Sickboy Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 18, D:1) a +0 robe (3, 19, D:1) a +0 club (9, 38, D:1) a +0 dagger (10, 37, D:1) a +0 ring mail (18, 4, D:1) a +0 whip (20, 5, D:1) a +0 short sword (21, 11, D:1) a +0 short sword (46, 17, D:1) 25 stones (47, 1, D:1) a +0 club (49, 13, D:1) a +0 mace (52, -4, D:1) a +0 whip (52, -1, D:1) a +0 dagger (56, 44, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 19, D:2) 27 bolts (6, -11, D:2) 24 bolts (13, 21, D:2) 16 stones (18, -14, D:2) a +0 scale mail a +0 hand axe (18, 29, D:2) 19 stones (20, 11, D:2) a +0 mace (20, 21, D:2) a +0 ring mail (48, 34, D:2) a +0 trident a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) a +0 buckler (3, 0, D:3) a +0 whip a +0 short sword a +1 mace of holy wrath (4, 0, D:3) a +0 leather armour a +0 club (5, 14, D:3) 17 sling bullets (7, -10, D:3) a +0 spear (7, 0, D:3) a +0 robe (8, 1, D:3) a +0 falchion a +0 ring mail (13, 1, D:3) a +2 robe of willpower a +0 dagger (16, 2, D:3) a +0 halberd (17, 1, D:3) a +0 club (18, 1, D:3) a +0 halberd (18, 2, D:3) a +2 dagger of draining (19, 0, D:3) a +0 robe a +1 scythe of flaming (32, 9, D:3) a +0 quarterstaff Level 4 of the Dungeon (19, -8, D:4) a +0 war axe a +0 robe (28, -45, D:4) a +0 whip a +0 leather armour (36, -34, D:4) a +0 hand axe (36, -29, D:4) a +0 short sword (36, -19, D:4) a +0 short sword (37, -27, D:4) a +0 dagger a stone (38, -44, D:4) a +0 leather armour (51, -38, D:4) a +0 dagger of venom (60, -32, D:4) a +0 ring mail Level 5 of the Dungeon (1, -8, D:5) a +0 flail (4, -21, D:5) a +0 short sword (5, -4, D:5) a +0 whip of flaming a +2 robe of cold resistance the kobold corpse of Pikel (6, -22, D:5) a +0 leather armour (6, 10, D:5) a +0 chain mail (16, 15, D:5) a +0 short sword (16, 24, D:5) a +0 quarterstaff (19, -13, D:5) an adder corpse (skeletalised by now) a hound corpse (skeletalised by now) (20, -13, D:5) a +0 dagger (21, 10, D:5) a scroll of immolation (31, -11, D:5) a +0 ring mail (33, -22, D:5) the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (33, -21, D:5) the human corpse of Prince Ribbit (skeletalised by now)