Sickboy the Dungeon [Shop] Piashups's Antique Weapon Boutique a +0 hand axe (63 gold) a +0 hand axe of holy wrath (155 gold) a +4 short sword of venom (537 gold) a +0 spear (63 gold) a +0 club (21 gold) a +3 vorpal quarterstaff (483 gold) the +3 great sword of Asioheob {elec, *Noise +Fly Str+8 Dex-3} (993 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+8). It affects your dexterity (-3). It lets you fly. It may make noises in combat. a +0 hunting sling (31 gold) a +0 dagger (42 gold) a +0 club (21 gold) a +2 dagger of venom (302 gold) [Shop] Nilan's Magic Scroll Shop a scroll of enchant armour (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of amnesia (35 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) [Shop] Nielan's Antique Weapon Boutique a +0 club (22 gold) the +0 battleaxe of Dividends {speed, *Rage rC+ rN+ Will+} (906 gold) Attacks with this weapon are significantly faster. It protects you from cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It may make you go berserk in combat. Cheibriados disapproves of the use of such an item. a +0 hunting sling (33 gold) a +0 short sword (66 gold) a +0 trident (77 gold) a +0 whip (55 gold) a +0 spear (66 gold) a +0 club (22 gold) the +3 sling "Punk" {acid, rCorr} (1432 gold) It provides partial protection from all sources of acid and corrosion. a +2 vorpal mace (363 gold) a +0 mace (66 gold) a +0 mace (66 gold) [Shop] Ekos's Weapon Shop a +0 dagger (26 gold) a +0 dagger (26 gold) a +0 hand axe (39 gold) a +6 morningstar of distortion (546 gold) a +0 short sword (39 gold) a +0 long sword of freezing (107 gold) a +0 club (13 gold) a +0 dagger of venom (57 gold) a +0 dagger (26 gold) (0, 0, D) a +0 dagger a +0 robe (3, 2, D) a +0 cloak (3, 6, D) a +0 troll leather armour 4 large rocks (6, 2, D) a +0 helmet (11, -2, D) a +0 trident a +0 leather armour (12, 6, D) a +0 mace a +0 giant club (13, -2, D) a +0 long sword a +0 leather armour (13, 2, D) 19 stones (14, -2, D) a +0 glaive (15, -2, D) a +0 broad axe a +0 chain mail (15, 6, D) a +0 scale mail (16, -6, D) a +0 great sword of flaming (still there?) a +0 buckler (still there?) (16, -2, D) a potion of haste (16, 6, D) a +0 pair of gloves (17, -6, D) a +0 trident a +0 robe (17, -2, D) the +6 scimitar of Uphota {drain, +Rage rN++ Str-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It greatly protects you from negative energy. It lets you go berserk. the +7 scimitar of Taxation {distort, *Corrode rElec rPois} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. a +0 dire flail a +0 plate armour (18, -2, D) a +0 halberd (19, -2, D) a +0 war axe (19, 6, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +3 vorpal war axe the +2 rapier of Xoimug {vorpal, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). (20, -6, D) a +0 shortbow 25 arrows a komodo dragon corpse a centaur corpse (20, -2, D) a +0 dire flail a +0 chain mail (21, -2, D) a +0 short sword a +0 trident a +0 ring mail (22, -6, D) a +2 ring of evasion (23, -2, D) a +2 vorpal dire flail a +0 plate armour a +1 long sword a +0 plate armour a +0 short sword (28, -6, D) a potion of berserk rage (28, -4, D) a -2 spear a +0 animal skin a wolf corpse (skeletalised by now) the gnoll corpse of Grum (skeletalised by now) (29, -6, D) a potion of berserk rage (30, -2, D) a +0 battleaxe a +0 plate armour (32, -6, D) a +0 kite shield (33, -6, D) +1 ice dragon scales (34, -6, D) a +0 plate armour (34, -2, D) a +0 hand axe a +0 chain mail a +0 scimitar a +0 plate armour a +0 hand axe a +0 plate armour a +0 dire flail a +0 chain mail a +0 halberd a +0 plate armour (35, -6, D) a +1 helmet (35, -2, D) a +0 flail a +0 plate armour a +0 plate armour a +0 dire flail a +0 plate armour a +0 scimitar a +0 plate armour a +0 trident a +0 plate armour (36, -6, D) a +2 robe of cold resistance (36, -2, D) a +0 leather armour (37, -6, D) a +0 cloak (38, -6, D) a +0 buckler of protection (38, 0, D) a +2 dagger of chaos a +2 robe of resistance (39, -6, D) +0 acid dragon scales (41, -6, D) a +1 demon whip of venom (42, -6, D) a +1 longbow (44, -6, D) the +8 flail "Himomm" {pain, rF+ Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from fire. (45, -6, D) a +1 lajatang (46, -6, D) a +1 double sword (47, -6, D) a +1 lajatang (48, -6, D) a +1 double sword (48, 2, D) a +0 leather armour (49, -2, D) a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour 6 boomerangs a +0 battleaxe a +0 plate armour (50, -2, D) a +0 club a +0 short sword a +0 ring mail a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -6, D) a ring of ice (51, 6, D) a +0 shortbow 19 arrows (52, -6, D) a +3 ring of strength (53, 6, D) a +0 dagger a +0 robe