Sickboy Level 1 of the Dungeon (0, 0, D:1) 13 stones (1, -15, D:1) a +0 club (1, -2, D:1) 21 stones (3, 4, D:1) a +0 helmet (3, 6, D:1) a cursed -2 dagger (5, -35, D:1) a +0 whip (10, 2, D:1) a stone (13, -19, D:1) a +0 club (14, -21, D:1) a +0 short sword (15, -14, D:1) a +0 whip (20, -21, D:1) 23 arrows (23, -20, D:1) a +0 club (27, -32, D:1) a +0 dagger (28, -22, D:1) 21 stones (36, -31, D:1) a +0 hunting sling (37, -31, D:1) a +0 dagger 2 stones (39, -15, D:1) a +0 robe (44, -1, D:1) a +0 dagger (45, 9, D:1) a cursed -1 spear (49, -22, D:1) a +0 club (53, -41, D:1) a +0 leather armour (54, -31, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 5, D:2) a +0 spear (12, 38, D:2) a +0 chain mail (19, 9, D:2) a +0 hunting sling (32, 14, D:2) 20 arrows (36, 3, D:2) a +0 dagger (36, 13, D:2) 22 stones (42, 27, D:2) a +0 club (43, 17, D:2) a +0 buckler (44, 30, D:2) 2 javelins (52, 6, D:2) a +0 dagger (57, 31, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, 11, D:3) a +1 mace of protection (5, 11, D:3) a +0 club (8, -1, D:3) 16 bolts (9, -38, D:3) 23 arrows (10, -22, D:3) a +0 club a +0 dagger (15, -33, D:3) a +0 buckler (16, -31, D:3) a cursed -2 hand axe (16, 13, D:3) a +0 club (17, -5, D:3) 22 stones (21, 7, D:3) a +0 scythe a +0 robe (25, -4, D:3) a +0 dagger a +0 hunting sling (28, -12, D:3) a +0 rapier (42, -26, D:3) 18 stones (45, -16, D:3) 8 stones (55, -8, D:3) 18 stones (59, -20, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, 8, D:4) a +0 short sword (4, 8, D:4) a +0 dagger a cursed +0 robe a +0 falchion (4, 44, D:4) a +0 chain mail (5, -1, D:4) a +0 quarterstaff (5, 8, D:4) a +0 mace 2 boomerangs a +0 chain mail (17, 18, D:4) a +0 club a +0 leather armour (18, -2, D:4) a +0 hunting sling (23, 20, D:4) a +0 giant spiked club (24, 10, D:4) a +0 ring mail (27, 15, D:4) a +0 scale mail (29, 4, D:4) 22 arrows (29, 14, D:4) a +3 leather armour of willpower (29, 15, D:4) a +0 hand axe a +0 leather armour (29, 16, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (31, 13, D:4) a +0 ring mail (32, 30, D:4) a +0 hand axe (34, 12, D:4) 26 stones (42, 28, D:4) an uncursed ring of attention Level 5 of the Dungeon (0, 0, D:5) 23 stones (2, -7, D:5) a +0 hand axe (18, 4, D:5) 28 bolts a +0 trident (27, -4, D:5) a +0 ring mail (29, -22, D:5) a +0 whip (30, -23, D:5) a +0 shortbow 25 arrows a +0 flail (30, -22, D:5) a +0 hand axe a +0 scale mail (31, -30, D:5) the +3 leather armour of Carved Mirth {rElec rC+ Regen+} It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. (31, -5, D:5) 10 arrows (32, -25, D:5) 2 arrows (34, -9, D:5) a cursed -3 hunting sling (35, -28, D:5) an arrow (35, -27, D:5) an arrow (45, 20, D:5) a +0 robe of the Archmagi (50, -22, D:5) 29 sling bullets (53, -4, D:5) a +0 hand axe a +0 leather armour (54, -3, D:5) a +0 falchion a +0 dagger a +0 robe (58, -11, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail (0, 1, D:6) a +0 mace a +0 leather armour (1, 0, D:6) a +0 trident a +0 leather armour (3, 8, D:6) a +0 scale mail (3, 34, D:6) 24 stones (5, 32, D:6) a +0 giant spiked club (14, 9, D:6) 4 boomerangs (16, 9, D:6) a +0 dagger a +0 robe (21, 32, D:6) a +0 hand axe (22, 10, D:6) a +0 club (23, 12, D:6) a +0 dagger a +0 robe (23, 14, D:6) a +0 flail of protection (24, 12, D:6) a +0 trident a +0 dagger a +0 robe (27, 5, D:6) a cursed -2 leather armour (28, 10, D:6) a +2 hand axe of freezing (29, 33, D:6) a +0 morningstar (30, 33, D:6) a +0 falchion a +0 dagger a +0 robe (31, 33, D:6) a +0 dagger a cursed +0 robe (33, 12, D:6) a +0 hand crossbow (34, 32, D:6) a +0 club 5 boomerangs (34, 34, D:6) a +0 leather armour (36, 30, D:6) a +0 dagger a +0 robe (36, 31, D:6) a +0 dagger a +0 robe (36, 32, D:6) a +0 trident (36, 33, D:6) a +0 mace a +0 leather armour (38, 22, D:6) 24 stones (42, 7, D:6) 18 stones (44, 6, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 trident (15, 22, D:7) a +0 ring mail (16, 22, D:7) 19 stones (17, 12, D:7) a +0 flail (17, 31, D:7) 22 arrows (18, 12, D:7) a +0 robe a cursed -2 dagger (18, 13, D:7) a +0 chain mail a +2 trident of protection (29, 15, D:7) a +0 short sword (32, 13, D:7) the +7 rapier "Dosm" {elec, rPois} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from poison. (44, 32, D:7) 27 stones Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (6, -14, D:8) a +5 short sword a +0 robe (8, -23, D:8) a +2 barding of fire resistance (8, -14, D:8) a +5 whip of draining (8, 0, D:8) a +0 mace (14, 3, D:8) a +0 scale mail (15, -23, D:8) a +2 rapier of draining (19, -27, D:8) a cursed -2 short sword (19, -19, D:8) a +0 dagger (20, -18, D:8) a +4 short sword of holy wrath (21, -41, D:8) a +0 dire flail a +0 chain mail a +0 short sword a +0 scale mail (21, 1, D:8) a +0 flail (22, -42, D:8) a +0 hand axe a +0 chain mail a +0 scimitar of electrocution a +0 chain mail a +0 dagger a +0 whip a +0 ring mail a +0 flail a +0 hand axe a +0 leather armour (22, -17, D:8) a +0 short sword 4 stones (22, -16, D:8) 2 stones (22, 12, D:8) a +0 pair of gloves (23, -43, D:8) a +0 vorpal mace a +0 leather armour a +0 scale mail a +0 trident (23, -42, D:8) a +0 club (23, -41, D:8) a +0 trident (23, -14, D:8) a stone (23, 0, D:8) a +0 ring mail (24, -42, D:8) a +0 whip a +0 club a +0 leather armour a +0 dagger a +0 club a +0 short sword (24, -16, D:8) a +0 mace (24, -14, D:8) 2 potions of degeneration (24, -4, D:8) 29 sling bullets (24, 2, D:8) a +0 dagger a +0 robe (25, -42, D:8) a +0 short sword a +0 dagger a cursed +0 chain mail a +0 flail (25, -12, D:8) a stone (25, 1, D:8) a +0 whip a +0 whip a +0 dagger a +0 robe (27, -31, D:8) a +0 scale mail (27, 4, D:8) a +0 dagger a cursed +0 robe (27, 5, D:8) a +0 short sword a +0 plate armour (29, -34, D:8) 16 stones (30, -6, D:8) a +2 flail of protection (33, -10, D:8) a cursed +0 spear a +0 robe a cursed +1 long sword a +0 robe (33, -9, D:8) a +0 short sword (33, -8, D:8) a +0 dagger a +0 robe (34, -7, D:8) a +0 shortbow 23 arrows (35, -10, D:8) a +3 short sword a +0 robe (37, -22, D:8) a +0 giant spiked club (39, -11, D:8) an uncursed amulet of regeneration Level 9 of the Dungeon (0, 0, D:9) a +0 flail (0, 1, D:9) a +0 flail (0, 2, D:9) a +0 dagger (1, -15, D:9) a +0 whip (2, -14, D:9) a +0 halberd (2, -13, D:9) a +0 club (3, 1, D:9) a +0 club a +0 robe (4, -21, D:9) a +0 flail (12, -16, D:9) a +0 battleaxe a +0 chain mail a +0 short sword a +0 leather armour (13, -19, D:9) a +0 leather armour (13, -16, D:9) a +0 club (28, -19, D:9) 16 stones (30, -10, D:9) 13 stones (30, -4, D:9) a +0 giant club a +0 giant club (32, 4, D:9) a +0 giant spiked club (37, -17, D:9) a +0 shortbow Level 10 of the Dungeon (5, -27, D:10) a +0 ring mail (11, -24, D:10) a +0 scale mail (14, -25, D:10) a cursed -2 dire flail a +0 robe a cursed +0 great sword a +0 robe a +3 spear a +0 robe (17, -25, D:10) a +4 dagger a cursed +0 robe (18, -27, D:10) a +0 club (20, 3, D:10) a +0 shortbow 15 arrows (21, -28, D:10) a +0 whip a +0 scale mail (22, -28, D:10) a +0 glaive a +0 plate armour (22, 2, D:10) an arrow (23, -28, D:10) a +0 whip (38, -18, D:10) 16 bolts (41, -16, D:10) a +0 dagger (41, -14, D:10) a +0 dagger a +0 robe (41, -13, D:10) a +0 dire flail a +0 plate armour (50, -31, D:10) a +0 leather armour (53, -26, D:10) a +0 mace (57, 8, D:10) 2 sling bullets (58, 5, D:10) a sling bullet (58, 6, D:10) a sling bullet (58, 7, D:10) a +0 giant spiked club a +0 giant spiked club (58, 10, D:10) a +0 hunting sling a +0 quarterstaff 17 sling bullets a +0 leather armour (59, 6, D:10) a sling bullet Level 11 of the Dungeon (0, 0, D:11) a large rock (3, -27, D:11) a throwing net (3, -25, D:11) a +1 mace of draining a +0 scale mail (3, -1, D:11) a large rock (5, -21, D:11) the cursed +0 chain mail "Fuupt" {Str+3} It affects your strength (+3). It has a curse placed upon it. (9, 1, D:11) 11 stones (18, 5, D:11) a +0 leather armour (21, 10, D:11) a +0 falchion (22, -7, D:11) a +0 pair of boots (26, -36, D:11) a +0 giant club a +0 giant club (27, -19, D:11) 14 poisoned darts (27, -3, D:11) a +0 halberd (28, -22, D:11) a +0 mace (55, 22, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant club (5, 16, D:12) a +0 ring mail (19, -36, D:12) 5 boomerangs (29, 22, D:12) a +0 pair of gloves (35, -9, D:12) a +0 dagger a +0 robe a +0 kite shield (38, 14, D:12) an arrow (39, 12, D:12) a +0 shortbow 20 arrows (39, 14, D:12) an arrow (41, -9, D:12) a wand of random effects (39) 3 potions of lignification (43, -31, D:12) a +0 trident (50, -23, D:12) a +0 mace Level 13 of the Dungeon [Shop] Dolaut's Island Escapes a wand of digging (8) (384 gold) a potion of flight (48 gold) a potion of flight (48 gold) a potion of invisibility (128 gold) a potion of flight (48 gold) a potion of flight (48 gold) (0, 0, D:13) 15 arrows (8, 10, D:13) a +0 mace (9, 19, D:13) a +1 scimitar of flaming (9, 30, D:13) 4 large rocks (11, -14, D:13) a cursed -2 war axe (11, -13, D:13) a +0 club (11, -10, D:13) a +0 dagger a +0 robe (11, -2, D:13) a +0 chain mail (11, 27, D:13) 2 large rocks (12, -14, D:13) 7 poisoned darts (23, 20, D:13) a stone (23, 21, D:13) a +0 short sword a +0 short sword (23, 22, D:13) a stone (23, 25, D:13) a stone (48, -1, D:13) 21 stones (48, 16, D:13) a scarf of harm (52, -30, D:13) a +0 war axe (53, -30, D:13) a +0 mace (55, 20, D:13) a +1 vorpal flail (56, 16, D:13) a +0 falchion the Ecumenical Temple