Sickboy the Dungeon [Shop] Seloafuj's Antique Armour Emporium a +0 leather armour (50 gold) a +0 buckler (112 gold) a +0 plate armour of cold resistance (750 gold) a +0 ring mail (100 gold) a +2 pair of boots of rampaging (537 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 kite shield (112 gold) a +0 leather armour (50 gold) a +4 plate armour of cold resistance (1250 gold) [Shop] Ruisehusm's General Store a Trismegistus Codex (308 gold) a wand of charming (5) (77 gold) a +2 great mace of holy wrath (260 gold) a +6 ring of intelligence (643 gold) a +0 spear (33 gold) a +0 hunting sling (16 gold) a +0 quarterstaff (44 gold) a +1 long sword of freezing (146 gold) 22 stones (24 gold) [Shop] Pifi's Antique Armour Emporium a +0 helmet (135 gold) +0 storm dragon scales (2400 gold) a +2 leather armour of fire resistance (570 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 pair of boots (135 gold) a +0 leather armour (60 gold) a +0 chain mail (135 gold) [Shop] Yhubadot's Jewellery Shoppe a +4 ring of slaying (780 gold) a +6 ring of strength (585 gold) a ring of ice (250 gold) a ring of poison resistance (200 gold) an amulet of regeneration (300 gold) a +4 ring of protection (360 gold) an amulet of reflection (300 gold) a +4 ring of evasion (360 gold) a ring of flight (175 gold) an amulet of guardian spirit (300 gold) a ring of poison resistance (200 gold) a ring of ice (250 gold) the amulet "Jogguceh" {Faith -Cast Harm rElec} (470 gold) [amulet of faith] It allows you to gain divine favour quickly. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. a ring of flight (175 gold) (0, 0, D) a +0 dagger (0, 1, D) a +0 club (0, 38, D) a potion of invisibility (0, 40, D) a +0 long sword a +0 lajatang a +2 halberd of venom a +2 dire flail of protection a +3 vorpal war axe a +2 rapier of draining (0, 44, D) a +2 ring mail (0, 47, D) a +0 giant club a +0 giant club a +0 dagger a +0 robe (0, 54, D) a +0 shortbow 9 arrows (4, 10, D) a +0 mace (4, 47, D) a +0 dagger of protection (4, 48, D) 24 stones (4, 49, D) 24 sling bullets (4, 54, D) a +0 helmet (4, 55, D) a +0 cloak (4, 56, D) a +0 pair of gloves (6, 4, D) a +3 vorpal quarterstaff a +0 hunting sling of flaming 12 sling bullets a +0 leather armour (6, 13, D) a +1 dagger of distortion a +0 robe (6, 28, D) a +0 flail a +0 scale mail (8, 10, D) a +0 club a +0 leather armour a +0 trident a +0 plate armour (8, 12, D) a +0 battleaxe a +0 chain mail (8, 13, D) a +0 scale mail a +0 scimitar (8, 14, D) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (8, 15, D) a +0 dagger (8, 16, D) a +0 hand axe a +0 ring mail a +0 flail a +0 trident a +0 leather armour (8, 17, D) a +1 mace of venom a +0 chain mail a +0 hand axe a +0 leather armour (8, 24, D) a +0 club a +0 scale mail a +0 short sword a +0 chain mail a +0 war axe a +0 plate armour a +3 glaive a +0 plate armour (8, 25, D) a +0 mace 7 silver boomerangs a +0 plate armour a +0 war axe a +0 chain mail a +0 dagger a +0 chain mail (8, 26, D) a +0 club a +0 mace a +0 chain mail (8, 27, D) a +0 flail a +0 chain mail a +0 hand axe (8, 30, D) a +0 club (still there?) a +0 ring mail (still there?) (8, 35, D) a +0 war axe (8, 37, D) a +0 chain mail a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 battleaxe (8, 38, D) a +0 halberd (8, 39, D) a +0 battleaxe a +0 chain mail a +2 great mace a +0 plate armour a +0 bardiche a +0 plate armour (8, 40, D) a +0 halberd (8, 41, D) a +0 mace a +0 leather armour (8, 42, D) a +0 cloak (8, 48, D) a +3 ring of strength a +0 plate armour a +3 dire flail (8, 49, D) a +0 war axe (8, 50, D) a +0 dire flail a +0 chain mail (12, 6, D) a ring of see invisible (12, 7, D) a +4 ring of protection (12, 9, D) a ring of fire (12, 11, D) a +0 triple crossbow (12, 12, D) a +5 vorpal falchion (12, 13, D) a +1 great sword (12, 14, D) a +1 great mace (12, 15, D) a +3 vorpal hand axe (12, 16, D) a +1 great mace (12, 17, D) a +1 mace of holy wrath (12, 18, D) a +1 longbow (12, 20, D) a +0 pair of gloves (12, 21, D) a +3 chain mail (12, 22, D) a +0 pair of boots (12, 23, D) the +1 scale mail of the Six Continents {Harm Int+2} Int: It affects your intelligence (+2). Harm: It increases damage dealt and taken. (12, 24, D) a +0 kite shield (12, 25, D) a +1 pair of gloves (12, 26, D) a +1 tower shield (12, 27, D) a +1 pair of gloves (12, 39, D) a +0 spear a +0 robe (12, 40, D) 4 large rocks (12, 42, D) a +3 scimitar of pain a +0 chain mail a +0 great sword of flaming (12, 43, D) a +0 dagger a +0 robe (14, 10, D) a +4 antimagic lajatang a +0 robe (14, 18, D) a hell hound corpse (skeletalised by now) (14, 20, D) a +2 scimitar of flaming (14, 55, D) a +1 glaive a +0 animal skin (14, 60, D) a +2 longbow of flaming 7 arrows a +0 barding (16, 21, D) a bunyip corpse (skeletalised by now) (16, 22, D) a swamp dragon corpse (skeletalised by now) (16, 30, D) an anaconda corpse (skeletalised by now) (16, 31, D) a black mamba corpse (skeletalised by now) (16, 32, D) a +0 short sword (16, 33, D) a +0 whip a +0 robe a black mamba corpse (skeletalised by now) a naga corpse (skeletalised by now) (16, 34, D) a +0 flail a +0 whip of draining a naga corpse (skeletalised by now) (16, 40, D) a wind drake corpse (16, 41, D) 4 large rocks a +0 fustibalus a +0 spear 8 sling bullets (16, 42, D) a +0 spear of flaming 8 javelins a +0 leather armour a +0 trident 8 boomerangs (16, 43, D) a +0 spear a +3 trident of freezing a +0 leather armour a merfolk corpse (16, 44, D) a +0 shortbow 16 arrows (18, 25, D) the guardian serpent corpse of Aizul (20, 13, D) a +0 broad axe (still there?) a +0 chain mail (still there?) (20, 14, D) a +0 halberd a +0 chain mail a +0 battleaxe a +0 plate armour (20, 15, D) a +3 broad axe a +0 animal skin 5 large rocks a spriggan corpse a stone giant corpse (20, 16, D) a +0 great sword of flaming (still there?) a very ugly thing corpse (still there?) a fire giant corpse (still there?)