -3, Lair:4) 3 potions of brilliance (10, 3, Lair:4) 20 bolts (17, 30, Lair:4) 14 sling bullets (27, 30, Lair:4) 16 sling bullets (28, 37, Lair:4) a +0 scale mail (28, 41, Lair:4) a yak corpse (skeletalised by now) (35, 44, Lair:4) a +0 ring mail (45, 24, Lair:4) 13 arrows (53, 37, Lair:4) a +0 robe (57, 37, Lair:4) a water moccasin corpse (skeletalised by now) (58, 23, Lair:4) 11 bolts (58, 32, Lair:4) a basilisk corpse (skeletalised by now) a Gauntlet (0, 0, Gauntlet) a scroll of identify (0, 12, Gauntlet) a wand of flame (23) (1, 12, Gauntlet) a scroll of teleportation (3, 0, Gauntlet) a +0 helmet of intelligence (3, 24, Gauntlet) the Reference Book on Flames and Flight Spells Type Level Known a - Shock Conjuration/Air 1 no b - Static Discharge Conjuration/Air 3 yes c - Starburst Conjuration/Fire 6 no d - Tornado Air 9 yes (4, 0, Gauntlet) a +0 plate armour (4, 24, Gauntlet) a +0 helmet (10, 0, Gauntlet) a +1 pair of boots of running (11, 0, Gauntlet) a scroll of blinking (11, 24, Gauntlet) a +2 ring mail of poison resistance (12, 25, Gauntlet) a soldier ant corpse (13, 25, Gauntlet) a +0 vampiric trident a soldier ant corpse (14, 0, Gauntlet) a scroll of vulnerability (14, 26, Gauntlet) a soldier ant corpse