Sickboy Level 1 of the Dungeon (0, 0, D:1) a +2 ring mail of cold resistance (0, 8, D:1) 19 arrows (4, 15, D:1) a +0 short sword 3 stones (4, 32, D:1) a book of Callings (10, 35, D:1) a +0 flail (11, 42, D:1) a +0 robe (15, 4, D:1) a +0 club (24, 50, D:1) a +0 plate armour (38, 22, D:1) a +0 dagger (48, 26, D:1) a +0 leather armour (49, 20, D:1) a +0 hunting sling (49, 22, D:1) a +0 robe (52, 32, D:1) 17 poisoned darts Level 2 of the Dungeon (4, 4, D:2) a +0 hand axe (7, -9, D:2) a rat corpse (skeletalised by now) (9, -34, D:2) 19 stones (9, -29, D:2) a hobgoblin corpse (skeletalised by now) (9, -18, D:2) a +1 dagger of protection 3 stones a kobold corpse (skeletalised by now) (11, -29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, 0, D:2) a +0 mace (17, -11, D:2) 23 stones (28, -4, D:2) a +0 short sword (34, -17, D:2) a book of Misfortune (35, -24, D:2) a +0 chain mail (36, -29, D:2) 26 arrows (43, 3, D:2) a +0 spear (44, -15, D:2) a +0 leather armour (44, -13, D:2) 13 sling bullets (45, 3, D:2) a +0 hand axe (48, -27, D:2) 4 stones (48, -19, D:2) a book of Flames (50, -11, D:2) a +0 whip