Sickboy Level 1 of the Dungeon (0, 0, D:1) 24 arrows (15, 27, D:1) a +0 whip 5 stones (18, 1, D:1) a +0 short sword (22, 24, D:1) a +0 dagger (24, 17, D:1) a +0 ring mail (24, 24, D:1) a +0 dagger (25, -2, D:1) 6 sling bullets (37, -1, D:1) a +0 dagger 5 stones (50, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, 24, D:2) a +0 whip (15, 24, D:2) a +0 trident (18, 26, D:2) a +0 club 5 stones (30, 20, D:2) a +0 hunting sling (39, 14, D:2) a +0 scale mail (39, 20, D:2) a +0 club (47, 0, D:2) a +0 chain mail (63, 38, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 2, D:3) a +0 mace (1, 0, D:3) a +0 mace (1, 1, D:3) a +0 mace (1, 2, D:3) a +0 mace (2, 0, D:3) a +0 mace (2, 2, D:3) a +0 mace (3, 1, D:3) a +2 quarterstaff of chaos (4, 1, D:3) a +0 mace (5, 2, D:3) a +0 mace (6, -42, D:3) a +0 giant spiked club (6, 2, D:3) a +1 mace of draining (7, -11, D:3) a +0 short sword (7, 3, D:3) the +0 mace of the Candle {drain, rF++ Str+2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+2). rF: It greatly protects you from fire. (8, 2, D:3) a +0 mace (9, 3, D:3) a +0 mace (24, -29, D:3) a +2 dagger of venom a +0 leather armour (27, -19, D:3) 28 stones (28, -46, D:3) a +0 flail a +0 chain mail (28, -22, D:3) 14 sling bullets (29, -46, D:3) a +0 dagger a +0 leather armour a +0 short sword (30, -46, D:3) a +0 club (32, -19, D:3) a +0 leather armour (33, -35, D:3) a +0 long sword a +0 hunting sling 13 stones (36, -31, D:3) a +0 dagger (41, -37, D:3) a +0 short sword (45, -30, D:3) 17 stones (47, -15, D:3) a +0 leather armour (48, -18, D:3) a +0 whip (61, -26, D:3) 21 stones (62, -28, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +2 dire flail of protection a +0 chain mail (5, -10, D:4) a +0 dagger (5, -3, D:4) a +0 hand axe a +0 leather armour (7, -2, D:4) a +0 dagger a +0 ring mail a +0 hand axe a +0 flail a +0 ring mail a +0 short sword (8, -20, D:4) 19 stones (8, -19, D:4) a +0 quarterstaff (9, -13, D:4) 27 arrows (17, 10, D:4) 19 bolts (19, -16, D:4) a +0 war axe (20, -16, D:4) a +0 hand axe a +0 leather armour a +2 whip of electrocution a +0 leather armour (21, -17, D:4) a +0 whip a +0 short sword a +0 leather armour (21, -16, D:4) a +0 dagger (24, -16, D:4) 15 arrows (30, 1, D:4) a +0 flail a +0 flail (31, 0, D:4) 2 potions of attraction a +0 dagger a +0 whip (31, 1, D:4) a +0 spear (36, -9, D:4) a +0 dagger (39, 8, D:4) a +0 robe (43, 10, D:4) a +0 whip (52, 13, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a potion of attraction (13, -48, D:5) a +0 mace a +0 robe (13, -12, D:5) a +0 robe (21, -41, D:5) a +0 flail (23, -47, D:5) a staff of air (24, -18, D:5) 12 stones (27, -18, D:5) 22 arrows (28, -23, D:5) a +0 robe (31, -40, D:5) 30 stones (35, -15, D:5) a +0 quarterstaff (38, -25, D:5) a +0 leather armour (39, -4, D:5) a +0 long sword (40, -11, D:5) a scroll of teleportation (41, -11, D:5) a +0 hand crossbow (46, -43, D:5) 16 sling bullets (50, -11, D:5) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 chain mail (0, 1, D:6) a +0 chain mail a +0 hand axe (1, -1, D:6) a +0 dagger a +0 ring mail (1, 0, D:6) a +0 dagger a +0 ring mail (1, 1, D:6) a +0 falchion (1, 52, D:6) a +0 halberd +0 steam dragon scales (4, 13, D:6) 16 gold pieces (4, 23, D:6) a +0 hand axe (5, 10, D:6) 13 gold pieces (5, 11, D:6) a book of Minor Magic (6, 12, D:6) a scroll of immolation (6, 13, D:6) 12 gold pieces (8, 40, D:6) a +0 mace a +0 club (9, 40, D:6) a +0 flail a +0 shortbow a +0 scale mail (14, 18, D:6) a +0 dagger (14, 26, D:6) a +0 shortbow 27 arrows (24, 42, D:6) an orb of energy (43, 49, D:6) 23 arrows (44, 18, D:6) a staff of cold (47, 6, D:6) 24 stones (51, 42, D:6) a +0 whip of flaming (52, 39, D:6) a +0 halberd (52, 40, D:6) a +0 spear (52, 41, D:6) a +0 club (52, 42, D:6) a +0 flail a +0 club a +0 robe (55, 23, D:6) a +0 giant club a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 hand crossbow (4, -1, D:7) 10 stones (14, 6, D:7) a +0 club a +0 long sword (15, 4, D:7) a +0 dagger a +0 scale mail (16, 1, D:7) a +0 giant club a +0 giant club (16, 4, D:7) a +0 hand axe (20, 21, D:7) a +0 hand axe (24, -20, D:7) a +0 falchion (24, -11, D:7) a +0 dagger (24, -9, D:7) a +2 dagger of electrocution (24, -8, D:7) a +0 club (25, -10, D:7) a +0 club 11 stones (25, -9, D:7) a +0 whip a +0 whip (25, -8, D:7) a +0 club a +0 club a +0 shortbow 15 arrows (26, -10, D:7) a +0 whip 20 stones (26, -9, D:7) a +0 club (26, 6, D:7) 22 stones (27, 12, D:7) 20 sling bullets (33, 14, D:7) a +0 plate armour (38, 3, D:7) 16 sling bullets (38, 21, D:7) a +0 buckler Level 8 of the Dungeon (7, 8, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (11, -13, D:8) a bullfrog corpse (skeletalised by now) (12, 8, D:8) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (13, 8, D:8) a +0 chain mail (15, -25, D:8) a +0 ring mail (20, -15, D:8) a +0 trident a +0 plate armour (20, -14, D:8) a +0 dagger a +0 robe (25, 2, D:8) a +0 club (27, 0, D:8) a +0 hunting sling (33, -28, D:8) a staff of poison (33, -26, D:8) 15 arrows (39, -32, D:8) a +0 cloak (45, -20, D:8) the +2 robe "Igothran" {rF+ rC+ Stlth-} rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you less stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 hand crossbow the Ecumenical Temple