Sickboy the Dungeon (0, 20, D) the ring of the Tortoise {AC+8} [ring of protection] It affects your AC (+8). (0, 22, D) a raiju corpse a very ugly thing corpse (0, 23, D) a raiju corpse (0, 24, D) a raiju corpse (1, 34, D) a book of the Earth (2, 14, D) a +1 spear of flaming (2, 15, D) a box of beasts (2, 16, D) a staff of conjuration (2, 20, D) a +5 war axe of freezing a +0 kite shield of cold resistance (2, 34, D) a +0 rapier of electrocution (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) +1 fire dragon scales (3, 15, D) a ring of willpower (3, 16, D) a +4 ring of evasion the ring "Atiunan" {rPois rC+} [ring of protection from cold] It protects you from cold. It protects you from poison. (3, 34, D) a ring of protection from cold (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +0 kite shield a +3 kite shield a +3 buckler (4, 8, D) a +0 scale mail a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) a +2 leather armour of poison resistance (4, 16, D) a +3 hand axe of distortion (4, 34, D) a +0 vorpal hand crossbow (5, 14, D) the +8 shortbow of the King {freeze, +Blink +Fly Dex+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+9). It lets you fly. It lets you blink. (5, 15, D) the amulet of Vuirhon {Spirit rF+ Str+2 SInv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It protects you from fire. It lets you see invisible. (5, 34, D) a +1 ring mail of fire resistance (6, 14, D) the ring of Awicuill {Str+2 SInv} [ring of see invisible] It affects your strength (+2). It lets you see invisible. (6, 16, D) a phantom mirror (6, 34, D) a +5 vorpal fustibalus (7, 13, D) a scarf of repulsion (7, 16, D) a staff of poison (8, 14, D) a lightning rod (4/4) (8, 15, D) a +0 short sword of holy wrath (8, 16, D) a +1 long sword of distortion (9, 14, D) a staff of air (9, 16, D) a staff of fire (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +14 obsidian axe {vorpal, *Drain +Fly SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It causes draining when unequipped. (10, 16, D) Sif Muna's Guide on Calling and Necromancy Spells Type Level Known a - Pain Necromancy 1 yes b - Summon Small Mammal Summoning 1 yes c - Corpse Rot Necromancy/Air 2 yes d - Call Canine Familiar Summoning 3 yes e - Excruciating Wounds Necromancy 5 yes f - Summon Hydra Summoning 7 yes (11, 0, D) a +0 long sword the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +13 scythe of Curses {drain, *Drain} A truly terrible weapon, it drains the life of those it strikes. It causes draining when unequipped. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a staff of cold (11, 15, D) a phial of floods (12, 14, D) a lightning rod (4/4) (12, 15, D) a +4 ring of protection (17, 12, D) a +3 sacred scourge of holy wrath a +0 robe a +4 ring of evasion (17, 39, D) a +0 war axe a +0 animal skin a +6 ring of strength a spriggan corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (17, 40, D) a +1 vampiric rapier the +0 robe "Nabeank" {rElec rPois Dex+3 Stlth+} It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It makes you more stealthy. a +0 buckler the +4 rapier of Infection {elec, Dex+4} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+4). a +0 robe a +0 buckler a +2 vampiric lajatang a +0 robe a +0 quarterstaff a +0 animal skin a ring of wizardry a +1 antimagic rapier a +0 animal skin a spriggan corpse (skeletalised by now) (18, 12, D) a +2 scimitar of holy wrath a +0 tower shield a +1 long sword of flaming a +0 hunting sling 12 stones a +0 robe a +0 buckler (18, 13, D) the +0 tower shield of Temoxay {Dex+2} It affects your dexterity (+2). a +2 falchion of flaming a +0 hunting sling 27 stones a +0 robe a +0 buckler (18, 24, D) the +2 morningstar of Currency {pain, *Corrode MP+9 Dex+8 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+8). It affects your magic capacity (+9). It lets you see invisible. It may corrode you when you take damage. (18, 38, D) a +0 robe a +4 ring of evasion a spriggan corpse (skeletalised by now) (18, 40, D) a +2 flail of holy wrath a +0 robe the ring "Tios" {AC+4 Str+5} [ring of protection] It affects your AC (+4). It affects your strength (+5). a +3 demon whip of electrocution a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (18, 41, D) a +10 quick blade a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (19, 0, D) a staff of conjuration (19, 1, D) a +1 vampiric scimitar (19, 16, D) a staff of earth (19, 17, D) a staff of conjuration (19, 23, D) a +2 battleaxe of freezing (19, 24, D) a ring of fire a +1 battleaxe of freezing a +4 battleaxe of venom +0 ice dragon scales (19, 33, D) a lightning rod (4/4) (19, 38, D) a +2 vorpal war axe a +0 robe (19, 39, D) a komodo dragon corpse (skeletalised by now) (19, 40, D) a staff of fire a +2 robe of positive energy a spriggan corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (20, 0, D) a staff of earth (20, 1, D) a +3 vorpal shortbow (20, 16, D) a +1 short sword of speed (20, 17, D) the +4 rapier of Prescription {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (20, 37, D) a water moccasin corpse (skeletalised by now) (20, 38, D) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (21, 16, D) a ring of magical power (21, 17, D) the amulet of Gotut {RegenMP *Drain +Blink rC- Str+8} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+8). It makes you vulnerable to cold. It lets you blink. It causes draining when unequipped. (21, 24, D) a +3 battleaxe of freezing (21, 32, D) a staff of poison (21, 33, D) a phial of floods (21, 34, D) a +0 robe (21, 37, D) a water moccasin corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (22, 0, D) a staff of cold (22, 1, D) a staff of cold (22, 16, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (22, 17, D) a +0 battleaxe of freezing (22, 22, D) (unseen) (22, 32, D) a phial of floods (22, 34, D) a staff of poison (23, 0, D) a +1 dire flail of protection (23, 16, D) a +0 battleaxe of freezing (23, 17, D) a box of beasts (23, 18, D) a book of Debilitation (23, 32, D) a +2 great sword of draining (23, 33, D) a staff of fire (23, 34, D) an amulet of reflection (24, 1, D) a phial of floods (24, 17, D) a ring of protection from fire (24, 18, D) the +6 halberd of Action {spect, Dex+2} When it strikes, its spirit leaps out and fights alongside the wielder. It affects your dexterity (+2). (24, 32, D) a staff of air (24, 33, D) a +1 mace of draining (24, 34, D) a Fen Folio (25, 1, D) a +4 spectral quarterstaff (25, 16, D) a ring of wizardry (25, 17, D) a condenser vane (inert) (25, 18, D) a lightning rod (4/4) (25, 32, D) a +1 buckler of protection (25, 33, D) a book of the Earth (25, 34, D) a lightning rod (4/4) (26, 0, D) a phantom mirror (26, 1, D) the +6 lightning scales {swift rElec} It insulates you from electricity. Cheibriados disapproves of the use of such an item. (26, 16, D) a +3 great mace of draining (26, 33, D) a +0 robe (27, 1, D) a staff of death (27, 32, D) a lightning rod (4/4) (27, 33, D) a +0 plate armour of poison resistance (27, 34, D) a +0 vorpal long sword (28, 0, D) an amulet of the acrobat (28, 1, D) a book of Death (28, 16, D) the +4 ring mail "Yfifog" {Will+ Int-2 Stlth+} It affects your intelligence (-2). It affects your willpower, your defense against some magical effects. It makes you more stealthy. (28, 32, D) a box of beasts (28, 33, D) a staff of fire (29, 0, D) a staff of earth (29, 1, D) a +0 eveningstar of holy wrath (29, 16, D) a +1 leather armour of positive energy (29, 17, D) a staff of poison (29, 32, D) a staff of fire (33, 22, D) 3 large rocks quicksilver dragon scales a +0 flail a +0 flail (34, 28, D) a staff of conjuration (35, 14, D) a +1 hunting sling of freezing (35, 15, D) a condenser vane (inert) (35, 29, D) a book of the Earth (36, 0, D) a staff of fire (36, 14, D) a phantom mirror (36, 15, D) the Almanac of the Oath and Attacks Spells Type Level Known a - Shock Conjuration/Air 1 yes b - Portal Projectile Hexes/Translocation 3 yes c - Tukima's Dance Hexes 3 yes d - Bolt of Magma Conjuration/Fire/Earth 5 yes e - Discord Hexes 8 yes (36, 28, D) an amulet of guardian spirit (37, 0, D) a +2 great mace of holy wrath (37, 1, D) a +6 ring of strength (37, 6, D) a +3 great sword a +0 robe (37, 14, D) the +9 war axe "Ficeg" {holy, Str+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). (37, 15, D) a +1 vorpal shortbow (37, 28, D) a +3 spectral giant club (37, 29, D) a +2 plate armour of cold resistance (38, 0, D) a +0 robe (38, 6, D) a +0 dagger a +0 robe of cold resistance (38, 7, D) a +0 robe (38, 14, D) a +3 mace of venom (38, 15, D) a ring of see invisible the ring "Eblasi" {Ice *Drain rElec Dex+4 SInv} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (38, 28, D) a +3 vorpal great sword (39, 0, D) a ring of positive energy (39, 1, D) a staff of air (39, 7, D) a +0 dagger a +0 robe (39, 14, D) a +1 war axe of freezing (39, 15, D) a +4 rapier of venom (40, 0, D) a ring of poison resistance (40, 1, D) a staff of earth (40, 6, D) a +3 war axe the +9 plate armour "Zaun" {rPois Int+4} It affects your intelligence (+4). It protects you from poison. (40, 9, D) a +1 great mace a +0 chain mail (40, 15, D) a staff of cold (40, 28, D) a +1 hunting sling of freezing (40, 29, D) a +2 battleaxe of freezing (41, 0, D) a +3 plate armour of fire resistance (41, 1, D) a staff of air (41, 29, D) a condenser vane (inert) (42, 0, D) a staff of death (42, 15, D) the +6 dire flail "Iloes" {speed, Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). Cheibriados disapproves of the use of such an item. (42, 28, D) a book of Dreams (42, 29, D) a ring of flight (43, 14, D) a phantom mirror (43, 15, D) a +0 vorpal hand axe (43, 28, D) a lightning rod (4/4) (43, 29, D) a staff of fire (44, 28, D) the +7 glaive of Ennor {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). (47, 6, D) a +0 spear 9 javelins a +0 leather armour (48, 42, D) a +0 mace 3 potions of haste (49, 0, D) a lightning rod (4/4) (49, 1, D) the +5 spear "Wesacicw" {protect, rN+++ Str-3 Int+2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (-3). It affects your intelligence (+2). It renders you almost immune to negative energy. It makes you more stealthy. (49, 7, D) a +1 vorpal spear 16 javelins a +0 leather armour (49, 9, D) a +4 spear 15 silver javelins a +0 leather armour (49, 24, D) a lightning rod (4/4) (49, 43, D) a +0 long sword (49, 44, D) a +0 long sword a +0 cloak a +0 tower shield an amulet of faith (50, 0, D) a staff of air (50, 1, D) a staff of air (50, 6, D) a +0 trident a +3 vorpal trident a +0 robe a +2 vorpal spear 12 javelins a +0 leather armour (50, 9, D) a +0 trident a +0 robe a +0 trident a +0 robe (50, 12, D) a tin of tremorstones (2/2) (50, 13, D) a staff of air (50, 24, D) a +1 robe (50, 25, D) the +6 spear of Blood-Lust {vorpal, *Corrode +Fly Will+ Stlth+} It inflicts extra damage upon your enemies. It affects your willpower, your defense against some magical effects. It lets you fly. It may corrode you when you take damage. It makes you more stealthy. (50, 33, D) a +0 great mace of protection a +0 chain mail (50, 36, D) a +2 robe of fire resistance (50, 37, D) a +4 plate armour of positive energy (50, 42, D) a +0 mace (50, 43, D) a +0 flail a +0 hand axe (51, 1, D) a +0 dagger of protection (51, 12, D) a staff of cold (51, 13, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. (51, 19, D) a +0 trident (51, 24, D) a +0 vorpal hand axe (51, 25, D) an amulet of guardian spirit (51, 30, D) a +0 great mace a +0 plate armour (51, 31, D) a +0 giant club a +0 falchion (51, 32, D) a +0 great sword a +0 chain mail (51, 42, D) a +0 halberd (51, 43, D) a +0 dire flail of protection (51, 44, D) a +0 short sword a +0 cloak (52, 0, D) an amulet of magic regeneration (52, 1, D) a tin of tremorstones (2/2) (52, 12, D) the +3 quarterstaff of the Battered Stars {holy, rPois rF+++ rC+ Dex-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-2). It renders you almost immune to fire. It protects you from cold. It protects you from poison. (52, 20, D) the +11 flail of Kigod {flame, *Slow MP+9 Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your magic capacity (+9). It may slow you when you take damage. (52, 24, D) a staff of conjuration (52, 25, D) a box of beasts (52, 31, D) a +0 mace a +0 chain mail (52, 32, D) a +0 troll leather armour (52, 33, D) a +0 war axe a +0 plate armour (52, 36, D) a +0 mace (52, 37, D) a phial of floods (52, 44, D) a +0 flail (53, 1, D) a phantom mirror (53, 12, D) a condenser vane (inert) (53, 13, D) a staff of air (53, 17, D) a +0 trident (53, 24, D) a staff of poison (53, 32, D) a +0 dagger a +1 robe (53, 36, D) a phantom mirror (53, 37, D) a +4 ring of protection (54, 0, D) a phial of floods (54, 12, D) a +1 demon whip of venom (54, 13, D) a staff of death (54, 25, D) a tin of tremorstones (2/2) (54, 30, D) a +0 flail a +0 plate armour (54, 36, D) a staff of poison (55, 0, D) a tin of tremorstones (2/2) (55, 12, D) a tin of tremorstones (2/2) (55, 13, D) a ring of ice (55, 24, D) a +0 ring mail of fire resistance (59, 36, D) the +6 morningstar "Jaucsi Qyti" {vorpal, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (59, 37, D) a ring of willpower (59, 41, D) a +0 giant club (59, 42, D) 4 large rocks (60, 36, D) the +6 bardiche of Destruction {flame, Str+2 Int+3 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+3). It lets you see invisible. (60, 37, D) a phantom mirror (60, 40, D) a +0 giant club (61, 8, D) a staff of fire (61, 16, D) a staff of death (61, 36, D) the +7 hand crossbow of the Elven Halls {penet, rElec} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It insulates you from electricity. (61, 37, D) a +0 dagger (61, 42, D) a +0 dire flail a +0 plate armour (61, 43, D) a +0 great sword a +0 plate armour (62, 1, D) the +10 shortbow of the Thing {speed, rElec Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It insulates you from electricity. Cheibriados disapproves of the use of such an item. (62, 8, D) the +12 dagger "Minotaur's Death" {vorpal, *Slow rF+ Str+5} It inflicts extra damage upon your enemies. It affects your strength (+5). It protects you from fire. It may slow you when you take damage. (62, 9, D) the +0 chain mail of Generosity {rElec rC+ Str-5 Slay+4} It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from cold. It insulates you from electricity. (62, 13, D) 3 potions of berserk rage 6 potions of haste (62, 17, D) a +0 scale mail of positive energy (62, 22, D) a +0 vorpal quarterstaff a +2 robe of willpower (62, 36, D) a lightning rod (4/4) (62, 40, D) a +0 battleaxe a +0 chain mail (62, 41, D) a +0 battleaxe a +0 chain mail a +0 trident a +0 plate armour (62, 43, D) 5 large rocks (63, 0, D) a +2 great mace of protection (63, 16, D) a +1 helmet of intelligence (63, 17, D) the +5 chain mail of Wrong Decisions {Rampage Str-3 Int+4} It affects your strength (-3). It affects your intelligence (+4). It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (63, 18, D) a +0 dagger a +0 robe 3 potions of haste (63, 20, D) a +0 spear a +0 buckler (63, 21, D) a +0 quarterstaff a +0 robe (63, 26, D) the +2 robe of Grot {Int+3} It affects your intelligence (+3). (63, 27, D) a +3 ring mail of poison resistance (63, 36, D) a staff of air (63, 37, D) a ring of positive energy (63, 41, D) a staff of cold a +0 robe (64, 20, D) a +0 spear a +6 shortbow (64, 27, D) a staff of air (64, 29, D) a +0 mace a +0 robe (65, 26, D) a box of beasts (67, 3, D) a staff of fire (68, 0, D) a staff of conjuration (69, 36, D) the +5 halberd "Maycw" {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (70, 8, D) 4 potions of haste (70, 9, D) a +4 shortbow of flaming (70, 36, D) a +2 rapier of draining (70, 37, D) a condenser vane (inert) (70, 41, D) a +0 glaive a +0 robe (71, 8, D) a +2 flail of protection (71, 16, D) a +9 plate armour of ponderousness (71, 17, D) a +5 short sword of venom (71, 36, D) a condenser vane (inert) (71, 37, D) a ring of ice (72, 8, D) a box of beasts (72, 9, D) the +4 scale mail of Deeply Unsettling Life {-Tele rElec rPois rF++} It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (72, 27, D) a +0 double sword of holy wrath (72, 36, D) the +7 rapier "Muduikaot" {vorpal, rElec rN+ Will- Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (73, 16, D) a +2 hand crossbow of flaming (73, 26, D) a +2 plate armour of willpower (73, 27, D) a +1 vorpal triple crossbow (73, 36, D) a +0 dire flail of protection (73, 37, D) a staff of cold