Sickboy the Dungeon (0, 0, D) a +0 dagger (still there?) a +0 robe (still there?) a soldier ant corpse (still there?) (1, 0, D) a +3 ring of intelligence (2, 0, D) a +3 ring of intelligence (3, 0, D) a +2 ring mail (5, 0, D) a +0 helmet (7, 0, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of protection the +2 dire flail "Jeqoil" {vorpal, rElec Will+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It affects your willpower, your defense against some magical effects. a +1 broad axe of freezing a +2 rapier of draining (9, 0, D) a potion of invisibility (41, 0, D) an orc corpse (47, 0, D) 2 stones a +0 club a hobgoblin corpse a gnoll corpse a leopard gecko corpse