Dungeon Crawl Stone Soup version 0.27-a0-1087-gf39c287674 (webtiles) character file. Game seed: 4980966526311833434 147 Sickboy the Ducker (level 5, -4/39 HPs) Began as a Djinni Fire Elementalist on Apr 27, 2021. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:06:49 (3095 turns). Sickboy the Ducker (Djinni Fire Elementalist) Turns: 3095, Time: 00:06:49 Health: -4/39 AC: 3 Str: 7 XL: 5 Next: 29% Gold: 208 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . i - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 208 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles l - 6 curare-tipped darts Armour a - a +0 robe (worn) i - a +0 helmet (worn) Jewellery e - an amulet of faith Wands j - a wand of iceblast (7) Scrolls d - a scroll of magic mapping g - a scroll of fog {unknown} k - a scroll of identify {unknown} m - a scroll of acquirement {unknown} n - a scroll of teleportation {unknown} Potions b - 3 potions of curing {unknown} f - a potion of mutation {unknown} h - a potion of berserk rage {unknown} Skills: + Level 2.5 Fighting + Level 3.8 Dodging - Level 1.5 Stealth + Level 3.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Conjure Flame Conj/Fire 16% 6-21 11% 3 c - Inner Flame Hex/Fire 16% N/A 11% 3 d - Sticky Flame Conj/Fire 16% 2d4 34% 4 e - Fireball Conj/Fire 8% 3d6 67% 5 f - Apportation Tloc 32% N/A 3% 1 g - Ensorcelled Hibernat Hex/Ice 32% N/A 5% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History * * * LOW HITPOINT WARNING * * * The river rat barely misses you. Unknown command. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat, p - river rat Aim: a rat (chance to affect: 64%) Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Ensorcelled Hibernation (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (severely wounded, not susceptible) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * The river rat closely misses you. You closely miss the river rat. The river rat is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The river rat closely misses you. You hit the river rat but do no damage. The river rat is severely wounded. The rat barely misses you. The river rat closely misses you. You barely miss the rat. The rat closely misses you. The river rat closely misses you. You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... ### #.# #.# #.# #.# #r# #r# #@# #r# #r# #r# #.# #.# #.# #≈# You could see a river rat and 4 rats. Vanquished Creatures 3 gnolls (D:3) 3 river rats (D:4) 2 adders 2 worms (D:2) 3 dart slugs 3 orcs (D:4) 3 endoplasms 7 goblins 6 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas 4 ball pythons 6 bats 3 frilled lizards 7 rats 61 creatures vanquished. Vanquished Creatures (others) 196 foxfires 196 creatures vanquished. Grand Total: 257 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Sickboy the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 224 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 277 | D:1 | Found a faded altar of an unknown god. 373 | D:1 | Found Kuuvemig's Assorted Antiques. 392 | D:1 | Reached skill level 1 in Fighting 1113 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 1113 | D:2 | Learned a level 1 spell: Apportation 2057 | D:2 | Reached XP level 4. HP: 32/33 MP: 0/0 2896 | D:4 | Reached XP level 5. HP: 29/39 MP: 0/0 2896 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 3072 | D:4 | Found a glowing drain. 3081 | Sewer | Entered a sewer 3095 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross, serial_shops, shop, chequers_ecumenical_altar_simple D:2: layout_loops_cross D:3: layout_basic, minmay_misc_feat_more_columns D:4: layout_loops_ring, marbit_many_paths, lightli_sewer_entry_pipes, serial_shops, nicolae_shop_behind_doors, nicolae_shop_behind_doors, uniq_robin Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Spellcasting | 3 | 3.6 Dodging | 3 | 3.8 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 8 || 8 Cast: Foxfire | 72 | 53 || 125 Ensorcelled Hiber | | 4 || 4 Use: Scroll | | 1 || 1 Stab: Sleeping | | 1 || 1 Armor: Robe | 4 | 2 || 6 Dodge: Dodged | 19 | 18 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3093 | 2993 | 100 | 0 | 2603 | 5 | 618.6 | Dungeon | 3079 | 2979 | 100 | 0 | 2603 | 4 | 769.8 | Sewer | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1102 daAuts D:1: 1086 daAuts D:3: 578 daAuts D:4: 311 daAuts Sewer: 13 daAuts