Sickboy the Dungeon [Shop] Diac's Weapon Emporium a +0 hand axe (33 gold) a +0 club (11 gold) a +0 hunting sling of freezing (51 gold) a +0 dagger (22 gold) the +8 rapier "Vouryrergh" {flame, Str+3} (665 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). the +2 short sword of the Revolution {protect, rPois rC++ Dex+4 SInv} (603 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It greatly protects you from cold. It protects you from poison. It lets you see invisible. a +2 vorpal mace (181 gold) a +0 club (11 gold) a +2 rapier of electrocution (242 gold) a +0 hand axe (33 gold) a +0 short sword (33 gold) [Shop] Renafise's Jewellery Shoppe a ring of protection from fire (250 gold) a ring of magical power (200 gold) a ring of see invisible (150 gold) a ring of positive energy (200 gold) a +6 ring of dexterity (585 gold) a +6 ring of intelligence (585 gold) a ring of magical power (200 gold) an amulet of reflection (300 gold) a ring of resist corrosion (200 gold) an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) [Shop] Gar Sibb's Antique Weapon Emporium a +0 war axe (94 gold) a +6 battleaxe of draining (1179 gold) a +2 vorpal spear (445 gold) a +0 whip (67 gold) a +0 spear (81 gold) a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 war axe (94 gold) a +0 mace (81 gold) a +0 hand axe (81 gold) a +0 halberd (108 gold) [Shop] Enait's Jewellery Shoppe the amulet "Ufravogh" {Spirit rF+ Will+ MP-9} (368 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It protects you from fire. It affects your magic capacity (-9). It increases your willpower. an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) a +6 ring of intelligence (702 gold) a ring of willpower (300 gold) a +6 ring of dexterity (702 gold) a ring of fire (300 gold) a ring of magical power (240 gold) a ring of magical power (240 gold) an amulet of reflection (360 gold) an amulet of guardian spirit (360 gold) a ring of see invisible (180 gold) a ring of protection from cold (300 gold) (0, 39, D) 2 scrolls of amnesia (0, 40, D) a +2 scimitar of holy wrath a +0 lajatang a +2 vorpal dire flail a +3 vorpal war axe a +2 rapier of draining (0, 44, D) a +0 animal skin (0, 47, D) a +2 hand axe a +0 robe a +0 shortbow 14 arrows (0, 53, D) 9 large rocks a +0 robe a +0 war axe (4, 10, D) a +0 spear (4, 16, D) a +1 spear of venom a +2 vorpal halberd a +3 dagger of flaming (4, 25, D) (unseen) (4, 36, D) the +6 trident of Linearity {vorpal, rN+ Dex+3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. It makes you more stealthy. (4, 47, D) a +0 hunting sling (4, 48, D) a +3 ring mail (4, 53, D) a +0 pair of gloves (4, 54, D) a +0 cloak (4, 55, D) a +0 helmet (4, 56, D) a +0 pair of boots (6, 18, D) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} It affects your intelligence (+5). It affects your magic capacity (+10). It increases your willpower. (8, 9, D) a +2 glaive of flaming a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (8, 10, D) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 dagger 5 boomerangs a +0 leather armour a +0 flail a +0 ring mail (8, 11, D) a +0 dagger a +0 robe a +0 mace a +0 whip a +0 club 3 boomerangs a +0 leather armour (8, 12, D) a +4 dagger a +0 robe a +0 whip a +0 war axe a +0 chain mail (8, 22, D) a +0 chain mail a +0 war axe a +0 scimitar a +0 great sword a +0 chain mail a +0 flail a +0 halberd of flaming a +2 vorpal executioner's axe (8, 24, D) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 chain mail a +2 long sword of electrocution a +0 arbalest a +2 great mace of holy wrath 30 bolts a +0 plate armour a +0 short sword a +1 long sword a +0 plate armour a +1 war axe of venom a +0 plate armour a +0 dagger a +0 chain mail a +0 glaive a +0 chain mail (8, 34, D) a +4 triple sword of flaming (8, 35, D) a +0 club a +0 robe a +0 troll leather armour a +0 troll leather armour 5 large rocks (8, 36, D) 4 large rocks (8, 39, D) a +0 flail (still there?) a +0 robe (still there?) (8, 41, D) a +3 bardiche (8, 42, D) a +2 halberd of flaming a +0 troll leather armour (8, 43, D) a +0 dire flail a +0 dire flail a +0 flail a +0 robe (8, 44, D) a +3 ring of dexterity (10, 16, D) a +0 antimagic falchion a +0 leather armour (12, 8, D) a ring of fire (12, 9, D) a ring of fire (12, 11, D) a +1 giant spiked club (12, 12, D) a +3 dire flail (12, 13, D) a +1 giant spiked club (12, 14, D) a +1 demon blade (12, 15, D) a +5 broad axe of flaming (12, 16, D) a +0 triple sword (12, 17, D) a +1 lajatang (12, 18, D) a +0 executioner's axe (12, 20, D) a +1 helmet (12, 22, D) a +1 cloak (12, 23, D) a +1 robe of fire resistance (12, 24, D) a +3 chain mail (12, 25, D) +1 ice dragon scales (12, 26, D) the +3 scale mail of Conscience {+Inv rElec rC- Will-} It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. It decreases your willpower. (12, 27, D) a +0 plate armour (12, 37, D) a +2 halberd of flaming (12, 38, D) a +0 trident a +0 robe a +0 long sword a +0 leather armour a +0 kite shield a +0 rapier a +3 war axe a +0 arbalest 16 bolts a +0 chain mail 6 large rocks (12, 39, D) a +0 longbow 23 arrows (12, 48, D) a +2 halberd of flaming (12, 49, D) a +0 dire flail a +0 dire flail a +0 robe (14, 21, D) a +2 longbow of flaming 12 arrows a +0 barding (16, 3, D) a +3 glaive (16, 9, D) a +2 antimagic halberd (16, 10, D) a +0 whip (16, 11, D) a +0 halberd (16, 12, D) a +0 halberd (16, 18, D) a +4 glaive (16, 20, D) a +2 trident (16, 29, D) a +2 long sword of flaming a +3 antimagic executioner's axe (16, 30, D) a +0 robe a +0 quarterstaff a +0 robe (16, 31, D) a +0 quarterstaff a +0 robe (16, 40, D) a +0 vorpal bardiche (16, 45, D) a +5 glaive a +0 rapier a +0 robe (16, 47, D) a +0 trident (20, 11, D) a +2 antimagic glaive (still there?) a +4 halberd of flaming (still there?) a +0 war axe (still there?) a +0 plate armour (still there?) a +0 hunting sling (still there?) a +0 quarterstaff (still there?) 14 sling bullets (still there?) a +0 ring mail (still there?) (20, 12, D) a +0 trident a +0 robe an ugly thing skeleton (20, 13, D) a +0 dire flail a +0 dire flail of protection a +2 great sword of flaming +0 fire dragon scales an ettin skeleton (20, 14, D) a +3 demon whip of flaming a +0 chain mail (20, 32, D) a +0 arbalest 18 bolts (20, 33, D) a +5 battleaxe of flaming a +0 morningstar a +0 ring mail a +0 dagger a +0 robe a human corpse (20, 34, D) a +0 dagger a +0 robe a +0 arbalest 28 bolts a human corpse a yaktaur corpse (20, 35, D) the +1 glaive of Weimimiy {vorpal, rF++ Int+2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It greatly protects you from fire. It lets you see invisible. (20, 36, D) a +7 quick blade of flaming a +0 arbalest a +0 falchion 14 bolts a +0 ring mail a human corpse (20, 37, D) a +0 morningstar a +0 scale mail a +0 dire flail a +0 ring mail a +0 morningstar a +0 ring mail a +0 arbalest a +0 long sword 19 bolts a +0 ring mail a human corpse (20, 38, D) a +0 great mace of protection a +0 scale mail (20, 40, D) a +0 dire flail (still there?) a +0 scale mail (still there?) a +0 bardiche (still there?) a +0 plate armour (still there?) an ogre corpse (still there?) a human corpse (still there?)