Sickboy Level 1 of the Dungeon (4, -20, D:1) 18 stones (40, -32, D:1) a +0 club (40, 11, D:1) a +0 dagger (42, -32, D:1) a +0 robe (44, -9, D:1) a +1 dire flail of protection (47, -30, D:1) 20 arrows (47, -23, D:1) a +0 short sword 5 stones (50, -22, D:1) a ring of magical power (57, -27, D:1) 14 arrows Level 2 of the Dungeon (1, 7, D:2) 14 arrows (3, 8, D:2) 12 poisoned darts (9, -6, D:2) a +0 hunting sling (15, -21, D:2) a +0 short sword 5 stones (17, 0, D:2) a +0 quarterstaff (17, 1, D:2) a +0 dagger a +0 hunting sling (18, 3, D:2) a +0 dagger a +0 hunting sling 14 stones (21, 9, D:2) an amulet of guardian spirit (31, -29, D:2) 23 sling bullets (39, -23, D:2) a ball python corpse (skeletalised by now) (42, 7, D:2) a rat corpse (45, 8, D:2) a +0 club a goblin corpse (47, 8, D:2) a +0 dagger a goblin corpse Level 3 of the Dungeon (0, 0, D:3) 2 potions of curing