Sickboy Level 1 of the Dungeon (3, 19, D:1) a +0 dagger (8, -25, D:1) 18 arrows (12, -1, D:1) a +0 dagger (36, -39, D:1) a +0 scale mail (37, -38, D:1) a +0 dagger of draining (37, -23, D:1) 10 bolts (40, -15, D:1) a +0 dagger (44, 13, D:1) a +0 club (45, 15, D:1) 19 stones (50, -18, D:1) a +0 hand axe (54, -31, D:1) 30 sling bullets Level 2 of the Dungeon [Shop] Mosk's Antique Weapon Shoppe a +0 hunting sling (36 gold) the +8 shortbow "Muell" {venom, Dex+4} (1416 gold) Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). a +0 dagger (48 gold) a +1 vorpal war axe (292 gold) a +0 dagger (48 gold) a +0 quarterstaff (96 gold) (0, 0, D:2) 31 stones (3, -12, D:2) a +0 short sword (12, -11, D:2) 17 stones (18, 2, D:2) a +0 dagger a +0 robe (21, -18, D:2) a +0 hunting sling (33, -13, D:2) 16 stones a +0 dagger (35, -21, D:2) a +0 ring mail (36, -18, D:2) a hobgoblin skeleton a hobgoblin skeleton (36, -17, D:2) 15 stones a +0 hunting sling a +0 club (36, -16, D:2) a +0 dagger (36, 10, D:2) a +0 club a +0 dagger 14 stones a +0 dagger (37, -16, D:2) a +0 club a goblin skeleton (37, 7, D:2) a +0 short sword 4 stones (37, 10, D:2) a +0 short sword (38, -17, D:2) a +0 club (38, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (unseen) (1, 4, D:3) a potion of mutation (still there?) a +0 club (still there?) a +0 club (still there?) a +0 dagger (still there?) a goblin corpse (still there?) (2, 0, D:3) a +0 dagger