Sickboy the Dungeon (0, 0, D) 3 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 0, D) a +0 club (6, 0, D) a scorpion corpse (39, 0, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 vorpal war axe a +2 rapier of distortion (41, 0, D) a +0 helmet (45, 0, D) a +3 ring of intelligence