Sickboy the Dungeon (0, 15, D) a +0 dagger a +0 whip a curare-tipped dart a +1 whip of freezing a +0 robe (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones (2, 8, D) a +0 scale mail (2, 9, D) a +2 long sword of flaming (2, 10, D) a +2 quarterstaff of speed (2, 11, D) a +2 hand axe a +0 war axe (3, 8, D) a +2 mace a +3 scale mail (3, 10, D) a +1 dagger of electrocution (3, 11, D) a +1 vorpal trident (5, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion of holy wrath a +2 dagger (7, 8, D) 2 potions of invisibility a +0 dagger a +0 robe (7, 23, D) a +0 short sword a curare-tipped dart (8, 8, D) a +0 rapier a +0 ring mail (8, 19, D) a frilled lizard corpse a river rat corpse (8, 20, D) a jackal corpse (15, 21, D) a +3 ring of intelligence (16, 23, D) a +2 vorpal hand axe (17, 20, D) a +4 scale mail (17, 21, D) a +2 dire flail of protection (17, 22, D) a +2 halberd of venom (17, 23, D) a +2 rapier of venom (18, 19, D) a +3 chain mail (18, 21, D) a +4 quarterstaff of speed (18, 22, D) a +2 scimitar of flaming (22, 12, D) a giant cockroach corpse (22, 14, D) a +0 robe