Sickboy Level 1 of the Dungeon (4, 1, D:1) 2 stones (11, -18, D:1) a +0 dagger (21, -24, D:1) 16 stones (26, -21, D:1) a +0 barding (26, -18, D:1) a +0 short sword (33, 5, D:1) a +0 hunting sling (35, 12, D:1) a +0 club (45, -2, D:1) a +0 short sword (50, -13, D:1) a +0 whip (51, -8, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -16, D:2) a +1 helmet (7, -34, D:2) a +0 dagger 3 stones (25, -4, D:2) a +0 dagger 15 stones a +0 robe (33, -10, D:2) 23 stones (36, -32, D:2) a +0 robe (36, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, -2, D:3) 9 stones (17, 14, D:3) 14 sling bullets (19, 7, D:3) a +0 hunting sling a +0 club 13 stones (21, 25, D:3) a +0 robe (23, 40, D:3) a jackal corpse (skeletalised by now) (24, 15, D:3) a +0 leather armour (29, -20, D:3) 5 large rocks (41, 25, D:3) a +0 short sword (41, 27, D:3) a +0 hunting sling (53, 6, D:3) a +0 pair of gloves (55, 0, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (still there?) a +0 leather armour (still there?) (0, 1, D:4) a worker ant corpse (0, 2, D:4) a frilled lizard corpse (4, 0, D:4) a potion of haste (still there?) a potion of mutation (still there?)