Sickboy the Dungeon [Shop] Yrufrom's Antique Weapon Emporium a +0 hunting sling (36 gold) a +0 hunting sling (36 gold) a +5 giant spiked club (693 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 spear (72 gold) a +0 spear (72 gold) a +0 whip of electrocution (196 gold) a +0 whip (60 gold) a +0 club (24 gold) a +0 hunting sling (36 gold) a +2 vampiric great sword (756 gold) [Shop] Ymaw's Antique Armour Shoppe a +0 cloak (130 gold) a +3 scale mail of willpower (754 gold) a +0 plate armour (667 gold) a +0 leather armour (58 gold) a +0 pair of gloves (130 gold) a +2 plate armour of fire resistance (1160 gold) a +2 helmet of intelligence (623 gold) a +0 leather armour (58 gold) a +2 chain mail of cold resistance (623 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) the +0 chain mail of Daghiysh {-Cast Will+ Stlth+} (374 gold) It affects your willpower, your defense against some magical effects. It prevents spellcasting. It makes you more stealthy. [Shop] Vohapo's Antique Armour Emporium a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +2 plate armour of poison resistance (888 gold) a +0 robe (16 gold) a +0 plate armour (552 gold) a +0 cloak (108 gold) a +0 leather armour (48 gold) a +0 helmet (108 gold) a +0 leather armour (48 gold) [Shop] Hoskoh's Armour Shoppe a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 plate armour (230 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) the +2 plate armour "Ferhe" {-Tele rC+ rN+} (456 gold) It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. a +0 robe (7 gold) a +3 ring mail of fire resistance (260 gold) a +0 robe (7 gold) (0, 0, D) a +1 whip of venom (0, 5, D) a +0 flail (0, 39, D) a +0 long sword a +4 quarterstaff of speed a +2 halberd of venom a +3 war axe of electrocution a +2 rapier of distortion (0, 40, D) a +0 scale mail (0, 42, D) a +0 cloak (0, 47, D) a +0 shortbow 10 arrows (0, 48, D) a +0 club 3 poisoned darts (0, 49, D) +0 acid dragon scales (0, 53, D) a +0 long sword (0, 57, D) a +0 shortbow 19 arrows (4, 8, D) 5 large rocks (4, 37, D) the +1 robe of Modesty {Rampage rElec Str-3} It affects your strength (-3). It insulates you from electricity. It bestows one free step when moving towards enemies. (4, 47, D) 8 boomerangs (4, 52, D) a +0 cloak (4, 53, D) a +0 helmet (4, 54, D) a +0 cloak (8, 8, D) a +0 mace a +0 chain mail (8, 9, D) a +0 mace a +0 chain mail a +0 dagger of venom a +0 robe (8, 10, D) a +0 short sword a +0 ring mail (8, 11, D) a +0 trident (8, 12, D) a +0 dagger (8, 14, D) a +0 dagger a +0 robe a +0 short sword (8, 15, D) a +0 mace a +0 ring mail a +0 short sword a +0 leather armour (8, 16, D) a +0 hand axe a +0 ring mail (8, 17, D) a +0 club (8, 23, D) a +0 glaive a +0 plate armour (8, 24, D) a +0 dagger a +0 robe (8, 25, D) a +0 scimitar a +0 chain mail a +0 vampiric trident a +0 chain mail (8, 26, D) a +1 chain mail a +0 battleaxe a +0 plate armour a +0 flail a +0 plate armour a +1 dire flail a +0 chain mail a +0 great mace a +0 plate armour a +1 vampiric battleaxe a +0 flail a +0 leather armour a +0 long sword a +0 plate armour a +0 trident a +0 plate armour (8, 35, D) a +0 mace (8, 36, D) a +0 short sword (8, 37, D) a +0 dire flail a +0 ring mail (8, 38, D) a +0 hand axe a +0 ring mail (8, 40, D) a +0 mace (8, 41, D) a +0 short sword a +0 leather armour (8, 42, D) a +0 halberd a +0 ring mail (8, 43, D) a +0 club a +1 vampiric dagger (8, 44, D) a +0 flail a +0 ring mail (8, 45, D) a +2 falchion of electrocution a +0 flail (8, 46, D) a +0 short sword (8, 47, D) a +0 trident a +0 scale mail (10, 36, D) a +0 quarterstaff a +2 hunting sling of flaming 23 sling bullets a +3 leather armour of poison resistance (10, 49, D) a +0 glaive of venom 6 javelins (10, 50, D) a +2 dagger of chaos a +0 robe (12, 8, D) a +3 ring of dexterity a ring of ice (12, 10, D) a +1 battleaxe (12, 11, D) a +1 lajatang (12, 12, D) a +0 long sword (12, 13, D) a +3 broad axe of flaming (12, 14, D) the +5 demon trident "Glorpo" {drain, *Contam rC+ rN+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from cold. It protects you from negative energy. It causes magical contamination when unequipped. (12, 15, D) a +0 executioner's axe (12, 16, D) a +3 dire flail (12, 17, D) a +1 battleaxe (12, 19, D) the +2 helmet "Tyotal" {Will+ Dex+2} It affects your dexterity (+2). It affects your willpower, your defense against some magical effects. (12, 20, D) a +2 ring mail (12, 21, D) +0 swamp dragon scales (12, 22, D) a +0 pair of boots (12, 23, D) +1 ice dragon scales (12, 24, D) a +2 plate armour (12, 25, D) a +2 plate armour (12, 26, D) a +2 ring mail (12, 37, D) a +0 battleaxe a +0 leather armour (12, 38, D) a +0 spear a +0 robe (12, 39, D) a +0 short sword a +2 long sword of electrocution a +2 scimitar of holy wrath a +2 vorpal morningstar (12, 40, D) a +0 arbalest 19 bolts (12, 41, D) a +2 long sword a +0 chain mail (12, 42, D) a +9 fustibalus a +0 shortbow 13 arrows (12, 43, D) a +0 dagger a +0 robe a +0 battleaxe a +0 leather armour (15, 30, D) an eleionoma corpse (skeletalised by now) (16, 11, D) a +0 halberd (16, 12, D) a +1 falchion of holy wrath (16, 15, D) a +0 flail a +0 robe a +0 flail a +0 kite shield (16, 28, D) a +0 kite shield (16, 29, D) a +0 quarterstaff a +0 robe a swamp dragon corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (16, 30, D) an alligator corpse (skeletalised by now) (16, 41, D) a +0 trident 5 boomerangs a harpy corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (16, 43, D) a +0 trident a sea snake corpse (skeletalised by now) (16, 44, D) 6 large rocks (16, 45, D) a harpy corpse (skeletalised by now) a manticore corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (18, 21, D) a +0 dagger a +0 robe the human corpse of Josephine (20, 12, D) the +7 hand crossbow "Amurigun" {penet, rElec Str+3 Int-2 Dex+10} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It affects your intelligence (-2). It affects your dexterity (+10). It insulates you from electricity. (20, 13, D) a +1 great sword of flaming 4 large rocks a stone giant corpse (20, 14, D) a +3 war axe a +1 ring mail of fire resistance a +0 kite shield a tengu corpse (20, 16, D) 5 large rocks (20, 17, D) the +2 long sword of Muatofoh {drain, rElec rPois rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from poison. 3 large rocks a stone giant corpse (20, 18, D) a +0 dire flail a +0 dire flail a +0 robe an ettin corpse (20, 19, D) a spark wasp corpse (20, 21, D) a +1 great sword of flaming a fire giant corpse (20, 22, D) a +0 broad axe a +0 ring mail a +2 kite shield