Sickboy Level 1 of the Dungeon (0, 0, D:1) 20 stones (7, -17, D:1) a +0 dagger (9, 19, D:1) a +0 dagger (16, 2, D:1) a +0 robe (18, -22, D:1) a +0 hand axe (21, -13, D:1) a +0 robe (22, 5, D:1) a +0 barding (28, 19, D:1) 9 stones (29, 5, D:1) 15 stones (29, 6, D:1) 13 stones (36, 18, D:1) 14 bolts (41, 7, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (3, -22, D:2) a +0 dagger of venom (5, -16, D:2) a +0 dagger (7, -14, D:2) a +0 dagger a +0 leather armour (10, 0, D:2) a +0 hand axe (11, -14, D:2) a +0 whip (14, -31, D:2) a +0 plate armour (24, 7, D:2) a +0 dagger (26, -5, D:2) a +0 short sword (27, 10, D:2) 18 stones (47, -19, D:2) a +0 scale mail (51, -38, D:2) a +1 vampiric whip a stone Level 3 of the Dungeon [Shop] Pomyoski's Assorted Antiques a +0 club (17 gold) a potion of heal wounds (85 gold) a +0 scale mail (68 gold) a +2 hunting sling of freezing (249 gold) a box of beasts (680 gold) a scroll of teleportation (51 gold) a scroll of enchant armour (127 gold) a scroll of amnesia (59 gold) a potion of cancellation (136 gold) a scroll of identify (34 gold) a potion of curing (51 gold) (0, 0, D:3) a +0 leather armour (16, 9, D:3) a +0 trident (24, 25, D:3) a +0 mace (25, 25, D:3) a +0 club a +0 club a +0 ring mail a +0 hand axe (26, -6, D:3) a +0 robe (27, -7, D:3) a scroll of amnesia (55, -5, D:3) a +0 hand axe a +0 scale mail Level 4 of the Dungeon [Shop] Ekhlus's Mayhem Merchandise a +0 war axe (49 gold) a wand of iceblast (5) (126 gold) the +4 hand axe of Sin {vorpal, rN+} (499 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. a +0 vampiric hand axe (154 gold) a wand of iceblast (6) (140 gold) a wand of iceblast (6) (140 gold) a book of Fire (616 gold) a wand of iceblast (7) (154 gold) (0, 0, D:4) a +0 robe (0, 7, D:4) 19 stones (8, -9, D:4) a +0 robe (8, 11, D:4) a +0 robe (9, 5, D:4) 24 bolts (9, 17, D:4) a +0 buckler (10, -9, D:4) a +0 scale mail a +0 flail of venom (10, 17, D:4) a scroll of amnesia (13, -23, D:4) 18 sling bullets (15, -6, D:4) a +0 scythe a +0 robe (16, -17, D:4) 19 arrows (18, -11, D:4) a +0 leather armour (23, -7, D:4) 9 sling bullets (27, -16, D:4) a +0 spear (27, 8, D:4) a +0 plate armour (29, 13, D:4) a +0 spear (29, 14, D:4) a +0 spear (30, 13, D:4) 17 stones (30, 14, D:4) a +0 spear (33, 1, D:4) a +0 mace (35, 11, D:4) a +0 giant spiked club (36, 13, D:4) a +0 morningstar (55, -11, D:4) a +0 falchion a +0 ring mail a +0 dagger (56, -12, D:4) a +0 hand axe (56, -11, D:4) a +0 hand axe a +0 ring mail Level 5 of the Dungeon (3, -6, D:5) a +0 club (4, -7, D:5) a +0 club (4, -6, D:5) a +0 halberd (6, 8, D:5) a +0 morningstar (10, -11, D:5) 24 stones (11, -2, D:5) 9 stones (28, 9, D:5) a +0 robe (31, -21, D:5) a +0 whip (38, 24, D:5) 15 stones (43, -7, D:5) 24 stones (45, -3, D:5) 16 bolts (58, 5, D:5) 13 arrows Level 6 of the Dungeon (6, -3, D:6) 14 sling bullets (12, -20, D:6) 22 stones (44, -12, D:6) a scroll of vulnerability (47, -11, D:6) a +0 robe a +0 dagger of venom a +0 whip (47, -10, D:6) a +0 whip a +0 chain mail a +0 dagger (48, 2, D:6) 19 stones (57, -1, D:6) a +0 club (58, -4, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Renipuar's Assorted Antiques a scroll of magic mapping (98 gold) a condenser vane (1120 gold) a +0 scale mail (112 gold) a lightning rod (4/4) (840 gold) a scroll of identify (56 gold) +2 pearl dragon scales (3035 gold) the +7 arbalest of Nuostrew {venom, rF+} (1523 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. a +0 chain mail (126 gold) the +6 trident of the Special Portals {vorpal, Dex+4} (1416 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). a potion of curing (84 gold) [Shop] Wyteluq's Book Emporium a book of the Spheres (594 gold) a book of Winter (374 gold) a book of Lightning (396 gold) a book of Conjurations (220 gold) a book of the Dragon (506 gold) a book of Sloth (396 gold) a book of Lightning (396 gold) (0, 0, D:7) a +0 hunting sling (16, 2, D:7) 11 stones (21, 36, D:7) a book of Callings (22, -17, D:7) 32 stones (24, -2, D:7) a +0 short sword a +0 leather armour (26, -14, D:7) a +0 long sword (27, 12, D:7) a +0 executioner's axe (28, -18, D:7) a +0 giant club (31, 26, D:7) an amulet of guardian spirit (32, 10, D:7) a +0 club (38, 29, D:7) the +3 leather armour of Wonder {rC++} rC: It greatly protects you from cold. (44, 12, D:7) a +0 dagger (45, 6, D:7) 7 stones (47, 19, D:7) a +0 club (51, 4, D:7) 19 bolts Level 8 of the Dungeon [Shop] Zeir's Weapon Shoppe a +0 falchion (39 gold) 4 boomerangs (26 gold) a +1 vorpal mace (149 gold) a +0 falchion (39 gold) the +3 dagger of the Warrior {distort, rF+} (442 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rF: It protects you from fire. a +0 dagger (26 gold) 28 stones (36 gold) a +3 vorpal battleaxe (347 gold) a +0 falchion (39 gold) the +5 triple sword of Calamity {flame, rPois Will- Str+4 Int+3} (841 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rPois: It protects you from poison. Will: It decreases your willpower. a +0 trident (45 gold) (0, 0, D:8) a scroll of vulnerability (0, 10, D:8) the +1 hand axe "Qofraj" {vorpal, rPois MP+9} It inflicts extra damage upon your enemies. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +1 war axe of electrocution a +0 long sword a +0 robe (0, 11, D:8) a +0 robe a +2 morningstar (1, 9, D:8) a +0 robe a +3 spear (1, 10, D:8) a +0 flail a +0 robe 10 stones (6, 32, D:8) a +4 shortbow 18 arrows (8, 47, D:8) a +0 falchion (9, 21, D:8) a +0 rapier (11, 51, D:8) a +0 short sword a +0 scale mail (11, 52, D:8) a +0 dagger a +0 robe (11, 53, D:8) a +0 club (12, 36, D:8) a +0 robe (12, 47, D:8) 8 bolts (12, 52, D:8) a +0 short sword a +2 leather armour of poison resistance (13, 52, D:8) a +0 club a +0 ring mail (31, 11, D:8) a +0 dagger (35, 11, D:8) 23 stones (37, 43, D:8) a +0 rapier (47, 21, D:8) a +0 whip a +0 dagger a +0 robe (48, 20, D:8) a +0 hand axe a +0 dagger a +0 robe a +0 club (48, 36, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, 5, D:9) 15 bolts (4, -6, D:9) a +0 robe (8, -15, D:9) a +0 whip a +0 ring mail (8, -14, D:9) a +0 trident a +0 chain mail (8, -13, D:9) a +0 dagger a +0 robe (9, -15, D:9) a +0 shortbow 19 arrows a +0 spear (9, -13, D:9) a +0 flail 14 stones a +0 plate armour (10, -14, D:9) a -3 mace a +0 ring mail a +0 short sword a +0 leather armour a +0 hand axe a +0 scale mail a +0 war axe a +0 ring mail a +0 falchion a +0 leather armour a +0 hand axe (11, -15, D:9) a +0 short sword a +0 ring mail a +0 spear (11, -14, D:9) a +0 whip a +0 ring mail a +4 mace a +0 short sword a +0 scale mail a +4 hand axe a +0 robe a +4 dagger of freezing a +0 robe (12, -15, D:9) a +0 war axe a +0 hand axe a +0 ring mail a +0 morningstar (12, -14, D:9) a +0 flail a +0 ring mail (12, -13, D:9) a +1 dagger 22 stones a +0 leather armour a +0 hand axe a +0 plate armour a +0 flail a +0 chain mail a +0 whip of flaming a +0 leather armour a +0 flail a +0 mace a +2 spear of freezing a +0 robe (13, -13, D:9) a +0 hand axe a +0 morningstar a +0 robe a +0 mace a +0 robe a +0 dagger a +0 ring mail a +0 quarterstaff a +0 spear (13, -11, D:9) a +0 club (16, -12, D:9) a +0 whip a +0 ring mail (17, 2, D:9) a +0 spear (18, 2, D:9) a +0 scale mail a +0 halberd (18, 3, D:9) a +0 robe a +0 spear (21, -15, D:9) 26 sling bullets (21, 5, D:9) a +0 short sword (21, 18, D:9) 25 sling bullets (21, 21, D:9) a -1 mace (22, 7, D:9) a +0 scale mail a +0 spear of venom (22, 23, D:9) a -1 hand axe a -2 long sword a -2 short sword (23, -10, D:9) a +0 short sword (23, 6, D:9) a +0 club (23, 7, D:9) a +0 spear (24, 22, D:9) a +0 dagger (30, 10, D:9) a +0 robe (32, 5, D:9) a +0 whip (43, 13, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 flail (2, 16, D:10) a +0 shortbow 13 arrows (3, 20, D:10) a +0 giant club a +2 vorpal dire flail a two-headed ogre corpse (skeletalised by now) (12, -4, D:10) a +0 leather armour (12, 27, D:10) a +0 spear (13, 24, D:10) a +0 flail (14, 9, D:10) a +0 chain mail (15, 24, D:10) a +0 spear (15, 25, D:10) a +0 halberd (16, 24, D:10) a +0 troll leather armour (16, 25, D:10) a +0 club a +2 robe of fire resistance (17, 25, D:10) a +0 flail (20, 38, D:10) a +0 helmet (24, 24, D:10) a +0 quarterstaff (28, 33, D:10) a +0 robe (32, -2, D:10) a +0 ring mail (32, 9, D:10) a +0 leather armour (33, 34, D:10) an amulet of reflection Level 11 of the Dungeon (0, 0, D:11) a +0 whip (still there?) a stone (still there?) a kobold corpse (still there?) (1, -3, D:11) a +0 club (still there?) a scroll of vulnerability (still there?) a kobold corpse (still there?) (1, -2, D:11) a +0 dagger (still there?) a scroll of identify (still there?) a kobold corpse (still there?) (3, -3, D:11) a +0 whip (still there?) a curare-tipped dart (still there?) (3, -1, D:11) a +0 club (still there?) a stone (still there?) a kobold corpse (still there?) (4, -4, D:11) a +0 club (still there?) 5 stones (still there?) (5, -11, D:11) 17 gold pieces (5, -4, D:11) a +0 short sword (still there?) 4 stones (still there?) a kobold corpse (still there?) (5, 0, D:11) a potion of berserk rage (5, 3, D:11) 13 gold pieces (6, -6, D:11) a +0 plate armour (7, -13, D:11) 8 gold pieces (7, -7, D:11) 5 large rocks (7, -3, D:11) a scroll of teleportation (8, -7, D:11) a +0 glaive (still there?) 5 throwing nets (still there?) a +0 chain mail (still there?) the human corpse of Harold (still there?) (15, -9, D:11) 9 arrows the Ecumenical Temple