Sickboy the Dungeon (0, 0, D) a +0 dagger a +0 robe an orc corpse (1, 0, D) a +0 shortbow 26 arrows (2, 0, D) a +0 chain mail a +0 trident (6, 0, D) a +0 scale mail (10, 0, D) a +0 long sword the +4 quarterstaff of Atreraf {drain, rC+ rN+ Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-5). It protects you from cold. It protects you from negative energy. The Shining One disapproves of the use of such an item. the +2 halberd of the End {vorpal, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +2 vorpal morningstar a +3 vorpal war axe (12, 0, D) a potion of invisibility (43, 0, D) a +0 giant spiked club a +0 spear an adder corpse (skeletalised by now) an ogre corpse (skeletalised by now) a gnoll corpse (skeletalised by now)