Sickboy the Dungeon (0, 0, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (0, 2, D) a +0 scale mail (0, 5, D) a +0 helmet (0, 7, D) a +2 scimitar of draining a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +2 rapier of distortion (0, 40, D) a dart slug corpse (0, 41, D) a scorpion corpse (0, 47, D) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now)